Player Matchup

Athena
Athena
BeaunerGarage
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,619 Elo+
Party 1
Hachiman
Hachiman
HIFO DARK
Hachiman
Level 27
God Stats
6W - 0L
1,881 SR
Queue Stats
46W - 51L
1,539 Elo+
Solo
Odin
Odin
drypno
Odin
Level 27
God Stats
4W - 5L
1,416 SR
Queue Stats
115W - 100L
1,607 Elo+
Party 1
Kali
Kali
jaded-blockade7
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,520 Elo+
Solo
Ra
Ra
turbo_red007
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,510 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,559 Elo+

VS

Team Averages
Level 21
1,574 SR
1,601 Elo+
Sun Wukong
Sun Wukong
Hck zReDWINE
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 52L
1,639 Elo+
Solo
Jormungandr
Jormungandr
HypedTakiaa
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,450 Elo+
Solo
Scylla
Scylla
PistolaSucia
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 139L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
oHondo
Gilgamesh
Level 29
God Stats
5W - 2L
1,868 SR
Queue Stats
240W - 67L
1,785 Elo+
Solo
Loki
Loki
warbirds34
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,015
501
5,638
9,249
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
HIFO DARK
Hachiman
17
7 / 1 / 3
10,300
644
6,194
9,307
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
drypno
Odin
15
3 / 1 / 3
9,032
565
8,169
10,055
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 3
8,333
521
4,898
15,263
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 3
8,125
508
5,311
10,248
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hck zReDWINE
Sun Wukong
12
1 / 3 / 7
7,456
466
8,556
13,509
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
HypedTakiaa
Jormungandr
11
2 / 4 / 3
6,997
437
5,991
11,111
4,196
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
15
8 / 2 / 1
9,434
590
6,156
7,035
1,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
oHondo
Gilgamesh
15
3 / 1 / 1
8,231
514
5,732
8,885
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 7 / 0
5,214
326
1,027
5,297
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
14
15
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Hachiman
HIFO DARK
Hachiman
7
1
3
8.5
L
Sun Wukong
Hck zReDWINE
Sun Wukong
1
3
7
1.5
L
Jormungandr
HypedTakiaa
Jormungandr
2
4
3
0.88
L
Scylla
8
2
1
4.25
W
Odin
drypno
Odin
3
1
3
4.5
W
2
4
3
0.88
L
Gilgamesh
oHondo
Gilgamesh
3
1
1
3.5
W
1
7
3
0.36
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
27,462
54,122
Taken
45,837
29,406
Mitigated
16,784
19,441
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,638
1,653
0
1,108
9,249
9,380
332
3,057
6,192
27,531
0
W
Hachiman
HIFO DARK
Hachiman
6,194
3,305
0
4,674
9,307
3,984
2,256
1,887
7,420
0
70,666
L
Sun Wukong
Hck zReDWINE
Sun Wukong
8,556
1,543
371
6,049
13,509
6,008
449
2,307
10,572
0
44,285
L
Jormungandr
HypedTakiaa
Jormungandr
5,991
803
191
993
11,111
4,196
207
2,606
8,001
28,863
0
L
Scylla
6,156
429
0
1,065
7,035
1,927
133
3,552
3,341
55,086
0
W
Odin
drypno
Odin
8,169
2,485
0
3,476
10,055
6,800
533
1,076
8,979
4,009
51,672
W
4,898
2,936
0
8,250
15,263
5,692
157
3,053
12,210
0
53,571
L
Gilgamesh
oHondo
Gilgamesh
5,732
1,511
0
2,804
8,885
4,044
0
1,559
6,849
4,965
45,063
W
5,311
85
118
1,815
10,248
3,550
0
3,986
6,262
41,919
0
L
1,027
422
0
136
5,297
609
0
925
4,252
0
8,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
37,332
472
Minions Killed
362
0
Camps Cleared
0
1,497,622
Distance Traveled
1,289,641
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,015
501
48
3
0
300,716
7
W
Hachiman
10,300
644
145
9
0
294,243
1
L
Sun Wukong
7,456
466
87
5
0
271,875
3
L
Jormungandr
6,997
437
47
3
0
307,111
3
L
Scylla
9,434
590
109
7
0
266,318
3
W
Odin
9,032
565
122
8
0
323,629
3
W
Kali
8,333
521
85
5
0
289,264
1
L
Gilgamesh
8,231
514
103
6
0
293,651
4
W
Ra
8,125
508
72
5
0
289,770
6
L
Loki
5,214
326
16
1
0
150,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role