Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
TITAN-JackBleiz
Geb
Level 109
God Stats
7W - 5L
1,468 SR
Queue Stats
84W - 86L
1,407 Elo+
Party 1
Yemoja
Yemoja
TITAN-WARS1940
Yemoja
Level 66
God Stats
1W - 2L
1,405 SR
Queue Stats
34W - 35L
1,403 Elo+
Party 1
Team Averages
Level 84
1,458 SR
1,437 Elo+

VS

Team Averages
Level 50
1,403 SR
1,532 Elo+
Horus
Horus
Big_Chungus_4
Horus
Level 114
God Stats
1W - 4L
1,216 SR
Queue Stats
62W - 59L
1,438 Elo+
Solo
Charybdis
Charybdis
I_Like_Ram
Charybdis
Level 6
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Cliodhna
Cliodhna
Xxboulbi_424xX
Cliodhna
Level 29
God Stats
2W - 3L
1,499 SR
Queue Stats
20W - 29L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 6 / 7
11,614
645
14,252
20,571
17,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 8
11,019
612
17,030
24,312
25,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 6
12,706
706
8,431
21,419
34,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
10,861
603
16,925
18,864
23,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
I_Like_Ram
Charybdis
14
3 / 6 / 9
10,746
597
20,314
16,684
6,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
5 / 6 / 6
11,609
645
19,227
14,764
8,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
12
12
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
6
7
1.25
L
4
1
7
7.5
L
Charybdis
I_Like_Ram
Charybdis
3
6
9
1.25
W
2
4
8
1.5
W
6
2
6
4.5
L
Cliodhna
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
56,466
66,302
Taken
50,312
77,624
Mitigated
38,755
30,728
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,252
5,882
8,439
6,700
20,571
17,596
1,167
177
20,394
36,501
8,096
L
16,925
9,511
1,923
6,554
18,864
23,898
84
12,275
5,782
0
36,003
L
Charybdis
I_Like_Ram
Charybdis
20,314
10,884
0
2,845
16,684
6,208
32
13,462
2,893
0
50,394
W
17,030
2,076
291
2,966
24,312
25,113
797
0
24,312
46,201
0
W
8,431
2,620
8,221
4,111
21,419
34,915
960
0
21,419
17,864
0
L
Cliodhna
19,227
2,333
0
2,729
14,764
8,649
0
10,340
3,826
0
48,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
33,216
160
Minions Killed
196
3
Camps Cleared
8
786,655
Distance Traveled
856,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,614
645
74
4
2
258,974
2
L
Horus
10,861
603
44
2
2
293,621
1
L
Charybdis
10,746
597
92
5
2
241,737
0
W
Geb
11,019
612
63
4
0
280,182
0
W
Yemoja
12,706
706
23
1
1
247,499
0
L
Cliodhna
11,609
645
60
3
4
320,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role