Player Matchup

Mercury
Mercury
Bamicc
Mercury
Level 13
God Stats
1W - 4L
1,287 SR
Queue Stats
9W - 15L
1,561 Elo+
Solo
Thor
Thor
CallinhoNo1
Thor
Level 5
God Stats
0W - 1L
1,239 SR
Queue Stats
9W - 22L
1,362 Elo+
Party 1
Bellona
Bellona
KasiusK
Bellona
Level 13
God Stats
3W - 6L
1,543 SR
Queue Stats
123W - 149L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
th3BON3
Jormungandr
Level 30
God Stats
0W - 3L
1,219 SR
Queue Stats
161W - 170L
1,475 Elo+
Solo
Ares
Ares
vanillo84
Ares
Level 10
God Stats
17W - 26L
1,537 SR
Queue Stats
28W - 47L
1,403 Elo+
Party 1
Team Averages
Level 14
1,365 SR
1,444 Elo+

VS

Team Averages
Level 14
1,562 SR
1,467 Elo+
Olorun
Olorun
A_Jade2413
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PapaPerc716
Hachiman
Level 14
God Stats
9W - 3L
1,637 SR
Queue Stats
42W - 26L
1,530 Elo+
Party 2
Fenrir
Fenrir
PapaSquat716
Fenrir
Level 21
God Stats
73W - 45L
1,605 SR
Queue Stats
82W - 59L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
PupLeroy
Guan Yu
Level 13
God Stats
2W - 1L
1,547 SR
Queue Stats
23W - 33L
1,368 Elo+
Solo
Nu Wa
Nu Wa
thugnificent017
Nu Wa
Level 17
God Stats
24W - 17L
1,521 SR
Queue Stats
64W - 55L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bamicc
Mercury
20
7 / 10 / 11
14,032
1,002
24,454
25,790
12,391
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 10 / 8
13,929
995
15,314
26,845
11,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KasiusK
Bellona
20
3 / 11 / 15
13,852
989
19,291
34,732
36,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
th3BON3
Jormungandr
20
5 / 6 / 16
14,571
1,041
30,204
29,991
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
0 / 3 / 18
13,800
986
9,373
25,029
35,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A_Jade2413
Olorun
19
0 / 12 / 14
11,371
812
2,608
17,038
6,121
Hachiman
PapaPerc716
Hachiman
20
17 / 2 / 21
16,683
1,192
39,653
19,360
7,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
11 / 4 / 21
15,498
1,107
22,580
24,172
24,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
PupLeroy
Guan Yu
20
0 / 3 / 28
13,888
992
10,454
28,600
40,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 3 / 26
16,630
1,188
56,459
17,655
7,529
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
150
24
Kills
40
40
Deaths
24
68
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Olorun
A_Jade2413
Olorun
0
12
14
0.58
L
Mercury
Bamicc
Mercury
7
10
11
1.25
L
9
10
8
1.3
L
Bellona
KasiusK
Bellona
3
11
15
0.95
W
Hachiman
PapaPerc716
Hachiman
17
2
21
13.75
W
Fenrir
11
4
21
5.38
W
Guan Yu
PupLeroy
Guan Yu
0
3
28
4.67
L
Jormungandr
th3BON3
Jormungandr
5
6
16
2.17
W
12
3
26
8.33
L
Ares
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,636
Damage
131,754
142,387
Taken
106,825
114,087
Mitigated
86,461
14,581
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
A_Jade2413
Olorun
2,608
1,093
0
0
17,038
6,121
0
8,769
7,795
4,470
0
L
Mercury
Bamicc
Mercury
24,454
14,434
0
1,867
25,790
12,391
0
7,735
17,659
0
44,911
L
15,314
3,052
0
0
26,845
11,201
0
12,971
13,314
0
32,424
L
Bellona
KasiusK
Bellona
19,291
7,123
3,026
4,060
34,732
36,973
0
10,958
23,248
745
53,550
W
Hachiman
PapaPerc716
Hachiman
39,653
29,605
0
5,295
19,360
7,668
0
7,556
11,804
0
79,195
W
Fenrir
22,580
3,079
0
548
24,172
24,514
0
5,575
18,597
0
34,496
W
Guan Yu
PupLeroy
Guan Yu
10,454
1,322
4,701
8,752
28,600
40,629
0
11,418
17,182
0
23,252
L
Jormungandr
th3BON3
Jormungandr
30,204
6,824
188
3,747
29,991
18,151
0
13,148
16,413
90,492
0
W
56,459
12,996
1,305
2,686
17,655
7,529
0
6,714
10,941
86,413
0
L
Ares
9,373
1,445
0
1,693
25,029
35,371
0
11,847
12,686
33,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,184
Gold Earned
74,070
293
Minions Killed
226
5
Camps Cleared
0
1,285,997
Distance Traveled
1,213,199
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,371
812
8
1
0
145,676
0
L
Mercury
14,032
1,002
47
3
3
289,617
2
L
Thor
13,929
995
34
2
0
258,389
0
L
Bellona
13,852
989
60
4
2
266,091
1
W
Hachiman
16,683
1,192
84
6
0
248,174
0
W
Fenrir
15,498
1,107
21
2
0
302,872
0
W
Guan Yu
13,888
992
37
3
0
270,601
1
L
Jormungandr
14,571
1,041
111
8
0
221,510
0
W
Nu Wa
16,630
1,188
76
5
0
245,876
0
L
Ares
13,800
986
41
3
0
250,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role