Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
TheMachine827
Bacchus
Bronze III
Level 136
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver II
arturocr444
Xbalanque
Silver II
Level 127
God Stats
1W - 0L
1,577 SR
Queue Stats
5W - 5L
1,478 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,585 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,545 SR
1,070 MMR
Ymir
Ymir
Silver IV
DizzyBoo3822
Ymir
Silver IV
Level 68
God Stats
1W - 4L
1,447 SR
Queue Stats
11W - 28L
1,134 MMR
Party 2
Fafnir
Fafnir
Silver III
Shepherdofyou
Fafnir
Silver III
Level 149
God Stats
0W - 1L
1,394 SR
Queue Stats
37W - 74L
885 MMR
Party 2
Hachiman
Hachiman
Silver III
TinsellyHornet1
Hachiman
Silver III
Level 104
God Stats
3W - 1L
1,794 SR
Queue Stats
20W - 38L
1,190 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 10
9,340
718
8,952
8,888
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
13
2 / 0 / 12
9,613
739
5,382
12,855
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
arturocr444
Xbalanque
15
8 / 0 / 6
9,972
767
15,438
6,836
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MedusaArtemisAh PuchZeusZhong Kui

VS

Bans
PoseidonHelCupidAphroditeIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,474
575
6,066
12,521
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 6 / 1
7,965
613
5,478
14,047
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
10
0 / 4 / 1
7,164
551
6,519
8,177
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
10
9
L
1
4
0
0.25
L
0
6
1
0.08
W
Bacchus
2
0
12
8
L
Hachiman
0
4
1
0.13
W
Xbalanque
arturocr444
Xbalanque
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,772
Damage
18,063
28,579
Taken
34,745
20,581
Mitigated
21,109
15,813
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,952
678
4,541
5,112
8,888
3,540
382
4,796
4,092
35,498
0
L
6,066
0
0
2,423
12,521
8,351
0
3,697
8,824
26,505
405
L
5,478
2,400
751
4,694
14,047
10,103
0
6,547
7,500
22,095
0
W
Bacchus
5,382
229
555
3,424
12,855
14,512
214
4,740
8,115
15,664
0
L
Hachiman
6,519
2,712
0
708
8,177
2,655
0
4,516
3,661
0
22,023
W
Xbalanque
arturocr444
Xbalanque
15,438
8,495
0
2,181
6,836
2,529
2,231
2,405
4,431
0
57,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
22,603
166
Minions Killed
116
8
Camps Cleared
4
708,141
Distance Traveled
578,443
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,340
718
54
4
4
237,984
1
L
Ymir
7,474
575
41
3
2
196,995
4
L
Fafnir
7,965
613
38
3
1
205,379
4
W
Bacchus
9,613
739
23
2
1
243,777
1
L
Hachiman
7,164
551
37
3
1
176,069
5
W
Xbalanque
9,972
767
89
7
3
226,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role