Player Matchup

Horus
Horus
KamenRiderRangr
Horus
Level 21
God Stats
3W - 3L
1,437 SR
Queue Stats
49W - 64L
1,295 Elo+
Solo
Merlin
Merlin
Manny5642
Merlin
Level 8
God Stats
1W - 1L
1,765 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Ra
Ra
Minnieiu2021
Ra
Level 13
God Stats
1W - 1L
1,700 SR
Queue Stats
23W - 38L
1,254 Elo+
Solo
Rama
Rama
bryan420metra
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,228 Elo+
Solo
Fenrir
Fenrir
fred-_-leo59
Fenrir
Level 7
God Stats
1W - 3L
1,764 SR
Queue Stats
8W - 14L
1,294 Elo+
Solo
Team Averages
Level 13
1,633 SR
1,289 Elo+

VS

Team Averages
Level 17
1,481 SR
1,307 Elo+
Jing Wei
Jing Wei
Devcon001
Jing Wei
Level 24
God Stats
13W - 19L
1,374 SR
Queue Stats
56W - 64L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GunnerManOZ
Ah Muzen Cab
Level 23
God Stats
36W - 30L
1,710 SR
Queue Stats
99W - 151L
1,328 Elo+
Solo
Bastet
Bastet
hugo_MINAJ
Bastet
Level 18
God Stats
48W - 59L
1,428 SR
Queue Stats
146W - 163L
1,293 Elo+
Solo
Yemoja
Yemoja
mvbvgbu
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,204 Elo+
Solo
Danzaburou
Danzaburou
qwertzuoipü
Danzaburou
Level 13
God Stats
11W - 7L
1,392 SR
Queue Stats
25W - 17L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 17
14,780
985
10,052
33,423
45,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Manny5642
Merlin
20
6 / 4 / 10
14,414
961
17,181
14,930
5,794
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 9 / 9
13,016
868
8,712
13,835
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 14 / 12
14,944
996
31,824
25,978
10,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
20
16 / 6 / 4
16,950
1,130
21,696
18,045
16,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Devcon001
Jing Wei
20
15 / 8 / 18
16,832
1,122
21,844
22,017
9,392
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
GunnerManOZ
Ah Muzen Cab
20
4 / 6 / 26
14,720
981
19,759
21,837
22,212
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
hugo_MINAJ
Bastet
20
13 / 5 / 22
16,945
1,130
30,192
22,364
9,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
mvbvgbu
Yemoja
20
0 / 8 / 12
12,365
824
3,433
17,389
8,623
Danzaburou
qwertzuoipü
Danzaburou
20
10 / 4 / 17
15,736
1,049
18,629
16,207
7,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
137
30
Kills
42
43
Deaths
31
52
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Devcon001
Jing Wei
15
8
18
3
W
Ah Muzen Cab
GunnerManOZ
Ah Muzen Cab
4
6
26
2.83
L
0
10
17
0.85
L
Merlin
Manny5642
Merlin
6
4
10
2.75
L
2
9
9
0.72
L
6
14
12
0.86
L
Fenrir
16
6
4
3
W
Bastet
hugo_MINAJ
Bastet
13
5
22
4.8
W
Yemoja
mvbvgbu
Yemoja
0
8
12
0.75
W
Danzaburou
qwertzuoipü
Danzaburou
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,465
Damage
93,857
106,211
Taken
99,814
83,624
Mitigated
57,302
13,700
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Devcon001
Jing Wei
21,844
18,748
0
454
22,017
9,392
0
6,787
15,230
0
38,905
W
Ah Muzen Cab
GunnerManOZ
Ah Muzen Cab
19,759
11,900
0
1,652
21,837
22,212
0
5,147
16,690
0
42,502
L
10,052
4,876
3,507
5,941
33,423
45,516
0
802
32,621
0
25,310
L
Merlin
Manny5642
Merlin
17,181
3,246
0
437
14,930
5,794
0
531
14,399
58,061
0
L
8,712
1,710
291
542
13,835
5,515
0
411
13,424
28,259
0
L
31,824
24,161
0
2,367
25,978
10,651
0
1,044
24,934
0
63,493
L
Fenrir
21,696
4,328
0
615
18,045
16,148
0
645
16,956
349
31,988
W
Bastet
hugo_MINAJ
Bastet
30,192
7,821
0
3,693
22,364
9,585
0
5,555
16,809
0
60,619
W
Yemoja
mvbvgbu
Yemoja
3,433
559
314
199
17,389
8,623
0
4,078
13,311
10,208
0
W
Danzaburou
qwertzuoipü
Danzaburou
18,629
7,343
0
1,359
16,207
7,490
0
4,531
11,650
0
51,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,104
Gold Earned
76,598
275
Minions Killed
232
1
Camps Cleared
5
1,241,310
Distance Traveled
1,223,410
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,832
1,122
44
3
1
260,643
1
W
Ah Muzen Cab
14,720
981
53
4
1
224,382
3
L
Horus
14,780
985
32
2
1
293,101
0
L
Merlin
14,414
961
89
6
0
256,864
0
L
Ra
13,016
868
64
4
0
170,597
3
L
Rama
14,944
996
70
5
0
203,564
0
L
Fenrir
16,950
1,130
20
1
0
317,184
0
W
Bastet
16,945
1,130
81
5
0
309,092
0
W
Yemoja
12,365
824
11
1
1
185,081
1
W
Danzaburou
15,736
1,049
43
3
2
244,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role