Player Matchup

Olorun
Olorun
HenryAcosta
Olorun
Level 75
God Stats
1W - 2L
1,508 SR
Queue Stats
33W - 43L
1,475 Elo+
Solo
Fenrir
Fenrir
Kadex355
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Smaice
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,503 SR
1,492 Elo+

VS

Team Averages
Level 53
1,588 SR
1,447 Elo+
Chang'e
Chang'e
 
Chang'e
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlexisInfamous
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,425 Elo+
Party 2
Artemis
Artemis
Macha2
Artemis
Level 18
God Stats
4W - 0L
1,763 SR
Queue Stats
10W - 8L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
5 / 5 / 1
8,815
801
9,313
9,582
3,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Kadex355
Fenrir
9
0 / 12 / 4
6,579
598
6,180
25,229
12,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Smaice
Ymir
11
1 / 9 / 5
8,111
737
3,793
16,465
14,493
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
12 / 1 / 12
10,350
941
15,057
12,029
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 14
9,677
880
9,792
13,735
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Macha2
Artemis
12
7 / 3 / 13
9,276
843
15,321
9,623
4,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
26
26
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
1
12
18
W
7
2
14
7
L
Olorun
5
5
1
1.1
L
Fenrir
Kadex355
Fenrir
0
12
4
0.17
W
Artemis
Macha2
Artemis
7
3
13
4.5
L
Ymir
Smaice
Ymir
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
40,170
51,276
Taken
35,387
31,036
Mitigated
23,022
5,073
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,057
1,765
5,417
6,788
12,029
5,473
1,087
5,275
6,754
43,050
0
W
9,792
792
514
1,840
13,735
13,541
520
4,024
9,711
15,164
0
L
Olorun
9,313
5,296
179
2,229
9,582
3,845
0
4,265
5,317
35,530
0
L
Fenrir
Kadex355
Fenrir
6,180
1,626
0
2,296
25,229
12,698
0
11,567
13,662
0
13,646
W
Artemis
Macha2
Artemis
15,321
6,828
865
1,869
9,623
4,008
1,058
4,465
5,158
0
31,647
L
Ymir
Smaice
Ymir
3,793
862
0
369
16,465
14,493
0
9,481
6,984
15,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
29,303
61
Minions Killed
104
2
Camps Cleared
7
472,653
Distance Traveled
552,915
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,350
941
58
5
4
201,526
3
W
Ares
9,677
880
9
1
0
186,271
0
L
Olorun
8,815
801
32
3
2
157,455
0
L
Fenrir
6,579
598
10
1
0
166,208
2
W
Artemis
9,276
843
37
3
3
165,118
0
L
Ymir
8,111
737
19
2
0
148,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role