Player Matchup

Cliodhna
Cliodhna
BangBadaBoomPow
Cliodhna
Level 102
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ChronikxUplink
Hercules
Level 123
God Stats
0W - 1L
1,583 SR
Queue Stats
7W - 9L
1,539 Elo+
Solo
Anubis
Anubis
Lawful1027
Anubis
Level 120
God Stats
1W - 1L
1,599 SR
Queue Stats
22W - 24L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
UgotGINGERFIED
Jing Wei
Level 103
God Stats
1W - 4L
1,198 SR
Queue Stats
32W - 36L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
WaitandBleed980
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Party 1
Team Averages
Level 111
1,487 SR
1,508 Elo+

VS

Team Averages
Level 134
1,598 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Caveira M762
Gilgamesh
Level 144
God Stats
6W - 6L
1,598 SR
Queue Stats
337W - 349L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Farva13942
Ah Puch
Level 146
God Stats
62W - 55L
1,594 SR
Queue Stats
250W - 277L
1,502 Elo+
Solo
Bacchus
Bacchus
RAYCEHN
Bacchus
Level 106
God Stats
2W - 0L
1,560 SR
Queue Stats
83W - 77L
1,514 Elo+
Solo
Hercules
Hercules
SCrewcifix
Hercules
Level 148
God Stats
3W - 4L
1,594 SR
Queue Stats
35W - 29L
1,505 Elo+
Solo
Hou Yi
Hou Yi
ServiceOption
Hou Yi
Level 124
God Stats
4W - 3L
1,643 SR
Queue Stats
111W - 96L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 6 / 3
6,446
645
6,496
11,258
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
11
0 / 4 / 3
5,855
586
4,705
13,217
10,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Lawful1027
Anubis
13
1 / 2 / 4
6,985
699
7,801
6,552
3,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
1 / 1 / 4
6,780
678
5,332
5,030
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
WaitandBleed980
Xing Tian
13
2 / 2 / 2
7,576
758
3,781
12,373
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caveira M762
Gilgamesh
14
1 / 0 / 12
7,750
775
6,103
9,499
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Farva13942
Ah Puch
15
5 / 1 / 8
8,856
886
14,346
3,190
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
RAYCEHN
Bacchus
12
2 / 2 / 9
7,773
777
5,157
9,291
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
SCrewcifix
Hercules
12
1 / 2 / 10
7,103
710
7,027
11,157
6,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 0 / 7
8,542
854
9,004
4,421
1,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
5
Kills
15
15
Deaths
5
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
6
3
0.42
W
Gilgamesh
Caveira M762
Gilgamesh
1
0
12
7
L
Hercules
0
4
3
0.38
W
Ah Puch
Farva13942
Ah Puch
5
1
8
9
L
Anubis
Lawful1027
Anubis
1
2
4
1.5
W
Bacchus
RAYCEHN
Bacchus
2
2
9
3.25
W
Hercules
SCrewcifix
Hercules
1
2
10
3
W
6
0
7
9.5
L
Jing Wei
1
1
4
3
L
Xing Tian
WaitandBleed980
Xing Tian
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
41,637
48,430
Taken
37,558
31,991
Mitigated
24,130
10,488
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,496
92
0
1,722
11,258
4,553
0
2,908
8,350
0
20,208
W
Gilgamesh
Caveira M762
Gilgamesh
6,103
1,096
0
1,955
9,499
5,728
1
2,231
7,268
0
25,846
L
Hercules
4,705
844
846
4,289
13,217
10,077
0
5,954
7,263
0
10,428
W
Ah Puch
Farva13942
Ah Puch
14,346
293
151
1,392
3,190
971
240
1,299
1,891
43,534
0
L
Anubis
Lawful1027
Anubis
7,801
224
0
1,516
6,552
3,866
0
2,921
3,631
29,720
0
W
Bacchus
RAYCEHN
Bacchus
5,157
227
0
934
9,291
9,812
174
2,959
6,332
9,439
0
W
Hercules
SCrewcifix
Hercules
7,027
1,854
428
4,252
11,157
6,070
1
3,891
7,266
0
15,837
W
9,004
3,482
0
1,838
4,421
1,549
2,110
1,694
2,727
0
24,418
L
Jing Wei
5,332
4,234
0
1,132
5,030
2,085
0
2,990
2,040
0
21,328
L
Xing Tian
WaitandBleed980
Xing Tian
3,781
568
0
983
12,373
11,410
0
4,836
7,537
12,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
40,024
199
Minions Killed
207
5
Camps Cleared
12
877,021
Distance Traveled
963,468
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,446
645
37
4
2
176,953
1
W
Gilgamesh
7,750
775
41
4
6
188,350
2
L
Hercules
5,855
586
11
1
1
171,984
4
W
Ah Puch
8,856
886
73
7
4
199,024
2
L
Anubis
6,985
699
73
7
2
161,079
0
W
Bacchus
7,773
777
9
1
0
194,875
5
W
Hercules
7,103
710
28
3
1
199,611
2
W
Hou Yi
8,542
854
56
6
1
181,608
0
L
Jing Wei
6,780
678
64
6
0
181,720
0
L
Xing Tian
7,576
758
14
1
0
185,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role