Player Matchup

Danzaburou
Danzaburou
Cardeni
Danzaburou
Level 29
God Stats
0W - 1L
1,683 SR
Queue Stats
100W - 110L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GodOfLeDucks
Morgan Le Fay
Level 52
God Stats
5W - 4L
1,555 SR
Queue Stats
57W - 53L
1,566 Elo+
Party 3
Hades
Hades
LemonBirb1
Hades
Level 7
God Stats
1W - 2L
1,447 SR
Queue Stats
15W - 21L
1,313 Elo+
Party 3
Cthulhu
Cthulhu
LukeWarmGaming
Cthulhu
Level 4
God Stats
5W - 3L
1,468 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 3
Nemesis
Nemesis
TheMox04
Nemesis
Level 27
God Stats
0W - 5L
1,080 SR
Queue Stats
58W - 62L
1,373 Elo+
Party 2
Team Averages
Level 24
1,446 SR
1,431 Elo+

VS

Team Averages
Level 23
1,474 SR
1,428 Elo+
Cliodhna
Cliodhna
Heltsi69
Cliodhna
Level 23
God Stats
16W - 9L
1,432 SR
Queue Stats
104W - 127L
1,424 Elo+
Party 1
Izanami
Izanami
JoonasVirtanen
Izanami
Level 29
God Stats
34W - 22L
1,572 SR
Queue Stats
138W - 170L
1,462 Elo+
Party 1
Mulan
Mulan
blablabla1909
Mulan
Level 29
God Stats
2W - 6L
1,269 SR
Queue Stats
107W - 125L
1,420 Elo+
Solo
Ra
Ra
mrcynex
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,393 Elo+
Solo
Sylvanus
Sylvanus
oneclickhead
Sylvanus
Level 29
God Stats
29W - 16L
1,595 SR
Queue Stats
120W - 154L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cardeni
Danzaburou
10
1 / 8 / 1
6,486
382
7,329
11,839
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
GodOfLeDucks
Morgan Le Fay
14
7 / 8 / 3
9,039
532
11,220
13,874
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
13
1 / 5 / 0
7,613
448
6,726
12,936
6,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 4
7,860
462
5,385
14,956
11,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
TheMox04
Nemesis
12
3 / 6 / 1
7,572
445
6,155
13,927
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Heltsi69
Cliodhna
16
10 / 5 / 4
10,144
597
12,892
13,350
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
14 / 2 / 3
11,051
650
17,634
13,098
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 0
10,807
636
9,810
10,178
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 0
7,773
457
2,599
8,689
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
oneclickhead
Sylvanus
14
2 / 1 / 14
9,836
579
7,778
14,573
9,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
13
Kills
32
32
Deaths
15
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cardeni
Danzaburou
1
8
1
0.19
L
Morgan Le Fay
GodOfLeDucks
Morgan Le Fay
7
8
3
1.06
W
Cliodhna
Heltsi69
Cliodhna
10
5
4
2.4
W
14
2
3
7.75
L
Hades
1
5
0
0.2
L
1
5
4
0.6
L
Nemesis
TheMox04
Nemesis
3
6
1
0.58
W
6
0
0
6
W
0
7
0
0
W
Sylvanus
oneclickhead
Sylvanus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
50,713
67,532
Taken
59,888
30,690
Mitigated
29,590
11,899
Healing
26,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cardeni
Danzaburou
7,329
3,514
0
1,304
11,839
2,745
0
2,437
9,402
0
35,466
L
Morgan Le Fay
GodOfLeDucks
Morgan Le Fay
11,220
1,253
0
2,340
13,874
4,815
90
3,016
10,741
46,456
0
W
Cliodhna
Heltsi69
Cliodhna
12,892
1,565
0
3,738
13,350
5,140
0
3,721
9,629
0
66,055
W
17,634
12,209
0
4,246
13,098
4,704
730
5,037
8,061
0
90,339
L
Hades
6,726
908
157
5,094
12,936
6,701
0
826
11,811
41,635
0
L
5,385
229
0
2,291
14,956
11,900
0
3,531
11,425
20,951
0
L
Nemesis
TheMox04
Nemesis
6,155
3,163
0
713
13,927
4,529
0
1,072
12,610
0
49,215
W
9,810
827
0
6,962
10,178
8,058
1,728
4,235
5,943
3,626
66,379
W
2,599
858
0
1,228
8,689
2,366
1,583
4,181
4,508
39,747
0
W
Sylvanus
oneclickhead
Sylvanus
7,778
2,857
3,971
5,934
14,573
9,322
128
6,216
8,357
20,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
49,611
355
Minions Killed
512
0
Camps Cleared
0
1,435,293
Distance Traveled
1,518,478
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,486
382
63
4
0
259,946
0
L
Morgan Le Fay
9,039
532
81
5
0
276,618
2
W
Cliodhna
10,144
597
107
6
0
355,999
6
W
Izanami
11,051
650
143
8
0
306,453
0
L
Hades
7,613
448
94
6
0
292,953
1
L
Cthulhu
7,860
462
38
2
0
282,564
1
L
Nemesis
7,572
445
79
5
0
323,212
0
W
Mulan
10,807
636
154
9
0
291,152
7
W
Ra
7,773
457
77
5
0
270,368
3
W
Sylvanus
9,836
579
31
2
0
294,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role