Player Matchup

Scylla
Scylla
AvgDev
Scylla
Level 141
God Stats
0W - 1L
1,956 SR
Queue Stats
173W - 161L
1,629 Elo+
Solo
Rama
Rama
DylanNva
Rama
Level 146
God Stats
0W - 1L
1,680 SR
Queue Stats
279W - 270L
1,629 Elo+
Solo
Chaac
Chaac
LegendaryChidori
Chaac
Level 82
God Stats
0W - 1L
1,178 SR
Queue Stats
353W - 206L
1,625 Elo+
Solo
Geb
Geb
Raw45110
Geb
Level 64
God Stats
16W - 15L
1,597 SR
Queue Stats
290W - 257L
1,578 Elo+
Solo
Bastet
Bastet
UniversalEnemy7
Bastet
Level 106
God Stats
31W - 18L
1,670 SR
Queue Stats
357W - 342L
1,577 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,607 Elo+

VS

Team Averages
Level 123
1,609 SR
1,596 Elo+
Achilles
Achilles
BlueKakari
Achilles
Level 75
God Stats
6W - 2L
2,003 SR
Queue Stats
405W - 376L
1,576 Elo+
Solo
Chang'e
Chang'e
CombatBrah
Chang'e
Level 147
God Stats
1W - 3L
1,145 SR
Queue Stats
282W - 256L
1,551 Elo+
Solo
Cerberus
Cerberus
FiveFiveVI
Cerberus
Level 160
God Stats
4W - 0L
1,672 SR
Queue Stats
411W - 349L
1,542 Elo+
Solo
Bastet
Bastet
Jesuze
Bastet
Level 107
God Stats
2W - 2L
1,634 SR
Queue Stats
195W - 173L
1,680 Elo+
Solo
Neith
Neith
Lytto
Neith
Level 126
God Stats
19W - 17L
1,591 SR
Queue Stats
219W - 197L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AvgDev
Scylla
11
1 / 2 / 0
6,038
549
2,910
6,148
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
2 / 3 / 1
5,957
542
5,323
7,857
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,808
528
4,765
10,544
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 2
5,681
516
4,769
12,767
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,279
571
5,646
8,740
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueKakari
Achilles
11
2 / 1 / 2
6,316
574
4,936
8,556
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
CombatBrah
Chang'e
12
3 / 1 / 2
6,303
573
5,876
7,207
2,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
FiveFiveVI
Cerberus
10
1 / 1 / 7
6,271
570
5,118
8,663
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Jesuze
Bastet
11
6 / 0 / 8
6,871
625
9,677
7,299
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Lytto
Neith
11
7 / 2 / 1
7,107
646
8,412
6,300
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
19
19
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
AvgDev
Scylla
1
2
0
0.5
W
Achilles
BlueKakari
Achilles
2
1
2
3
W
Chang'e
CombatBrah
Chang'e
3
1
2
4
L
Rama
2
3
1
0.83
W
Cerberus
FiveFiveVI
Cerberus
1
1
7
4.5
W
Bastet
Jesuze
Bastet
6
0
8
10
L
0
4
1
0.13
W
Neith
Lytto
Neith
7
2
1
3.75
L
1
6
2
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
34,019
46,056
Taken
38,025
17,870
Mitigated
16,754
13,962
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AvgDev
Scylla
2,910
418
0
979
6,148
1,628
424
3,166
2,982
34,321
0
W
Achilles
BlueKakari
Achilles
4,936
1,352
0
3,123
8,556
5,091
0
0
8,018
1,007
26,677
W
Chang'e
CombatBrah
Chang'e
5,876
649
164
3,386
7,207
2,296
0
2,951
4,256
35,709
0
L
Rama
5,323
3,943
0
1,848
7,857
1,877
0
1,835
6,022
0
38,236
W
Cerberus
FiveFiveVI
Cerberus
5,118
433
396
3,222
8,663
5,057
0
2,262
6,401
19,497
0
W
Bastet
Jesuze
Bastet
9,677
2,940
325
2,999
7,299
2,163
0
1,356
5,914
0
38,691
L
4,765
1,509
0
4,739
10,544
5,080
0
1,963
8,480
0
39,375
W
Neith
Lytto
Neith
8,412
3,065
0
1,503
6,300
2,147
280
1,110
5,190
0
42,472
L
4,769
809
391
1,915
12,767
6,179
162
4,030
8,737
17,271
0
L
5,646
1,212
0
4,090
8,740
3,106
0
189
8,057
0
37,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
32,868
352
Minions Killed
335
0
Camps Cleared
0
1,090,599
Distance Traveled
1,169,026
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,038
549
76
7
0
204,749
2
W
Achilles
6,316
574
76
7
0
221,083
3
W
Chang'e
6,303
573
66
6
0
230,040
3
L
Rama
5,957
542
84
8
0
205,239
3
W
Cerberus
6,271
570
35
3
0
222,011
5
W
Bastet
6,871
625
66
6
0
275,062
4
L
Chaac
5,808
528
79
7
0
247,774
2
W
Neith
7,107
646
92
8
0
220,830
1
L
Geb
5,681
516
30
3
0
211,058
5
L
Bastet
6,279
571
83
8
0
221,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role