Player Matchup

Danzaburou
Danzaburou
IGORRSS2
Danzaburou
Level 20
God Stats
21W - 35L
1,549 SR
Queue Stats
47W - 93L
1,364 Elo+
Solo
Bacchus
Bacchus
ProfessorQc
Bacchus
Level 16
God Stats
0W - 2L
1,506 SR
Queue Stats
8W - 8L
1,352 Elo+
Solo
Neith
Neith
dave_beckford
Neith
Level 11
God Stats
5W - 9L
1,309 SR
Queue Stats
26W - 35L
1,228 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,315 Elo+

VS

Team Averages
Level 44
1,677 SR
1,306 Elo+
Olorun
Olorun
Tomy_Bent02
Olorun
Level 14
God Stats
6W - 4L
1,709 SR
Queue Stats
16W - 13L
1,493 Elo+
Solo
Khepri
Khepri
TrapLand507
Khepri
Level 111
God Stats
3W - 1L
1,619 SR
Queue Stats
303W - 323L
1,392 Elo+
Solo
Anhur
Anhur
lotion_rares1
Anhur
Level 6
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 5L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IGORRSS2
Danzaburou
9
3 / 4 / 2
6,902
690
7,690
8,509
3,197
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ProfessorQc
Bacchus
10
2 / 2 / 3
7,287
729
8,091
13,957
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 3
6,215
622
3,559
7,830
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
9 / 0 / 1
8,818
882
14,532
8,473
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 0 / 9
8,035
804
4,804
6,765
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 8
6,758
676
5,117
9,344
3,828
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IGORRSS2
Danzaburou
3
4
2
1
L
Bacchus
ProfessorQc
Bacchus
2
2
3
1.75
W
Olorun
9
0
1
9.5
W
Khepri
1
0
9
5.5
L
0
4
3
0.38
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
24,453
30,296
Taken
24,582
19,940
Mitigated
17,906
6,808
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IGORRSS2
Danzaburou
7,690
3,603
0
1,302
8,509
3,197
0
5,816
2,693
0
18,390
L
Bacchus
ProfessorQc
Bacchus
8,091
959
524
4,528
13,957
13,854
0
7,126
6,831
17,132
0
W
Olorun
14,532
4,954
2,155
3,288
8,473
5,592
286
3,225
5,248
37,654
4,962
W
Khepri
4,804
246
931
1,973
6,765
8,486
0
1,766
4,999
14,914
0
L
3,559
1,180
0
454
7,830
2,889
0
5,712
2,118
0
16,798
W
5,117
3,400
423
863
9,344
3,828
449
3,504
5,840
0
12,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,404
Gold Earned
23,611
82
Minions Killed
115
2
Camps Cleared
7
526,187
Distance Traveled
558,921
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,902
690
26
3
0
169,710
1
L
Bacchus
7,287
729
17
2
0
195,889
4
W
Olorun
8,818
882
73
7
6
175,556
3
W
Khepri
8,035
804
23
2
1
211,207
3
L
Neith
6,215
622
39
4
2
160,588
1
W
Anhur
6,758
676
19
2
0
172,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role