Player Matchup

Geb
Geb
Gold II
ConGuh
Geb
Gold II
Level 157
God Stats
2W - 2L
1,955 SR
Queue Stats
95W - 104L
1,709 MMR
Party 2
Tyr
Tyr
Platinum I
SaigoNoMugetsu27
Tyr
Platinum I
Level 67
God Stats
44W - 36L
1,646 SR
Queue Stats
166W - 152L
1,952 MMR
Solo
Apollo
Apollo
Platinum I
SillyKevin
Apollo
Platinum I
Level 160
God Stats
24W - 16L
1,607 SR
Queue Stats
338W - 314L
1,996 MMR
Party 2
Agni
Agni
Platinum V
Stacktimus
Agni
Platinum V
Level 160
God Stats
2W - 1L
1,791 SR
Queue Stats
36W - 25L
1,886 MMR
Solo
Arachne
Arachne
Platinum I
TangoLima
Arachne
Platinum I
Level 140
God Stats
9W - 5L
1,831 SR
Queue Stats
84W - 78L
1,959 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,766 SR
1,900 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,539 SR
1,892 MMR
Gilgamesh
Gilgamesh
Platinum IV
Henisir
Gilgamesh
Platinum IV
Level 142
God Stats
2W - 1L
1,499 SR
Queue Stats
294W - 295L
1,768 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
LaZiShOoTeR
Cu Chulainn
Platinum I
Level 121
God Stats
0W - 3L
1,235 SR
Queue Stats
97W - 89L
2,005 MMR
Party 1
Neith
Neith
Platinum V
Pixar
Neith
Platinum V
Level 160
God Stats
2W - 2L
1,570 SR
Queue Stats
18W - 12L
1,959 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Xiquitinn
Morgan Le Fay
Platinum II
Level 154
God Stats
3W - 9L
1,685 SR
Queue Stats
247W - 250L
1,893 MMR
Solo
Ares
Ares
Platinum V
bananaEXPLOSION
Ares
Platinum V
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
64W - 59L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ConGuh
Geb
15
5 / 0 / 9
9,692
570
7,758
13,997
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 1
10,177
599
6,078
11,123
8,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
SillyKevin
Apollo
17
5 / 2 / 3
10,225
601
9,776
11,017
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 8
10,336
608
9,865
6,871
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TangoLima
Arachne
17
4 / 1 / 8
10,275
604
6,420
12,106
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioIzanamiOdinMulan

VS

Bans
SolCamazotzCliodhnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Henisir
Gilgamesh
15
0 / 4 / 1
8,290
488
4,186
10,336
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
LaZiShOoTeR
Cu Chulainn
16
0 / 2 / 0
9,302
547
9,094
11,254
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Pixar
Neith
13
1 / 3 / 1
7,718
454
7,328
9,628
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Xiquitinn
Morgan Le Fay
14
1 / 6 / 1
8,791
517
8,047
12,083
5,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 0
7,541
444
3,602
12,868
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
3
3
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
ConGuh
Geb
5
0
9
9.5
L
Gilgamesh
Henisir
Gilgamesh
0
4
1
0.13
L
Cu Chulainn
LaZiShOoTeR
Cu Chulainn
0
2
0
0
L
Neith
Pixar
Neith
1
3
1
0.5
W
2
0
1
2.5
W
Apollo
SillyKevin
Apollo
5
2
3
3.25
W
3
0
8
7
W
Arachne
TangoLima
Arachne
4
1
8
8
L
Morgan Le Fay
Xiquitinn
Morgan Le Fay
1
6
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,897
Damage
32,257
55,114
Taken
56,169
39,650
Mitigated
30,553
23,528
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
ConGuh
Geb
7,758
974
0
2,384
13,997
16,677
34
3,561
10,275
25,491
0
L
Gilgamesh
Henisir
Gilgamesh
4,186
925
0
4,245
10,336
3,914
0
2,473
7,863
0
61,003
L
Cu Chulainn
LaZiShOoTeR
Cu Chulainn
9,094
801
0
3,968
11,254
7,869
0
1,080
10,174
3,909
66,039
L
Neith
Pixar
Neith
7,328
2,977
0
3,317
9,628
2,832
0
2,627
7,001
0
54,665
W
6,078
568
0
6,727
11,123
8,842
184
606
9,586
0
72,368
W
Apollo
SillyKevin
Apollo
9,776
5,370
0
4,992
11,017
4,549
0
2,185
8,788
0
92,039
W
9,865
1,037
0
1,445
6,871
3,684
80
3,458
3,091
93,049
0
W
Arachne
TangoLima
Arachne
6,420
3,371
0
7,980
12,106
5,898
718
2,007
9,949
0
80,420
L
Morgan Le Fay
Xiquitinn
Morgan Le Fay
8,047
931
111
2,913
12,083
5,576
0
5,569
6,514
61,740
0
L
3,602
282
0
2,869
12,868
10,362
0
5,874
6,994
20,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
41,642
619
Minions Killed
563
0
Camps Cleared
0
1,845,584
Distance Traveled
1,603,231
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,692
570
25
1
0
366,345
5
L
Gilgamesh
8,290
488
127
7
0
369,497
2
L
Cu Chulainn
9,302
547
152
9
0
343,978
7
L
Neith
7,718
454
110
6
0
289,518
6
W
Tyr
10,177
599
144
8
0
387,283
7
W
Apollo
10,225
601
160
9
0
303,601
7
W
Agni
10,336
608
162
10
0
355,169
3
W
Arachne
10,275
604
128
8
0
433,186
6
L
Morgan Le Fay
8,791
517
138
8
0
276,990
2
L
Ares
7,541
444
36
2
0
323,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role