Player Matchup

Ymir
Ymir
K0DRAN12
Ymir
Level 47
God Stats
4W - 7L
1,506 SR
Queue Stats
151W - 146L
1,419 Elo+
Solo
Zeus
Zeus
Kazydra
Zeus
Level 16
God Stats
2W - 0L
1,754 SR
Queue Stats
13W - 8L
2,027 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
camsua13
Ah Muzen Cab
Level 29
God Stats
9W - 6L
1,710 SR
Queue Stats
201W - 214L
1,531 Elo+
Party 2
Hades
Hades
emcogula03
Hades
Level 68
God Stats
67W - 53L
1,630 SR
Queue Stats
99W - 102L
1,515 Elo+
Party 2
Arachne
Arachne
killthing123
Arachne
Level 96
God Stats
2W - 1L
1,528 SR
Queue Stats
52W - 59L
1,422 Elo+
Party 4
Team Averages
Level 51
1,626 SR
1,583 Elo+

VS

Team Averages
Level 60
1,368 SR
1,461 Elo+
Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MarkiTheSharkii
Fenrir
Level 104
God Stats
36W - 26L
1,644 SR
Queue Stats
261W - 252L
1,593 Elo+
Party 3
Tyr
Tyr
PastryGod
Tyr
Level 103
God Stats
0W - 2L
1,362 SR
Queue Stats
263W - 240L
1,579 Elo+
Party 3
Ra
Ra
Yoshis_my_dad
Ra
Level 38
God Stats
0W - 4L
1,252 SR
Queue Stats
93W - 108L
1,320 Elo+
Party 1
Yemoja
Yemoja
maddogg5996
Yemoja
Level 28
God Stats
0W - 6L
1,082 SR
Queue Stats
74W - 112L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 2 / 5
7,591
584
4,009
12,711
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
Kazydra
Zeus
15
12 / 2 / 2
9,486
730
12,604
7,626
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
camsua13
Ah Muzen Cab
12
3 / 1 / 5
7,370
567
9,417
7,071
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
12
1 / 4 / 0
6,789
522
2,922
7,709
4,515
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
killthing123
Arachne
13
3 / 2 / 8
7,866
605
2,783
8,347
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 5 / 1
5,738
441
6,248
9,382
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 6 / 0
8,120
625
7,895
10,511
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 1 / 2
7,323
563
5,972
10,634
6,384
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 1
6,965
536
1,058
7,786
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
0 / 4 / 3
6,484
499
2,818
8,953
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
11
11
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
W
Ymir
3
2
5
2.75
W
Zeus
Kazydra
Zeus
12
2
2
6.5
L
8
6
0
1.33
L
2
1
2
3
L
0
6
1
0.08
W
Ah Muzen Cab
camsua13
Ah Muzen Cab
3
1
5
5.5
W
Hades
1
4
0
0.25
W
Arachne
killthing123
Arachne
3
2
8
3.5
L
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
23,991
43,464
Taken
47,266
22,672
Mitigated
23,458
17,554
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,248
3,035
24
2,611
9,382
2,483
0
3,162
6,220
0
32,758
W
Ymir
4,009
835
0
3,368
12,711
10,522
78
2,094
10,564
18,525
0
W
Zeus
Kazydra
Zeus
12,604
2,868
0
4,573
7,626
2,087
0
288
7,270
66,898
0
L
7,895
2,522
0
1,609
10,511
5,000
0
6,370
4,141
0
40,337
L
5,972
1,127
0
4,948
10,634
6,384
475
4,870
5,764
0
34,909
L
1,058
154
505
911
7,786
2,879
0
3,432
4,354
36,080
0
W
Ah Muzen Cab
camsua13
Ah Muzen Cab
9,417
3,337
0
4,226
7,071
2,227
534
1,032
6,039
0
51,334
W
Hades
2,922
847
0
1,868
7,709
4,515
830
68
7,641
30,889
0
W
Arachne
killthing123
Arachne
2,783
1,711
0
3,519
8,347
3,321
0
245
8,074
0
45,485
L
Yemoja
2,818
846
917
1,062
8,953
6,712
0
1,765
7,188
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
34,630
409
Minions Killed
355
0
Camps Cleared
0
1,328,203
Distance Traveled
1,148,302
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,738
441
69
5
0
221,751
3
W
Ymir
7,591
584
30
2
0
262,627
1
W
Zeus
9,486
730
116
9
0
269,602
2
L
Fenrir
8,120
625
70
5
0
266,775
2
L
Tyr
7,323
563
94
7
0
259,610
3
L
Ra
6,965
536
95
7
0
214,658
2
W
Ah Muzen Cab
7,370
567
100
8
0
234,863
2
W
Hades
6,789
522
71
5
0
231,681
1
W
Arachne
7,866
605
92
7
0
329,430
0
L
Yemoja
6,484
499
27
2
0
185,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role