Player Matchup

Kali
Kali
ATSHotcakes
Kali
Level 105
God Stats
2W - 10L
1,345 SR
Queue Stats
919W - 1,130L
1,507 Elo+
Party 1
Sobek
Sobek
GenesisPrime82
Sobek
Level 63
God Stats
0W - 1L
1,668 SR
Queue Stats
33W - 42L
1,350 Elo+
Solo
Ra
Ra
SGT FLAN
Ra
Level 64
God Stats
3W - 7L
1,427 SR
Queue Stats
325W - 485L
1,468 Elo+
Party 1
Team Averages
Level 77
1,480 SR
1,442 Elo+

VS

Team Averages
Level 113
1,499 SR
1,483 Elo+
Chiron
Chiron
Brewcrew1990
Chiron
Level 122
God Stats
2W - 2L
1,426 SR
Queue Stats
47W - 42L
1,478 Elo+
Solo
Arachne
Arachne
FrmTheShdows
Arachne
Level 151
God Stats
17W - 16L
1,520 SR
Queue Stats
239W - 236L
1,494 Elo+
Solo
Agni
Agni
TacoToca
Agni
Level 65
God Stats
2W - 2L
1,552 SR
Queue Stats
7W - 8L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,415
642
5,095
9,871
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 6 / 2
6,725
673
2,748
11,340
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 8 / 3
6,449
645
5,290
9,338
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
13 / 0 / 3
8,869
887
12,339
5,087
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
FrmTheShdows
Arachne
12
3 / 1 / 11
7,730
773
8,065
5,820
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
10
1 / 4 / 9
7,109
711
6,101
6,693
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chiron
13
0
3
14.5
W
Arachne
FrmTheShdows
Arachne
3
1
11
8.5
L
2
6
2
0.5
L
1
8
3
0.31
W
Agni
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,133
Damage
26,505
30,549
Taken
17,600
14,813
Mitigated
5,897
3,684
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,095
1,723
0
1,672
9,871
4,053
0
2,012
7,523
0
15,632
W
Chiron
12,339
5,693
962
3,220
5,087
2,116
594
2,704
2,383
0
34,136
W
Arachne
FrmTheShdows
Arachne
8,065
6,528
0
881
5,820
2,181
321
3,185
2,635
0
20,019
L
2,748
158
0
1,173
11,340
7,349
0
1,502
9,556
7,873
0
L
5,290
802
192
647
9,338
3,411
0
2,845
6,184
22,852
0
W
Agni
6,101
242
0
879
6,693
1,600
258
2,882
3,811
17,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,589
Gold Earned
23,708
95
Minions Killed
106
2
Camps Cleared
7
503,546
Distance Traveled
566,242
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,415
642
25
3
0
192,781
1
W
Chiron
8,869
887
48
5
4
176,732
0
W
Arachne
7,730
773
30
3
3
216,847
1
L
Sobek
6,725
673
19
2
1
160,758
1
L
Ra
6,449
645
51
5
1
150,007
0
W
Agni
7,109
711
28
3
0
172,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role