Player Matchup

Poseidon
Poseidon
BlackDevil28
Poseidon
Level 122
God Stats
2W - 3L
1,673 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 2
Merlin
Merlin
Hunor420
Merlin
Level 103
God Stats
1W - 6L
1,216 SR
Queue Stats
465W - 681L
1,401 Elo+
Party 1
Fenrir
Fenrir
ProBearPowa
Fenrir
Level 134
God Stats
4W - 5L
1,430 SR
Queue Stats
139W - 175L
1,404 Elo+
Party 2
Skadi
Skadi
ScalySilver99
Skadi
Level 18
God Stats
3W - 5L
1,410 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
mzolcsa
Gilgamesh
Level 22
God Stats
17W - 24L
1,499 SR
Queue Stats
23W - 26L
1,484 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,424 Elo+

VS

Team Averages
Level 77
1,518 SR
1,429 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
AkaJMPP
Hercules
Level 44
God Stats
3W - 3L
1,511 SR
Queue Stats
43W - 62L
1,395 Elo+
Solo
Mulan
Mulan
BRDEX99
Mulan
Level 115
God Stats
21W - 23L
1,401 SR
Queue Stats
659W - 705L
1,386 Elo+
Party 3
Scylla
Scylla
ExplicitPeach
Scylla
Level 10
God Stats
5W - 2L
1,680 SR
Queue Stats
12W - 9L
1,420 Elo+
Party 3
Hachiman
Hachiman
Yokair
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackDevil28
Poseidon
9
2 / 4 / 4
6,241
446
4,877
6,081
5,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Hunor420
Merlin
11
4 / 7 / 3
7,284
520
5,727
10,173
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
4 / 2 / 4
7,686
549
5,643
10,835
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 6 / 4
7,330
524
8,306
9,431
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mzolcsa
Gilgamesh
12
5 / 5 / 5
7,713
551
9,356
10,929
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 4 / 8
8,581
613
7,748
9,553
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
AkaJMPP
Hercules
12
0 / 4 / 3
7,212
515
1,341
9,259
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
BRDEX99
Mulan
14
12 / 5 / 2
8,759
626
15,201
13,508
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 5 / 4
7,377
527
5,474
7,554
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Yokair
Hachiman
11
1 / 3 / 7
6,825
488
4,195
10,669
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
21
Kills
24
24
Deaths
21
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
4
8
2.25
W
Hercules
AkaJMPP
Hercules
0
4
3
0.38
W
Mulan
BRDEX99
Mulan
12
5
2
2.6
L
Poseidon
BlackDevil28
Poseidon
2
4
4
1
W
6
5
4
1.6
L
Merlin
Hunor420
Merlin
4
7
3
0.79
L
Fenrir
4
2
4
3
L
6
6
4
1.33
W
Hachiman
Yokair
Hachiman
1
3
7
1.5
L
Gilgamesh
mzolcsa
Gilgamesh
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
33,959
47,449
Taken
50,543
23,074
Mitigated
22,668
8,685
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,748
3,085
0
2,593
9,553
7,343
396
2,134
7,079
5,354
28,351
W
Hercules
AkaJMPP
Hercules
1,341
637
0
1,556
9,259
4,669
172
917
8,193
0
27,379
W
Mulan
BRDEX99
Mulan
15,201
3,083
0
5,293
13,508
5,943
0
2,235
11,081
0
56,133
L
Poseidon
BlackDevil28
Poseidon
4,877
1,175
275
858
6,081
5,139
0
749
5,266
27,725
0
W
5,474
469
0
311
7,554
2,256
852
3,304
4,177
25,366
0
L
Merlin
Hunor420
Merlin
5,727
621
0
1,009
10,173
2,600
570
2,692
7,241
23,440
0
L
Fenrir
5,643
1,537
0
3,766
10,835
3,597
0
646
10,159
0
44,445
L
8,306
3,935
0
733
9,431
2,372
0
1,160
8,263
0
35,095
W
Hachiman
Yokair
Hachiman
4,195
1,893
481
4,041
10,669
2,457
943
2,014
8,570
0
29,748
L
Gilgamesh
mzolcsa
Gilgamesh
9,356
3,187
74
1,970
10,929
9,366
0
1,437
9,448
0
35,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
38,754
293
Minions Killed
291
0
Camps Cleared
0
1,219,178
Distance Traveled
1,334,983
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,581
613
61
4
0
280,857
2
W
Hercules
7,212
515
54
4
0
290,670
12
W
Mulan
8,759
626
73
5
0
266,070
6
L
Poseidon
6,241
446
33
2
0
192,701
2
W
Scylla
7,377
527
47
3
0
243,105
1
L
Merlin
7,284
520
40
3
0
222,326
0
L
Fenrir
7,686
549
95
7
0
289,941
2
L
Skadi
7,330
524
61
4
0
251,978
0
W
Hachiman
6,825
488
56
4
0
254,281
1
L
Gilgamesh
7,713
551
64
5
0
262,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role