Player Matchup

Bellona
Bellona
Gary The Goo
Bellona
Level 134
God Stats
5W - 6L
1,589 SR
Queue Stats
442W - 446L
1,442 Elo+
Solo
Izanami
Izanami
KittySlayerEthan
Izanami
Level 111
God Stats
0W - 3L
1,240 SR
Queue Stats
183W - 187L
1,518 Elo+
Party 2
Thor
Thor
KittySlayerUtley
Thor
Level 122
God Stats
4W - 2L
1,867 SR
Queue Stats
204W - 210L
1,474 Elo+
Party 2
Athena
Athena
LankyLobster164
Athena
Level 63
God Stats
10W - 10L
1,265 SR
Queue Stats
254W - 269L
1,439 Elo+
Party 3
Vulcan
Vulcan
iSnortThyme
Vulcan
Level 147
God Stats
3W - 4L
1,738 SR
Queue Stats
305W - 300L
1,430 Elo+
Party 3
Team Averages
Level 115
1,540 SR
1,461 Elo+

VS

Team Averages
Level 91
1,517 SR
1,447 Elo+
Sol
Sol
Mordecai-Reborn
Sol
Level 108
God Stats
20W - 20L
1,482 SR
Queue Stats
243W - 246L
1,422 Elo+
Party 4
Jormungandr
Jormungandr
OmegaFox21
Jormungandr
Level 125
God Stats
4W - 2L
1,565 SR
Queue Stats
251W - 238L
1,444 Elo+
Party 4
Thanatos
Thanatos
ScalierCurve268
Thanatos
Level 63
God Stats
2W - 3L
1,388 SR
Queue Stats
253W - 238L
1,461 Elo+
Solo
Apollo
Apollo
sinoombre
Apollo
Level 92
God Stats
6W - 8L
1,507 SR
Queue Stats
578W - 589L
1,451 Elo+
Party 1
Chronos
Chronos
zugorth
Chronos
Level 69
God Stats
25W - 12L
1,644 SR
Queue Stats
390W - 401L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gary The Goo
Bellona
11
1 / 5 / 1
6,539
503
7,923
11,319
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 4 / 2
6,923
533
4,596
6,538
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 2
6,655
512
3,094
8,095
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 4
6,376
490
3,035
12,760
6,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
10
2 / 5 / 2
6,456
497
9,143
5,530
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
7,678
591
8,571
6,191
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
OmegaFox21
Jormungandr
11
5 / 2 / 11
6,841
526
6,221
6,501
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
11
5 / 2 / 7
7,196
554
5,500
9,702
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
sinoombre
Apollo
10
0 / 2 / 10
5,829
448
5,480
5,649
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
zugorth
Chronos
12
3 / 1 / 4
7,144
550
6,916
11,821
5,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
21
21
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gary The Goo
Bellona
1
5
1
0.3
L
3
4
2
1
L
1
3
2
0.67
L
1
4
4
0.75
W
8
1
8
12
W
Jormungandr
OmegaFox21
Jormungandr
5
2
11
5.25
W
Thanatos
5
2
7
4.25
L
Vulcan
2
5
2
0.6
W
Apollo
sinoombre
Apollo
0
2
10
2.5
W
Chronos
zugorth
Chronos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
32,688
44,242
Taken
39,864
23,081
Mitigated
15,877
8,763
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gary The Goo
Bellona
7,923
2,076
0
2,589
11,319
9,818
0
6,626
4,643
0
34,858
L
4,596
2,505
0
465
6,538
1,986
462
2,829
3,467
0
37,086
L
3,094
443
0
2,190
8,095
2,723
0
2,411
5,678
0
41,328
L
3,035
1,265
1,069
2,205
12,760
6,840
0
5,818
6,629
10,287
0
W
8,571
2,972
0
2,124
6,191
2,050
0
3,304
2,721
34,120
3,014
W
Jormungandr
OmegaFox21
Jormungandr
6,221
788
174
748
6,501
3,610
0
1,705
4,728
17,624
0
W
Thanatos
5,500
1,505
0
8,357
9,702
2,926
0
2,805
6,709
0
33,406
L
Vulcan
9,143
1,514
0
245
5,530
1,714
0
2,579
2,823
34,687
0
W
Apollo
sinoombre
Apollo
5,480
2,405
429
743
5,649
2,010
54
1,605
4,037
0
29,471
W
Chronos
zugorth
Chronos
6,916
2,485
0
4,095
11,821
5,281
664
2,258
9,491
37,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
34,688
299
Minions Killed
285
0
Camps Cleared
0
1,182,319
Distance Traveled
1,287,779
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,539
503
63
5
0
229,424
1
L
Izanami
6,923
533
78
6
0
223,055
2
L
Thor
6,655
512
77
6
0
232,640
1
L
Athena
6,376
490
16
1
0
250,101
1
W
Sol
7,678
591
71
5
0
271,421
1
W
Jormungandr
6,841
526
32
2
0
222,084
0
W
Thanatos
7,196
554
61
5
0
279,180
2
L
Vulcan
6,456
497
65
5
0
247,099
1
W
Apollo
5,829
448
47
4
0
277,602
1
W
Chronos
7,144
550
74
6
0
237,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role