Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Its_alright_tom
Medusa
Level 149
God Stats
807W - 786L
1,610 SR
Queue Stats
821W - 806L
1,579 Elo+
Solo
Hades
Hades
Leonidas-XVI
Hades
Level 158
God Stats
9W - 7L
1,546 SR
Queue Stats
175W - 170L
1,536 Elo+
Solo
Chaac
Chaac
O_TOWN15
Chaac
Level 158
God Stats
10W - 6L
1,663 SR
Queue Stats
194W - 199L
1,457 Elo+
Solo
Thanatos
Thanatos
ShieldBoiMonty
Thanatos
Level 128
God Stats
9W - 8L
1,487 SR
Queue Stats
754W - 655L
1,580 Elo+
Solo
Team Averages
Level 139
1,561 SR
1,530 Elo+

VS

Team Averages
Level 126
1,533 SR
1,521 Elo+
Baron Samedi
Baron Samedi
DP Masterboo
Baron Samedi
Level 160
God Stats
3W - 2L
1,495 SR
Queue Stats
277W - 263L
1,507 Elo+
Party 1
Chiron
Chiron
NastyNate320
Chiron
Level 127
God Stats
2W - 2L
1,578 SR
Queue Stats
203W - 172L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Spantzz_
Gilgamesh
Level 149
God Stats
28W - 18L
1,670 SR
Queue Stats
349W - 314L
1,503 Elo+
Solo
Thoth
Thoth
ZDestroyer
Thoth
Level 125
God Stats
1W - 0L
1,519 SR
Queue Stats
227W - 212L
1,531 Elo+
Solo
Fenrir
Fenrir
wry gnelo
Fenrir
Level 69
God Stats
3W - 4L
1,401 SR
Queue Stats
28W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 1
4,024
575
767
3,548
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 0
3,709
530
1,570
1,463
393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 1
4,877
697
2,860
5,523
1,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
O_TOWN15
Chaac
8
2 / 1 / 0
4,891
699
3,817
5,496
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
8
2 / 1 / 3
4,670
667
2,460
3,943
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DP Masterboo
Baron Samedi
8
1 / 1 / 0
4,294
613
2,063
3,766
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
8
0 / 0 / 0
4,413
630
1,046
2,264
450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Spantzz_
Gilgamesh
8
2 / 2 / 0
5,155
736
4,667
7,081
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
8
2 / 3 / 1
4,738
677
2,849
3,696
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
wry gnelo
Fenrir
7
0 / 1 / 2
4,438
634
1,085
3,830
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Baron Samedi
DP Masterboo
Baron Samedi
1
1
0
1
L
1
0
0
1
L
2
3
1
0.83
W
Chiron
0
0
0
0
L
Chaac
O_TOWN15
Chaac
2
1
0
2
L
Thanatos
2
1
3
3.5
W
Gilgamesh
Spantzz_
Gilgamesh
2
2
0
1
W
Thoth
2
3
1
0.83
W
Fenrir
wry gnelo
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
11,710
19,973
Taken
20,637
7,343
Mitigated
6,832
10,370
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
767
194
231
1,637
3,548
1,440
0
798
2,750
11,074
0
W
Baron Samedi
DP Masterboo
Baron Samedi
2,063
334
201
1,921
3,766
1,481
0
978
2,788
11,938
0
L
1,570
807
0
560
1,463
393
50
342
1,121
0
16,557
L
2,860
547
68
1,951
5,523
1,800
338
2,766
2,757
25,036
0
W
Chiron
1,046
406
200
1,579
2,264
450
0
297
1,967
0
25,498
L
Chaac
O_TOWN15
Chaac
3,817
901
0
2,443
5,496
2,326
0
511
4,606
0
21,486
L
Thanatos
2,460
933
0
3,480
3,943
1,384
21
495
3,377
0
20,553
W
Gilgamesh
Spantzz_
Gilgamesh
4,667
1,681
0
3,078
7,081
2,921
0
0
7,081
0
23,132
W
Thoth
2,849
158
0
938
3,696
902
0
1,277
2,419
21,070
0
W
Fenrir
wry gnelo
Fenrir
1,085
282
0
1,620
3,830
1,078
0
1,075
2,755
0
16,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,171
Gold Earned
23,038
203
Minions Killed
221
0
Camps Cleared
0
622,493
Distance Traveled
715,739
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,024
575
15
2
0
105,451
1
W
Baron Samedi
4,294
613
11
2
0
137,175
2
L
Medusa
3,709
530
35
5
0
90,574
0
L
Hades
4,877
697
61
9
0
129,478
0
W
Chiron
4,413
630
60
9
0
148,031
1
L
Chaac
4,891
699
56
8
0
144,525
1
L
Thanatos
4,670
667
36
5
0
152,465
3
W
Gilgamesh
5,155
736
61
9
0
145,640
0
W
Thoth
4,738
677
45
6
0
153,272
1
W
Fenrir
4,438
634
44
6
0
131,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role