Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LordMammoth
Fenrir
Level 124
God Stats
1W - 1L
1,265 SR
Queue Stats
50W - 29L
1,612 Elo+
Solo
Rama
Rama
ZeenuKami
Rama
Level 78
God Stats
4W - 4L
1,325 SR
Queue Stats
232W - 227L
1,429 Elo+
Solo
Team Averages
Level 130
1,418 SR
1,508 Elo+

VS

Team Averages
Level 136
1,546 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
RipeVD
Bacchus
Level 149
God Stats
10W - 5L
1,679 SR
Queue Stats
614W - 639L
1,520 Elo+
Solo
Xbalanque
Xbalanque
SchemaBoy
Xbalanque
Level 136
God Stats
1W - 1L
1,411 SR
Queue Stats
156W - 147L
1,535 Elo+
Solo
Eset
Eset
maatias1998
Eset
Level 153
God Stats
13W - 10L
1,639 SR
Queue Stats
619W - 603L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 4 / 12
10,276
856
17,130
8,655
2,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
 
Cliodhna
16
3 / 2 / 15
9,581
798
9,121
8,887
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
16
3 / 4 / 16
9,577
798
11,416
14,274
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
4 / 2 / 14
9,798
817
4,920
10,544
11,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
18
5 / 2 / 14
10,278
857
8,923
9,924
3,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 5 / 4
9,643
804
8,373
12,872
5,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
 
Morgan Le Fay
5
0 / 0 / 0
5,952
496
0
0
0
Bacchus
RipeVD
Bacchus
16
4 / 5 / 4
8,609
717
9,884
17,673
24,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
SchemaBoy
Xbalanque
15
3 / 7 / 9
8,876
740
14,370
14,250
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 5 / 3
8,227
686
7,883
10,247
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
22
Kills
13
14
Deaths
22
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
4
12
3.25
W
Cliodhna
 
Cliodhna
3
2
15
5.25
W
Cthulhu
 
Cthulhu
3
4
16
2.75
L
Anhur
 
Anhur
4
5
4
1.2
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Fenrir
4
2
14
5.5
L
Bacchus
RipeVD
Bacchus
4
5
4
1.2
L
Xbalanque
SchemaBoy
Xbalanque
3
7
9
1.07
W
Rama
5
2
14
6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,510
Damage
40,510
52,284
Taken
55,042
38,542
Mitigated
40,337
23,680
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,130
1,855
1,930
1,169
8,655
2,921
1,013
2,604
5,927
21,280
0
W
Cliodhna
 
Cliodhna
9,121
113
1,572
2,546
8,887
3,666
964
3,611
5,140
0
22,717
W
Cthulhu
 
Cthulhu
11,416
48
3,775
3,517
14,274
16,411
136
5,138
8,811
27,058
0
L
Anhur
 
Anhur
8,373
3,527
1,287
2,424
12,872
5,488
216
7,217
5,251
0
31,326
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
4,920
1,206
1,219
2,868
10,544
11,949
400
2,573
7,679
0
8,964
L
Bacchus
RipeVD
Bacchus
9,884
810
310
2,760
17,673
24,696
0
7,244
10,107
14,281
0
L
Xbalanque
SchemaBoy
Xbalanque
14,370
6,121
842
2,756
14,250
5,737
0
7,051
7,034
0
23,967
W
Rama
8,923
7,079
1,732
3,352
9,924
3,595
842
2,791
6,960
0
27,924
L
7,883
559
1,147
1,277
10,247
4,416
0
5,951
4,104
18,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,510
Gold Earned
41,307
139
Minions Killed
112
0
Camps Cleared
0
1,159,499
Distance Traveled
807,242
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,276
856
17
1
0
198,571
0
W
Cliodhna
9,581
798
39
3
0
254,741
4
W
Cthulhu
9,577
798
25
2
0
216,011
0
L
Anhur
9,643
804
62
5
0
198,927
3
L
Morgan Le Fay
5,952
496
0
0
0
0
0
W
Fenrir
9,798
817
9
1
0
264,156
2
L
Bacchus
8,609
717
5
0
0
202,433
0
L
Xbalanque
8,876
740
19
2
0
197,231
2
W
Rama
10,278
857
49
4
0
226,020
2
L
Eset
8,227
686
26
2
0
208,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role