Player Matchup

Tyr
Tyr
BIG_420_GANG
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Izanami
Izanami
Rekio G 6
Izanami
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
151W - 214L
1,255 Elo+
Solo
Awilix
Awilix
curdog_26
Awilix
Level 27
God Stats
17W - 18L
1,216 SR
Queue Stats
151W - 205L
1,325 Elo+
Solo
Fenrir
Fenrir
ghghfggbğě
Fenrir
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
24W - 52L
1,199 Elo+
Solo
Bellona
Bellona
iGiveMoneyShots
Bellona
Level 5
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,301 Elo+

VS

Team Averages
Level 26
1,550 SR
1,393 Elo+
Achilles
Achilles
DemonFather9400
Achilles
Level 29
God Stats
17W - 20L
1,424 SR
Queue Stats
37W - 45L
1,331 Elo+
Solo
Nemesis
Nemesis
ZelSoven
Nemesis
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 114L
1,268 Elo+
Solo
Kukulkan
Kukulkan
jokerboy2158
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
mso2500
Baron Samedi
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Cupid
Cupid
thriftyegg
Cupid
Level 18
God Stats
16W - 11L
1,609 SR
Queue Stats
67W - 70L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 17 / 5
10,841
903
8,709
35,014
29,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Rekio G 6
Izanami
18
10 / 6 / 1
14,160
1,180
27,118
20,689
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
curdog_26
Awilix
18
0 / 10 / 9
11,033
919
5,941
24,201
10,492
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
17
2 / 11 / 7
10,911
909
6,868
16,582
13,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
6 / 8 / 11
14,332
1,194
14,560
30,405
33,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
15 / 9 / 19
14,443
1,204
31,857
21,775
12,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ZelSoven
Nemesis
20
16 / 3 / 20
14,124
1,177
31,462
16,612
7,487
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
jokerboy2158
Kukulkan
20
6 / 4 / 21
11,946
996
9,935
8,947
4,392
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mso2500
Baron Samedi
20
8 / 3 / 20
12,879
1,073
15,108
11,955
6,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
20
6 / 0 / 32
13,437
1,120
28,109
9,539
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
163
19
Kills
51
52
Deaths
19
33
Assists
112
Player
Kills
Deaths
Assists
KDA
L
1
17
5
0.21
W
Achilles
15
9
19
2.72
L
Izanami
Rekio G 6
Izanami
10
6
1
1.75
W
Nemesis
ZelSoven
Nemesis
16
3
20
8.67
L
Awilix
curdog_26
Awilix
0
10
9
0.45
L
Fenrir
2
11
7
0.5
L
6
8
11
1.44
W
Kukulkan
jokerboy2158
Kukulkan
6
4
21
4.13
W
Baron Samedi
mso2500
Baron Samedi
8
3
20
6
W
Cupid
6
0
32
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,196
Damage
116,471
126,891
Taken
68,828
94,860
Mitigated
36,168
7,962
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,709
3,258
0
671
35,014
29,824
0
5,864
29,150
310
12,214
W
Achilles
31,857
19,377
0
5,768
21,775
12,808
0
38
21,737
0
52,304
L
Izanami
Rekio G 6
Izanami
27,118
17,984
137
2,330
20,689
7,735
0
5,751
14,938
0
66,402
W
Nemesis
ZelSoven
Nemesis
31,462
25,666
0
2,921
16,612
7,487
0
247
16,365
0
46,437
L
Awilix
curdog_26
Awilix
5,941
1,521
0
130
24,201
10,492
0
2,033
22,168
0
31,342
L
Fenrir
6,868
2,418
0
388
16,582
13,066
0
4,235
12,347
0
11,487
L
14,560
5,272
2,027
2,279
30,405
33,743
0
7,160
23,245
206
37,275
W
Kukulkan
jokerboy2158
Kukulkan
9,935
2,899
0
0
8,947
4,392
0
0
8,947
17,227
0
W
Baron Samedi
mso2500
Baron Samedi
15,108
1,464
2,474
4,435
11,955
6,627
0
0
11,955
28,193
0
W
Cupid
28,109
19,898
939
2,167
9,539
4,854
0
206
9,333
0
56,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
66,829
171
Minions Killed
202
3
Camps Cleared
6
971,138
Distance Traveled
1,041,874
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,841
903
10
1
0
203,599
1
W
Achilles
14,443
1,204
42
4
3
208,604
0
L
Izanami
14,160
1,180
66
6
2
184,554
0
W
Nemesis
14,124
1,177
37
3
1
228,576
0
L
Awilix
11,033
919
42
4
0
228,402
0
L
Fenrir
10,911
909
10
1
0
110,582
0
L
Bellona
14,332
1,194
43
4
1
244,001
0
W
Kukulkan
11,946
996
23
2
0
205,875
0
W
Baron Samedi
12,879
1,073
29
2
0
193,113
0
W
Cupid
13,437
1,120
71
6
2
205,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role