Player Matchup

Artio
Artio
Rennegammer
Artio
Level 28
God Stats
6W - 6L
1,260 SR
Queue Stats
73W - 64L
1,346 Elo+
Solo
Susano
Susano
TheSimpleBagell
Susano
Level 25
God Stats
19W - 13L
1,434 SR
Queue Stats
206W - 206L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
otor888_yt
Erlang Shen
Level 24
God Stats
3W - 4L
1,725 SR
Queue Stats
55W - 62L
1,327 Elo+
Solo
Fenrir
Fenrir
radiomanYT
Fenrir
Level 11
God Stats
1W - 1L
1,274 SR
Queue Stats
5W - 8L
1,284 Elo+
Solo
Thanatos
Thanatos
sipin privelage
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,379 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,334 Elo+

VS

Team Averages
Level 25
1,534 SR
1,391 Elo+
Kali
Kali
GDR00
Kali
Level 56
God Stats
9W - 4L
1,568 SR
Queue Stats
93W - 128L
1,328 Elo+
Party 1
Hel
Hel
Gabriel232744
Hel
Level 11
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 24L
1,414 Elo+
Party 1
Charybdis
Charybdis
I_Like_Ram
Charybdis
Level 7
God Stats
4W - 3L
1,423 SR
Queue Stats
5W - 6L
1,300 Elo+
Solo
Nemesis
Nemesis
MsundrstoodG
Nemesis
Level 21
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Hades
Hades
mairusu9293
Hades
Level 28
God Stats
18W - 20L
1,396 SR
Queue Stats
76W - 113L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,993
476
8,274
14,336
11,954
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 1
10,039
478
7,041
11,788
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
otor888_yt
Erlang Shen
15
5 / 8 / 4
10,166
484
12,858
17,689
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
radiomanYT
Fenrir
13
4 / 5 / 5
9,562
455
8,402
14,190
7,576
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
13
0 / 13 / 1
8,603
410
2,617
14,218
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
GDR00
Kali
2
0 / 0 / 0
5,894
281
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
11 / 2 / 2
12,259
584
20,051
14,047
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
I_Like_Ram
Charybdis
19
9 / 4 / 3
11,713
558
12,706
14,994
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MsundrstoodG
Nemesis
16
1 / 8 / 4
9,695
462
5,292
14,099
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 2 / 10
10,571
503
9,900
13,738
15,612
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
16
Kills
26
28
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
GDR00
Kali
0
0
0
0
L
11
2
2
6
L
Charybdis
I_Like_Ram
Charybdis
9
4
3
2.63
L
Nemesis
MsundrstoodG
Nemesis
1
8
4
0.38
W
3
1
10
8
W
4
1
1
4.5
L
5
2
10
5
W
Erlang Shen
otor888_yt
Erlang Shen
5
8
4
0.88
W
Fenrir
radiomanYT
Fenrir
4
5
5
1.3
W
Thanatos
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
47,949
72,221
Taken
56,878
34,209
Mitigated
31,780
17,023
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
GDR00
Kali
0
0
0
0
0
0
0
0
0
0
0
L
20,051
629
1,372
8,720
14,047
5,885
0
3,347
10,700
99,244
0
L
Charybdis
I_Like_Ram
Charybdis
12,706
8,307
0
6,115
14,994
6,288
2,591
1,521
13,473
0
95,968
L
Nemesis
MsundrstoodG
Nemesis
5,292
2,631
0
3,144
14,099
3,995
55
2,464
11,635
0
67,616
W
8,274
539
630
5,494
14,336
11,954
214
6,266
8,070
41,958
0
W
7,041
1,363
0
4,212
11,788
3,408
0
1,486
10,302
0
56,430
L
9,900
1,631
297
2,344
13,738
15,612
1,125
1,071
12,667
35,573
0
W
Erlang Shen
otor888_yt
Erlang Shen
12,858
7,449
0
2,487
17,689
7,417
1,350
8,343
9,346
0
56,415
W
Fenrir
radiomanYT
Fenrir
8,402
1,468
0
389
14,190
7,576
334
8,204
5,986
0
22,534
W
Thanatos
2,617
1,186
0
3,811
14,218
3,854
1,407
5,652
8,566
0
36,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
50,132
371
Minions Killed
475
0
Camps Cleared
0
1,858,369
Distance Traveled
1,472,056
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,894
281
0
0
0
0
0
L
Hel
12,259
584
160
8
0
431,094
0
L
Charybdis
11,713
558
146
7
0
325,403
0
L
Nemesis
9,695
462
110
5
0
401,517
1
W
Artio
9,993
476
81
4
0
394,318
5
W
Susano
10,039
478
94
4
0
414,023
0
L
Hades
10,571
503
59
3
0
314,042
1
W
Erlang Shen
10,166
484
86
4
0
382,489
0
W
Fenrir
9,562
455
37
2
0
380,339
0
W
Thanatos
8,603
410
73
3
0
287,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role