Player Matchup

Da Ji
Da Ji
Kingdiablo_20
Da Ji
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 58L
1,229 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Paula_vida20
Morgan Le Fay
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 29L
1,220 Elo+
Party 3
Cernunnos
Cernunnos
alvedo202
Cernunnos
Level 60
God Stats
2W - 8L
1,152 SR
Queue Stats
16W - 41L
1,207 Elo+
Party 3
Bellona
Bellona
limitlessDREJK
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,458 Elo+
Party 2
Ymir
Ymir
noxiousXANNY
Ymir
Level 66
God Stats
18W - 18L
1,625 SR
Queue Stats
267W - 286L
1,434 Elo+
Party 2
Team Averages
Level 59
1,455 SR
1,310 Elo+

VS

Team Averages
Level 42
1,340 SR
1,298 Elo+
Chaac
Chaac
ElMegaRaiden
Chaac
Level 43
God Stats
2W - 3L
1,199 SR
Queue Stats
46W - 56L
1,316 Elo+
Party 1
Bakasura
Bakasura
Smurf4602
Bakasura
Level 36
God Stats
7W - 8L
1,472 SR
Queue Stats
186W - 242L
1,335 Elo+
Solo
Baba Yaga
Baba Yaga
ThE_Legend_Nabil
Baba Yaga
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 159L
1,299 Elo+
Solo
Scylla
Scylla
stevenCrack8
Scylla
Level 29
God Stats
5W - 14L
1,117 SR
Queue Stats
8W - 24L
1,222 Elo+
Party 1
Cerberus
Cerberus
xhelloudex
Cerberus
Level 59
God Stats
9W - 10L
1,412 SR
Queue Stats
50W - 63L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 0
6,551
596
5,388
7,554
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Paula_vida20
Morgan Le Fay
8
0 / 3 / 2
4,948
450
2,366
6,034
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
alvedo202
Cernunnos
8
0 / 2 / 4
4,732
430
4,295
5,954
1,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 0
4,949
450
2,168
7,235
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 2
5,051
459
2,324
8,103
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,100
645
5,464
6,404
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Smurf4602
Bakasura
10
2 / 0 / 0
5,860
533
1,137
5,414
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
10
3 / 3 / 0
6,272
570
5,422
6,278
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
9
2 / 3 / 2
5,562
506
4,143
3,655
815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
xhelloudex
Cerberus
8
0 / 2 / 1
5,127
466
4,545
8,468
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
12
12
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
8
1
0
8
L
Morgan Le Fay
Paula_vida20
Morgan Le Fay
0
3
2
0.33
W
Bakasura
Smurf4602
Bakasura
2
0
0
2
W
Baba Yaga
3
3
0
1
L
Cernunnos
alvedo202
Cernunnos
0
2
4
1
L
0
4
0
0
L
0
2
2
0.5
W
Scylla
2
3
2
1
W
Cerberus
xhelloudex
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
20,711
34,880
Taken
30,219
13,197
Mitigated
17,378
8,973
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,464
1,125
0
3,618
6,404
5,792
256
183
6,221
0
32,212
L
5,388
1,453
350
873
7,554
2,438
0
1,670
5,782
0
35,428
L
Morgan Le Fay
Paula_vida20
Morgan Le Fay
2,366
158
0
1,115
6,034
1,915
0
3,634
2,090
20,656
0
W
Bakasura
Smurf4602
Bakasura
1,137
802
0
2,119
5,414
2,166
114
484
4,930
0
25,134
W
Baba Yaga
5,422
643
0
1,597
6,278
1,875
962
2,008
3,912
29,683
0
L
Cernunnos
alvedo202
Cernunnos
4,295
2,073
238
1,692
5,954
1,647
64
4,012
1,861
0
20,657
L
2,168
1,106
0
1,853
7,235
3,265
0
0
6,752
0
21,439
L
2,324
638
286
2,566
8,103
3,932
0
4,398
3,627
13,589
0
W
Scylla
4,143
299
221
329
3,655
815
240
342
3,313
22,764
0
W
Cerberus
xhelloudex
Cerberus
4,545
542
305
4,859
8,468
6,730
0
1,536
6,932
21,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
29,921
197
Minions Killed
290
0
Camps Cleared
0
949,011
Distance Traveled
985,681
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,100
645
68
6
0
206,940
0
L
Da Ji
6,551
596
61
6
0
228,576
0
L
Morgan Le Fay
4,948
450
33
3
0
181,753
0
W
Bakasura
5,860
533
66
6
0
217,299
1
W
Baba Yaga
6,272
570
57
5
0
175,737
3
L
Cernunnos
4,732
430
41
4
0
178,521
0
L
Bellona
4,949
450
44
4
0
185,114
2
L
Ymir
5,051
459
18
2
0
175,047
2
W
Scylla
5,562
506
47
4
0
193,246
1
W
Cerberus
5,127
466
52
5
0
192,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role