Player Matchup

Discordia
Discordia
FieI
Discordia
Level 42
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kayamaru
Cthulhu
Level 44
God Stats
1W - 2L
1,482 SR
Queue Stats
12W - 11L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Trixxor69
Baron Samedi
Level 29
God Stats
4W - 1L
1,720 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 2
Team Averages
Level 38
1,508 SR
1,521 Elo+

VS

Team Averages
Level 43
1,443 SR
1,390 Elo+
Hachiman
Hachiman
OussamiBenladen
Hachiman
Level 28
God Stats
8W - 9L
1,317 SR
Queue Stats
103W - 136L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
Shrexxy
Xing Tian
Level 39
God Stats
11W - 1L
1,512 SR
Queue Stats
68W - 55L
1,455 Elo+
Solo
Zeus
Zeus
Usore
Zeus
Level 63
God Stats
14W - 19L
1,500 SR
Queue Stats
144W - 180L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FieI
Discordia
10
1 / 6 / 1
6,706
671
3,894
6,794
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kayamaru
Cthulhu
9
1 / 6 / 1
7,025
703
3,490
12,575
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Trixxor69
Baron Samedi
10
1 / 5 / 2
6,918
692
6,703
7,230
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 1 / 10
8,218
822
9,834
5,748
2,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Shrexxy
Xing Tian
12
4 / 1 / 11
8,747
875
4,451
9,285
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Usore
Zeus
13
8 / 1 / 8
8,829
883
8,557
4,297
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
17
17
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
FieI
Discordia
1
6
1
0.25
L
Cthulhu
Kayamaru
Cthulhu
1
6
1
0.25
W
Hachiman
5
1
10
10
W
Xing Tian
Shrexxy
Xing Tian
4
1
11
9.5
L
Baron Samedi
Trixxor69
Baron Samedi
1
5
2
0.4
W
Zeus
Usore
Zeus
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,087
Damage
22,842
26,599
Taken
19,330
14,970
Mitigated
11,069
2,357
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FieI
Discordia
3,894
305
0
0
6,794
2,227
37
2,459
4,196
18,382
0
L
Cthulhu
Kayamaru
Cthulhu
3,490
236
0
949
12,575
9,998
0
5,721
6,585
7,344
0
W
Hachiman
9,834
4,361
0
1,342
5,748
2,167
986
4,908
840
0
22,902
W
Xing Tian
Shrexxy
Xing Tian
4,451
324
236
2,035
9,285
7,459
208
6,753
2,532
25,388
0
L
Baron Samedi
Trixxor69
Baron Samedi
6,703
789
366
1,042
7,230
2,745
0
4,741
2,285
21,165
0
W
Zeus
Usore
Zeus
8,557
1,904
0
1,382
4,297
1,443
138
2,832
1,465
22,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,649
Gold Earned
25,794
92
Minions Killed
112
3
Camps Cleared
4
478,338
Distance Traveled
511,850
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,706
671
43
4
1
151,948
0
L
Cthulhu
7,025
703
13
1
0
166,373
3
W
Hachiman
8,218
822
36
4
3
178,208
2
W
Xing Tian
8,747
875
43
4
1
174,302
1
L
Baron Samedi
6,918
692
36
4
2
160,017
3
W
Zeus
8,829
883
33
3
0
159,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role