Player Matchup

Anubis
Anubis
FunXone
Anubis
Level 4
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 4L
1,026 Elo+
Party 3
Danzaburou
Danzaburou
Luis835
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,026 Elo+
Party 3
Rama
Rama
RiebekliS123
Rama
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,406 Elo+
Party 2
Neith
Neith
elvis0lv
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Loki
Loki
limpact
Loki
Level 8
God Stats
0W - 6L
1,008 SR
Queue Stats
2W - 11L
1,161 Elo+
Party 3
Team Averages
Level 5
1,342 SR
1,224 Elo+

VS

Team Averages
Level 12
1,471 SR
1,237 Elo+
Mulan
Mulan
CRAKM901
Mulan
Level 6
God Stats
13W - 10L
1,500 SR
Queue Stats
15W - 17L
1,109 Elo+
Solo
Ares
Ares
DigistiveKungen
Ares
Level 17
God Stats
1W - 2L
1,279 SR
Queue Stats
19W - 20L
1,247 Elo+
Party 1
Anubis
Anubis
Garagu
Anubis
Level 10
God Stats
9W - 6L
1,710 SR
Queue Stats
12W - 15L
1,221 Elo+
Party 1
Nemesis
Nemesis
Mexosnus
Nemesis
Level 11
God Stats
10W - 13L
1,381 SR
Queue Stats
15W - 19L
1,254 Elo+
Party 1
Raijin
Raijin
TIQOnotsmart
Raijin
Level 18
God Stats
2W - 2L
1,485 SR
Queue Stats
31W - 32L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FunXone
Anubis
12
0 / 5 / 4
7,959
398
6,301
11,163
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Luis835
Danzaburou
13
3 / 6 / 1
8,996
450
10,769
10,571
2,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 1
8,334
417
5,330
12,714
3,703
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
elvis0lv
Neith
12
3 / 6 / 1
8,601
430
4,664
8,978
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
limpact
Loki
11
0 / 9 / 2
7,276
364
2,222
12,156
3,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CRAKM901
Mulan
16
7 / 4 / 1
10,271
514
9,093
15,109
14,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 5
8,815
441
2,306
10,009
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Garagu
Anubis
15
7 / 0 / 5
10,222
511
9,665
9,376
4,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Mexosnus
Nemesis
17
10 / 2 / 2
11,028
551
9,869
10,707
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
16
7 / 2 / 5
10,860
543
8,165
12,495
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
32
33
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
CRAKM901
Mulan
7
4
1
1.88
W
1
0
5
3.5
L
Anubis
FunXone
Anubis
0
5
4
0.4
W
Anubis
Garagu
Anubis
7
0
5
9.5
L
Danzaburou
Luis835
Danzaburou
3
6
1
0.58
W
Nemesis
Mexosnus
Nemesis
10
2
2
5.5
L
2
7
1
0.36
W
Raijin
7
2
5
4.75
L
Neith
elvis0lv
Neith
3
6
1
0.58
L
Loki
limpact
Loki
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,286
Damage
39,098
55,582
Taken
57,696
16,619
Mitigated
35,977
9,322
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CRAKM901
Mulan
9,093
931
0
2,862
15,109
14,349
997
664
14,445
13,028
37,769
W
2,306
197
0
951
10,009
9,421
942
286
9,723
22,546
0
L
Anubis
FunXone
Anubis
6,301
986
0
3,469
11,163
3,600
220
2,993
8,102
36,295
0
W
Anubis
Garagu
Anubis
9,665
568
0
4,148
9,376
4,345
1,617
1,908
7,468
56,565
0
L
Danzaburou
Luis835
Danzaburou
10,769
5,872
0
2,360
10,571
2,961
630
6,345
4,102
0
39,953
W
Nemesis
Mexosnus
Nemesis
9,869
3,464
0
2,285
10,707
3,572
2,838
2,101
8,606
0
70,586
L
5,330
4,061
0
2,710
12,714
3,703
359
3,563
8,858
0
42,844
W
Raijin
8,165
755
0
2,643
12,495
4,290
443
1,589
10,906
58,792
0
L
Neith
elvis0lv
Neith
4,664
1,972
0
783
8,978
3,021
945
4,581
4,048
0
27,344
L
Loki
limpact
Loki
2,222
58
0
0
12,156
3,334
0
3,309
8,612
0
37,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
51,196
331
Minions Killed
471
0
Camps Cleared
0
1,627,840
Distance Traveled
1,760,428
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,271
514
97
5
0
329,275
0
W
Ares
8,815
441
23
1
0
361,403
0
L
Anubis
7,959
398
77
4
0
336,877
0
W
Anubis
10,222
511
109
5
0
357,976
1
L
Danzaburou
8,996
450
68
3
0
329,728
0
W
Nemesis
11,028
551
134
7
0
412,800
0
L
Rama
8,334
417
84
4
0
309,252
2
W
Raijin
10,860
543
108
5
0
298,974
3
L
Neith
8,601
430
45
2
0
314,744
0
L
Loki
7,276
364
57
3
0
337,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role