Player Matchup

Ne Zha
Ne Zha
Diamond II
AcTiV_Shadow88
Ne Zha
Diamond II
Level 91
God Stats
15W - 5L
1,862 SR
Queue Stats
172W - 48L
2,525 MMR
Party 2
Hel
Hel
Masters
Freibier4Future
Hel
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 9L
3,184 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
deimoswTB
Gilgamesh
Masters
Level 160
God Stats
23W - 8L
1,820 SR
Queue Stats
694W - 252L
2,399 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,727 SR
2,702 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,717 SR
2,179 MMR
Mulan
Mulan
Diamond IV
ESP Vallecas ES
Mulan
Diamond IV
Level 142
God Stats
2W - 4L
1,717 SR
Queue Stats
359W - 353L
2,093 MMR
Party 1
Bacchus
Bacchus
Diamond IV
JoonnyRED
Bacchus
Diamond IV
Level 148
God Stats
9W - 16L
1,623 SR
Queue Stats
586W - 534L
2,187 MMR
Party 1
Sol
Sol
Diamond III
Tiesmo30
Sol
Diamond III
Level 42
God Stats
11W - 8L
1,810 SR
Queue Stats
121W - 94L
2,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
9,804
754
15,103
15,400
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 0 / 8
10,414
801
10,206
9,693
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
deimoswTB
Gilgamesh
14
2 / 3 / 13
9,167
705
12,020
20,385
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesGebOdinArtioFenrir

VS

Bans
ThothGuan YuScyllaAh Muzen CabKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,056
620
10,429
14,661
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
JoonnyRED
Bacchus
10
1 / 6 / 4
7,609
585
7,676
14,130
14,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 3
8,619
663
16,494
12,684
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
6
6
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
2
5
4
0.8
W
9
0
8
13
L
Bacchus
JoonnyRED
Bacchus
1
6
4
0.5
L
3
6
3
0.75
W
Gilgamesh
deimoswTB
Gilgamesh
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
34,599
45,478
Taken
41,475
30,140
Mitigated
32,028
27,554
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,103
5,196
0
4,928
15,400
8,558
1,040
8,994
6,181
0
37,309
L
10,429
1,044
0
2,757
14,661
13,548
0
4,483
9,208
5,647
21,519
W
10,206
559
10,039
7,508
9,693
5,783
718
4,973
4,420
48,342
0
L
Bacchus
JoonnyRED
Bacchus
7,676
430
0
1,213
14,130
14,174
0
3,679
9,848
16,932
0
L
16,494
6,097
0
2,948
12,684
4,306
0
2,427
9,789
39,004
4,137
W
Gilgamesh
deimoswTB
Gilgamesh
12,020
3,617
551
4,528
20,385
15,799
564
11,055
9,009
1,051
28,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
24,284
169
Minions Killed
126
9
Camps Cleared
3
792,615
Distance Traveled
670,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,804
754
52
4
4
248,567
1
L
Mulan
8,056
620
44
3
2
228,914
4
W
Hel
10,414
801
86
7
3
263,062
3
L
Bacchus
7,609
585
15
1
1
221,690
1
L
Sol
8,619
663
67
5
0
220,370
0
W
Gilgamesh
9,167
705
31
2
2
280,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role