Player Matchup

Da Ji
Da Ji
AskewBanjo96181
Da Ji
Level 23
God Stats
26W - 23L
1,543 SR
Queue Stats
72W - 85L
1,468 Elo+
Party 1
Yemoja
Yemoja
Korganxxxx
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rayaan06_-
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 162L
1,337 Elo+
Solo
Agni
Agni
Zessop1611
Agni
Level 24
God Stats
3W - 2L
1,646 SR
Queue Stats
71W - 85L
1,467 Elo+
Party 1
Nemesis
Nemesis
sotkara8
Nemesis
Level 8
God Stats
3W - 2L
1,661 SR
Queue Stats
9W - 12L
1,379 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,430 Elo+

VS

Team Averages
Level 18
1,519 SR
1,390 Elo+
Loki
Loki
Dynamo2417
Loki
Level 16
God Stats
6W - 6L
1,323 SR
Queue Stats
28W - 32L
1,195 Elo+
Solo
Rama
Rama
MeAsMe
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Unkronh
Cthulhu
Level 29
God Stats
2W - 0L
1,469 SR
Queue Stats
24W - 15L
1,532 Elo+
Solo
Thoth
Thoth
UselessLoki
Thoth
Level 17
God Stats
3W - 0L
1,861 SR
Queue Stats
30W - 29L
1,448 Elo+
Solo
Kukulkan
Kukulkan
boristarx
Kukulkan
Level 25
God Stats
29W - 24L
1,444 SR
Queue Stats
48W - 53L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 1
10,245
569
15,317
10,975
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Korganxxxx
Yemoja
10
0 / 4 / 3
6,753
375
1,355
8,554
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Rayaan06_-
Danzaburou
12
0 / 5 / 2
7,314
406
3,678
11,021
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
8,254
459
6,452
7,739
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sotkara8
Nemesis
7
0 / 3 / 1
5,690
316
765
5,441
1,642

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
9,369
521
5,277
9,533
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
MeAsMe
Rama
5
0 / 2 / 2
5,660
314
339
1,809
283
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Unkronh
Cthulhu
14
3 / 2 / 4
8,438
469
7,449
16,441
13,135
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 3 / 2
10,579
588
10,222
10,876
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
boristarx
Kukulkan
12
2 / 7 / 5
7,791
433
4,774
8,084
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
15
Kills
18
18
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
14
1
1
14.5
W
6
2
0
3
L
Yemoja
Korganxxxx
Yemoja
0
4
3
0.38
W
Rama
MeAsMe
Rama
0
2
2
0.5
L
Danzaburou
Rayaan06_-
Danzaburou
0
5
2
0.2
W
Cthulhu
Unkronh
Cthulhu
3
2
4
2.5
W
7
3
2
2.67
L
1
5
5
0.7
W
Kukulkan
boristarx
Kukulkan
2
7
5
0.64
L
Nemesis
sotkara8
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
28,061
43,730
Taken
46,743
17,833
Mitigated
22,351
6,937
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,317
4,603
0
2,778
10,975
3,894
0
5,666
5,309
0
48,567
W
5,277
1,666
0
4,415
9,533
3,051
816
399
9,134
0
52,542
L
Yemoja
Korganxxxx
Yemoja
1,355
156
104
672
8,554
6,294
275
3,334
5,220
13,898
0
W
Rama
MeAsMe
Rama
339
327
0
149
1,809
283
264
0
1,809
0
5,682
L
Danzaburou
Rayaan06_-
Danzaburou
3,678
519
0
2,037
11,021
3,487
438
5,928
5,093
0
41,880
W
Cthulhu
Unkronh
Cthulhu
7,449
260
0
4,769
16,441
13,135
0
2,425
13,814
49,515
0
W
10,222
85
188
2,698
10,876
3,506
238
3,319
7,113
71,753
0
L
6,452
588
0
1,223
7,739
2,516
323
5,329
2,410
44,243
0
W
Kukulkan
boristarx
Kukulkan
4,774
226
0
20
8,084
2,376
1,505
954
7,066
35,718
0
L
Nemesis
sotkara8
Nemesis
765
77
0
123
5,441
1,642
155
2,188
3,253
0
7,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
41,837
273
Minions Killed
395
0
Camps Cleared
0
1,448,544
Distance Traveled
1,531,202
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,245
569
66
4
0
386,110
0
W
Loki
9,369
521
112
6
0
379,810
1
L
Yemoja
6,753
375
24
1
0
188,953
0
W
Rama
5,660
314
12
1
0
83,431
0
L
Danzaburou
7,314
406
71
4
0
309,306
1
W
Cthulhu
8,438
469
72
4
0
380,302
1
W
Thoth
10,579
588
131
7
0
345,375
3
L
Agni
8,254
459
93
5
0
350,869
5
W
Kukulkan
7,791
433
68
4
0
342,284
0
L
Nemesis
5,690
316
19
1
0
213,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role