Player Matchup

Achilles
Achilles
Platinum II
Rainz319
Achilles
Platinum II
Level 124
God Stats
5W - 4L
1,671 SR
Queue Stats
68W - 45L
2,170 MMR
Party 1
Bacchus
Bacchus
Platinum III
UDontKnowMyBluE
Bacchus
Platinum III
Level 159
God Stats
3W - 1L
1,532 SR
Queue Stats
68W - 45L
2,160 MMR
Party 1
Agni
Agni
Platinum II
gamer4ever0205
Agni
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 45L
2,160 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,568 SR
2,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,596 SR
1,443 MMR
Nike
Nike
Silver V
GradjeD
Nike
Silver V
Level 159
God Stats
0W - 1L
1,559 SR
Queue Stats
9W - 26L
1,127 MMR
Solo
Zeus
Zeus
Gold V
seblass7913
Zeus
Gold V
Level 105
God Stats
33W - 44L
1,597 SR
Queue Stats
146W - 185L
1,715 MMR
Party 2
Cabrakan
Cabrakan
Gold V
seblass_2
Cabrakan
Gold V
Level 115
God Stats
20W - 22L
1,631 SR
Queue Stats
120W - 145L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rainz319
Achilles
12
7 / 1 / 9
8,740
795
9,412
9,901
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 11
9,073
825
7,691
11,424
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 10
8,854
805
8,391
6,413
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ArtioChaacFenrirCthulhuAh Muzen Cab

VS

Bans
HerculesOdinCu ChulainnGilgameshTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GradjeD
Nike
9
1 / 6 / 0
7,043
640
4,869
13,139
7,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 5 / 1
6,521
593
7,471
7,485
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
seblass_2
Cabrakan
9
0 / 5 / 1
6,892
627
2,867
10,739
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
GradjeD
Nike
1
6
0
0.17
W
Achilles
Rainz319
Achilles
7
1
9
11.5
W
4
0
11
9.5
W
5
0
10
10
L
0
5
1
0.1
L
Cabrakan
seblass_2
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
15,207
27,738
Taken
31,363
28,010
Mitigated
16,919
11,853
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
GradjeD
Nike
4,869
333
0
1,470
13,139
7,479
0
6,992
5,484
4,867
11,069
W
Achilles
Rainz319
Achilles
9,412
880
0
3,022
9,901
10,545
486
4,412
5,179
5,857
15,847
W
7,691
735
864
4,390
11,424
15,121
575
4,700
6,496
21,115
0
W
8,391
505
0
3,577
6,413
2,344
961
2,363
3,902
46,225
0
L
7,471
527
0
0
7,485
2,998
0
4,705
2,544
24,757
0
L
Cabrakan
seblass_2
Cabrakan
2,867
508
0
1,314
10,739
6,442
0
5,784
4,309
10,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
20,456
137
Minions Killed
95
9
Camps Cleared
1
626,389
Distance Traveled
530,477
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,043
640
22
2
1
197,496
2
W
Achilles
8,740
795
25
2
2
215,282
4
W
Bacchus
9,073
825
25
2
3
205,561
4
W
Agni
8,854
805
87
8
4
205,546
3
L
Zeus
6,521
593
53
5
0
176,067
5
L
Cabrakan
6,892
627
20
2
0
156,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role