Player Matchup

Ne Zha
Ne Zha
Diamond I
AcTiV_Shadow88
Ne Zha
Diamond I
Level 91
God Stats
15W - 5L
1,936 SR
Queue Stats
172W - 48L
2,570 MMR
Party 1
Ares
Ares
Masters
CptSaltyAF
Ares
Masters
Level 117
God Stats
7W - 0L
1,932 SR
Queue Stats
209W - 76L
2,644 MMR
Party 1
Scylla
Scylla
Masters
Freibier4Future
Scylla
Masters
Level 157
God Stats
10W - 1L
1,777 SR
Queue Stats
40W - 9L
3,229 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 122
1,882 SR
2,814 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,724 SR
1,794 MMR
Mulan
Mulan
Platinum I
HenkieLieveMense
Mulan
Platinum I
Level 138
God Stats
1W - 1L
1,579 SR
Queue Stats
44W - 51L
2,041 MMR
Solo
Khepri
Khepri
Platinum V
Mithos XVI
Khepri
Platinum V
Level 153
God Stats
3W - 4L
1,853 SR
Queue Stats
41W - 37L
1,670 MMR
Party 2
Hel
Hel
Platinum V
byVury
Hel
Platinum V
Level 148
God Stats
1W - 1L
1,739 SR
Queue Stats
57W - 46L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
9,672
806
16,145
14,816
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 13
8,505
709
10,693
12,095
9,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 0 / 9
9,452
788
11,409
4,776
2,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirAchillesGebArtioOdin

VS

Bans
Ah Muzen CabRaijinGilgameshPersephoneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,436
703
8,937
16,633
12,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Mithos XVI
Khepri
11
1 / 6 / 4
8,093
674
2,816
15,744
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
byVury
Hel
13
3 / 5 / 3
8,735
728
10,066
12,371
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
6
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
1
4
13
1.88
W
6
0
9
10.5
L
2
5
4
0.8
L
Khepri
Mithos XVI
Khepri
1
6
4
0.5
L
Hel
byVury
Hel
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
21,819
31,687
Taken
44,748
20,255
Mitigated
31,240
12,870
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,145
4,487
528
7,211
14,816
8,323
718
6,238
8,290
0
39,414
W
10,693
241
0
2,485
12,095
9,648
421
4,401
7,444
16,412
0
W
11,409
1,747
0
2,646
4,776
2,284
1,394
2,659
2,035
46,159
0
L
8,937
1,217
0
4,242
16,633
12,894
674
8,413
7,352
0
19,064
L
Khepri
Mithos XVI
Khepri
2,816
358
0
1,219
15,744
14,159
259
7,364
7,325
9,669
0
L
Hel
byVury
Hel
10,066
1,133
4,864
4,137
12,371
4,187
45
5,249
6,693
44,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
25,264
138
Minions Killed
118
6
Camps Cleared
4
681,078
Distance Traveled
665,332
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,672
806
39
3
3
224,462
1
W
Ares
8,505
709
16
1
0
233,007
4
W
Scylla
9,452
788
83
7
3
223,609
7
L
Mulan
8,436
703
28
2
2
214,430
2
L
Khepri
8,093
674
12
1
0
227,657
3
L
Hel
8,735
728
78
7
2
223,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role