Player Matchup

Medusa
Medusa
BAKE SLUMPED
Medusa
Level 67
God Stats
1W - 1L
1,487 SR
Queue Stats
25W - 22L
1,494 Elo+
Party 3
Nox
Nox
IQueenOfScrubsI
Nox
Level 114
God Stats
7W - 8L
1,475 SR
Queue Stats
154W - 144L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
JAYY SLUMPED
Baron Samedi
Level 59
God Stats
6W - 5L
1,375 SR
Queue Stats
37W - 37L
1,498 Elo+
Party 3
Artio
Artio
Toxiying
Artio
Level 49
God Stats
8W - 3L
1,773 SR
Queue Stats
36W - 21L
1,598 Elo+
Solo
Amaterasu
Amaterasu
theonlyoption
Amaterasu
Level 83
God Stats
1W - 1L
1,510 SR
Queue Stats
12W - 15L
1,420 Elo+
Party 3
Team Averages
Level 74
1,524 SR
1,507 Elo+

VS

Team Averages
Level 72
1,465 SR
1,480 Elo+
Sun Wukong
Sun Wukong
Fearless_1F
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,652 Elo+
Party 1
Hades
Hades
Maczo123452216
Hades
Level 46
God Stats
12W - 26L
1,302 SR
Queue Stats
36W - 63L
1,345 Elo+
Solo
Artio
Artio
NeXt x FafniiRr
Artio
Level 129
God Stats
2W - 2L
1,649 SR
Queue Stats
241W - 347L
1,393 Elo+
Party 2
Ullr
Ullr
NeXt x Ullr
Ullr
Level 29
God Stats
5W - 11L
1,377 SR
Queue Stats
112W - 162L
1,418 Elo+
Party 2
Ra
Ra
vKaire
Ra
Level 49
God Stats
9W - 11L
1,497 SR
Queue Stats
40W - 34L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
12 / 2 / 11
12,154
1,215
18,672
9,256
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 0 / 18
9,936
994
16,323
5,087
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
JAYY SLUMPED
Baron Samedi
17
6 / 2 / 18
10,994
1,099
20,474
9,281
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Toxiying
Artio
16
0 / 0 / 23
10,224
1,022
8,756
15,447
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
theonlyoption
Amaterasu
16
3 / 3 / 19
9,659
966
9,152
15,721
10,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fearless_1F
Sun Wukong
16
0 / 4 / 7
9,072
907
11,676
17,768
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 5
9,028
903
14,663
21,409
12,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 7
9,925
993
6,345
12,853
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 3
9,131
913
6,210
16,107
5,237
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
15
4 / 3 / 1
10,324
1,032
10,242
10,401
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
24
Kills
7
7
Deaths
24
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
2
11
8.75
L
Sun Wukong
Fearless_1F
Sun Wukong
0
4
7
0.88
W
3
0
18
12
W
Baron Samedi
JAYY SLUMPED
Baron Samedi
6
2
18
7.5
L
1
7
5
0.5
L
0
3
7
1.17
L
2
7
3
0.5
W
Artio
Toxiying
Artio
0
0
23
11.5
W
Amaterasu
theonlyoption
Amaterasu
3
3
19
4.17
L
Ra
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,377
Damage
49,136
54,792
Taken
78,538
39,807
Mitigated
55,218
26,080
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,672
9,778
963
2,179
9,256
4,296
0
5,313
3,768
0
42,742
L
Sun Wukong
Fearless_1F
Sun Wukong
11,676
1,142
0
1,920
17,768
19,194
0
8,450
9,318
0
28,127
W
16,323
2,389
0
698
5,087
2,280
0
1,816
3,271
34,725
0
W
Baron Samedi
JAYY SLUMPED
Baron Samedi
20,474
1,857
6,016
3,325
9,281
4,619
0
5,110
3,987
43,653
0
L
14,663
1,544
288
798
21,409
12,763
0
13,849
7,560
25,692
0
L
6,345
459
1,380
3,177
12,853
14,492
0
7,379
5,474
15,721
0
L
6,210
2,498
0
17
16,107
5,237
0
11,382
4,725
0
13,735
W
Artio
Toxiying
Artio
8,756
705
4,370
4,404
15,447
17,902
0
9,547
5,460
14,317
0
W
Amaterasu
theonlyoption
Amaterasu
9,152
3,816
1,198
2,927
15,721
10,710
0
9,464
5,969
143
11,985
L
Ra
10,242
829
1,235
1,314
10,401
3,532
0
4,598
5,803
37,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,967
Gold Earned
47,480
170
Minions Killed
169
8
Camps Cleared
4
918,215
Distance Traveled
909,757
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,154
1,215
51
5
4
177,505
1
L
Sun Wukong
9,072
907
32
3
0
197,990
1
W
Nox
9,936
994
50
5
0
188,081
0
W
Baron Samedi
10,994
1,099
51
5
1
173,662
0
L
Hades
9,028
903
39
4
1
179,988
0
L
Artio
9,925
993
12
1
0
191,620
0
L
Ullr
9,131
913
22
2
2
166,061
0
W
Artio
10,224
1,022
14
1
2
207,646
0
W
Amaterasu
9,659
966
4
0
1
171,321
0
L
Ra
10,324
1,032
64
6
1
174,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role