Player Matchup

Pele
Pele
Buranku5673
Pele
Level 12
God Stats
3W - 1L
1,506 SR
Queue Stats
21W - 20L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dazu
Morgan Le Fay
Level 88
God Stats
88W - 51L
1,638 SR
Queue Stats
277W - 213L
1,601 Elo+
Party 2
Xbalanque
Xbalanque
DazuTripleDs
Xbalanque
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,590 Elo+
Party 2
Ymir
Ymir
Mr_Al7arbiQ8
Ymir
Level 27
God Stats
1W - 2L
1,462 SR
Queue Stats
17W - 21L
1,445 Elo+
Solo
Hachiman
Hachiman
xXLonewolfXx336
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,773 Elo+
Party 3
Team Averages
Level 29
1,521 SR
1,581 Elo+

VS

Team Averages
Level 37
1,577 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Basss Jack
Tiamat
Level 144
God Stats
48W - 55L
1,578 SR
Queue Stats
247W - 254L
1,536 Elo+
Party 1
Fenrir
Fenrir
GattoBALISTICO
Fenrir
Level 8
God Stats
6W - 3L
1,809 SR
Queue Stats
119W - 73L
1,671 Elo+
Party 1
Sol
Sol
Yxno19
Sol
Level 13
God Stats
3W - 4L
1,501 SR
Queue Stats
8W - 5L
1,608 Elo+
Solo
Ares
Ares
abatedor_tuga
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,623
562
855
5,322
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Dazu
Morgan Le Fay
11
3 / 3 / 1
6,547
655
4,916
7,637
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
DazuTripleDs
Xbalanque
12
1 / 1 / 0
6,619
662
4,055
5,194
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 3 / 4
5,301
530
1,396
6,677
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
10
5 / 1 / 0
6,188
619
6,456
4,238
1,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 0
5,692
569
2,075
6,527
4,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Basss Jack
Tiamat
9
4 / 4 / 4
6,359
636
7,339
6,689
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 4
7,034
703
4,844
6,942
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Yxno19
Sol
8
1 / 4 / 0
5,169
517
2,501
7,234
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,471
347
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
10
10
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Tiamat
Basss Jack
Tiamat
4
4
4
1.5
W
1
2
0
0.5
W
Morgan Le Fay
Dazu
Morgan Le Fay
3
3
1
1.17
W
Xbalanque
DazuTripleDs
Xbalanque
1
1
0
1
L
5
1
4
7
W
0
3
4
0.67
L
Sol
Yxno19
Sol
1
4
0
0.25
L
0
0
0
0
W
Hachiman
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
16,759
29,068
Taken
27,392
13,195
Mitigated
11,188
8,145
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,075
148
0
2,529
6,527
4,537
0
0
6,527
30,096
0
L
Tiamat
Basss Jack
Tiamat
7,339
615
0
872
6,689
3,690
0
3,705
2,611
24,961
0
W
855
301
0
2,768
5,322
1,367
0
540
4,735
0
30,358
W
Morgan Le Fay
Dazu
Morgan Le Fay
4,916
218
0
2,154
7,637
3,925
0
4,018
3,291
35,907
0
W
Xbalanque
DazuTripleDs
Xbalanque
4,055
1,704
0
1,410
5,194
1,726
0
2,075
3,119
0
39,255
L
4,844
865
0
2,884
6,942
2,173
698
1,229
5,531
0
35,464
W
1,396
354
0
472
6,677
4,862
0
2,704
3,906
9,114
0
L
Sol
Yxno19
Sol
2,501
832
0
2,861
7,234
788
0
823
6,411
20,220
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
6,456
2,920
0
1,341
4,238
1,315
158
2,054
2,102
0
40,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
27,725
331
Minions Killed
230
0
Camps Cleared
0
1,009,711
Distance Traveled
818,471
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,692
569
64
6
0
186,808
1
L
Tiamat
6,359
636
50
5
0
195,688
2
W
Pele
5,623
562
72
7
0
237,674
1
W
Morgan Le Fay
6,547
655
70
7
0
192,761
2
W
Xbalanque
6,619
662
92
9
0
189,082
0
L
Fenrir
7,034
703
80
8
0
244,085
3
W
Ymir
5,301
530
19
2
0
195,690
0
L
Sol
5,169
517
36
4
0
191,890
1
L
Ares
3,471
347
0
0
0
0
0
W
Hachiman
6,188
619
78
8
0
194,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role