Player Matchup

Freya
Freya
Crimson_Guderian
Freya
Level 17
God Stats
5W - 2L
1,614 SR
Queue Stats
31W - 21L
1,531 Elo+
Solo
Agni
Agni
Hck zReDWINE
Agni
Level 26
God Stats
4W - 0L
1,901 SR
Queue Stats
80W - 52L
1,630 Elo+
Solo
Achilles
Achilles
deadspaceman2000
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,497 Elo+
Solo
Artemis
Artemis
iTzKalocha
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,415 Elo+
Solo
Mulan
Mulan
slywushu
Mulan
Level 25
God Stats
1W - 1L
1,195 SR
Queue Stats
28W - 19L
1,514 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,517 Elo+

VS

Team Averages
Level 14
1,594 SR
1,565 Elo+
Achilles
Achilles
Bartz5709
Achilles
Level 15
God Stats
1W - 1L
1,931 SR
Queue Stats
12W - 13L
1,634 Elo+
Solo
Anubis
Anubis
DmonicKiller
Anubis
Level 18
God Stats
2W - 3L
1,317 SR
Queue Stats
11W - 8L
1,505 Elo+
Solo
Athena
Athena
Kitty__Kitsune
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 52L
1,522 Elo+
Solo
Neith
Neith
iJonyGMASM
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,681 Elo+
Solo
Arachne
Arachne
ruby_code60
Arachne
Level 27
God Stats
5W - 4L
1,723 SR
Queue Stats
143W - 172L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
11,448
603
13,327
14,909
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 4 / 7
10,843
571
10,551
12,569
9,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 3 / 4
10,643
560
4,540
13,368
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
iTzKalocha
Artemis
16
8 / 3 / 5
10,896
573
11,869
9,695
3,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
slywushu
Mulan
17
4 / 2 / 6
10,067
530
15,080
14,513
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bartz5709
Achilles
6
0 / 3 / 0
6,127
322
1,778
5,106
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
13
0 / 10 / 5
8,211
432
8,075
13,929
6,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 4 / 7
9,451
497
7,849
20,214
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
5 / 7 / 3
10,002
526
11,143
17,182
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
ruby_code60
Arachne
17
7 / 3 / 3
10,307
542
11,837
16,585
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
27
Kills
16
16
Deaths
27
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bartz5709
Achilles
0
3
0
0
W
5
4
4
1.75
L
Anubis
0
10
5
0.25
W
6
4
7
2.38
L
4
4
7
1.88
W
4
3
4
2
L
Neith
5
7
3
0.93
W
Artemis
iTzKalocha
Artemis
8
3
5
3.5
L
Arachne
ruby_code60
Arachne
7
3
3
2.83
W
Mulan
slywushu
Mulan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,367
Damage
40,682
65,054
Taken
73,016
31,601
Mitigated
45,780
20,091
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bartz5709
Achilles
1,778
129
0
1,666
5,106
2,213
0
2,426
2,680
0
8,998
W
13,327
4,078
0
5,502
14,909
5,959
2,171
4,391
10,218
64,472
6,836
L
Anubis
8,075
368
80
2,064
13,929
6,827
1,225
4,212
9,717
41,207
0
W
10,551
1,748
1,024
4,814
12,569
9,558
726
2,645
9,924
56,674
0
L
7,849
1,879
0
3,045
20,214
21,954
180
4,360
15,854
24,402
0
W
4,540
1,531
0
4,206
13,368
4,931
0
1,275
12,093
0
74,999
L
Neith
11,143
3,752
0
6,346
17,182
7,465
982
4,672
12,510
0
68,515
W
Artemis
iTzKalocha
Artemis
11,869
4,677
0
1,657
9,695
3,658
4,603
1,504
8,191
0
60,265
L
Arachne
ruby_code60
Arachne
11,837
7,833
0
5,199
16,585
7,321
0
6,976
9,609
0
66,740
W
Mulan
slywushu
Mulan
15,080
2,088
0
2,888
14,513
7,495
1,500
6,109
8,404
0
62,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,897
Gold Earned
44,098
546
Minions Killed
309
0
Camps Cleared
0
1,697,039
Distance Traveled
1,451,438
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,127
322
14
1
0
119,294
3
W
Freya
11,448
603
125
7
0
335,782
0
L
Anubis
8,211
432
67
4
0
264,049
0
W
Agni
10,843
571
99
5
0
320,922
4
L
Athena
9,451
497
30
2
0
360,762
3
W
Achilles
10,643
560
127
7
0
310,607
4
L
Neith
10,002
526
103
5
0
316,107
1
W
Artemis
10,896
573
96
5
0
341,841
4
L
Arachne
10,307
542
95
5
0
391,226
5
W
Mulan
10,067
530
99
5
0
387,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role