Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
T3rrak1o
Thor
Level 5
God Stats
0W - 2L
1,725 SR
Queue Stats
15W - 22L
1,283 Elo+
Solo
Team Averages
Level 84
1,575 SR
1,428 Elo+

VS

Team Averages
Level 59
1,486 SR
1,376 Elo+
Ra
Ra
JayKae777
Ra
Level 89
God Stats
13W - 15L
1,459 SR
Queue Stats
239W - 280L
1,409 Elo+
Solo
Guan Yu
Guan Yu
Juust_Op
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,230 Elo+
Solo
Hun Batz
Hun Batz
adrirubi2007
Hun Batz
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 4 / 2
10,475
698
10,540
12,903
2,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
12
1 / 4 / 3
8,673
578
10,142
10,845
2,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
1 / 8 / 5
9,276
618
4,061
13,800
7,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 6
11,389
759
12,354
9,782
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Juust_Op
Guan Yu
15
6 / 1 / 7
11,085
739
10,839
18,206
22,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
adrirubi2007
Hun Batz
14
2 / 2 / 9
10,279
685
10,319
13,924
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
16
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
2
1.25
L
Cernunnos
 
Cernunnos
1
4
3
0.63
W
8
4
6
2.75
W
Guan Yu
Juust_Op
Guan Yu
6
1
7
9.5
L
Thor
1
8
5
0.44
W
Hun Batz
adrirubi2007
Hun Batz
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
33,512
37,548
Taken
41,912
13,598
Mitigated
31,999
4,337
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,540
1,260
85
2,328
12,903
2,987
0
3,008
9,363
46,917
0
L
Cernunnos
 
Cernunnos
10,142
4,070
0
1,799
10,845
2,981
0
3,431
7,088
0
27,957
W
12,354
1,207
1,557
3,620
9,782
4,031
338
3,013
6,769
40,396
0
W
Guan Yu
Juust_Op
Guan Yu
10,839
1,653
1,669
9,662
18,206
22,687
910
4,872
13,334
0
35,887
L
Thor
4,061
972
0
125
13,800
7,630
0
5,554
7,514
0
12,119
W
Hun Batz
adrirubi2007
Hun Batz
10,319
1,423
239
1,532
13,924
5,281
1,817
3,301
10,623
0
48,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,424
Gold Earned
32,753
132
Minions Killed
184
2
Camps Cleared
12
680,062
Distance Traveled
834,037
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,475
698
86
6
1
235,503
5
L
Cernunnos
8,673
578
39
3
1
234,748
2
W
Ra
11,389
759
70
5
1
236,505
6
W
Guan Yu
11,085
739
51
3
3
292,069
5
L
Thor
9,276
618
7
0
0
209,811
0
W
Hun Batz
10,279
685
63
4
8
305,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role