Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
Sudomagodo
Ah Muzen Cab
Gold I
Level 139
God Stats
11W - 9L
1,585 SR
Queue Stats
137W - 136L
1,577 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,585 SR
1,577 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,579 SR
1,500 MMR
Merlin
Merlin
Bronze III
Teknorik
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sudomagodo
Ah Muzen Cab
16
4 / 0 / 0
9,957
905
7,591
7,419
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
UllrCernunnosOlorunAnubisSol

VS

Bans
AgniChronosMedusaHadesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Teknorik
Merlin
12
0 / 4 / 0
7,562
687
4,450
8,628
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Sudomagodo
Ah Muzen Cab
4
0
0
4
L
Merlin
Teknorik
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,591
Damage
4,450
7,419
Taken
8,628
4,778
Mitigated
3,515
2,818
Healing
1,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Sudomagodo
Ah Muzen Cab
7,591
2,755
0
2,818
7,419
4,778
1,899
4,775
2,644
0
56,949
L
Merlin
Teknorik
Merlin
4,450
128
0
1,158
8,628
3,515
0
385
8,243
37,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,957
Gold Earned
7,562
135
Minions Killed
90
7
Camps Cleared
3
218,631
Distance Traveled
191,607
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,957
905
135
12
7
218,631
1
L
Merlin
7,562
687
90
8
3
191,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role