Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KitMyers2
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 1
Thanatos
Thanatos
KrisWavyy
Thanatos
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 12L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Sad_meme_boy
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Vici0usMonkey
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,613 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,577 Elo+

VS

Team Averages
Level 18
1,555 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BLUEYEDND
Anhur
Level 28
God Stats
2W - 3L
1,773 SR
Queue Stats
25W - 35L
1,452 Elo+
Solo
Ra
Ra
PolioAstronaut
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,607 Elo+
Solo
Ares
Ares
drystone_moss4
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,510 Elo+
Solo
King Arthur
King Arthur
liss-eml
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 0 / 1
8,841
520
5,194
5,108
1,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
KitMyers2
Sylvanus
16
5 / 2 / 4
9,803
577
9,068
11,469
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
KrisWavyy
Thanatos
15
4 / 1 / 1
9,454
556
3,908
10,529
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Sad_meme_boy
Sun Wukong
11
0 / 4 / 3
7,180
422
1,784
9,610
4,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 4
9,397
553
8,750
9,057
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 6 / 1
8,466
498
9,981
12,571
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
BLUEYEDND
Anhur
9
1 / 7 / 0
6,397
376
4,656
9,517
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 2 / 0
5,576
328
1,319
3,036
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
5,313
313
0
1,910
359
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
liss-eml
King Arthur
13
2 / 2 / 2
7,953
468
8,350
13,484
5,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
8
8
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
1
5.5
L
Fenrir
 
Fenrir
5
6
1
0.92
L
Anhur
BLUEYEDND
Anhur
1
7
0
0.14
W
Sylvanus
KitMyers2
Sylvanus
5
2
4
3.5
W
Thanatos
KrisWavyy
Thanatos
4
1
1
4.5
L
0
2
0
0
W
Sun Wukong
Sad_meme_boy
Sun Wukong
0
4
3
0.38
W
3
1
4
5
L
0
0
1
0.5
L
King Arthur
liss-eml
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
24,306
45,773
Taken
40,518
20,736
Mitigated
14,312
21,263
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,194
2,099
145
564
5,108
1,305
1,911
30
5,078
0
38,231
L
Fenrir
 
Fenrir
9,981
3,760
0
2,600
12,571
5,057
0
6,084
6,223
0
47,455
L
Anhur
BLUEYEDND
Anhur
4,656
3,223
0
600
9,517
2,419
0
1,347
8,138
0
24,028
W
Sylvanus
KitMyers2
Sylvanus
9,068
3,073
739
4,096
11,469
9,124
1,970
758
10,627
46,244
13,209
W
Thanatos
KrisWavyy
Thanatos
3,908
1,064
0
11,960
10,529
3,749
0
296
10,191
0
61,594
L
1,319
229
0
1,111
3,036
668
256
1,938
976
11,756
0
W
Sun Wukong
Sad_meme_boy
Sun Wukong
1,784
444
0
2,308
9,610
4,180
447
239
9,371
0
15,366
W
8,750
1,605
90
1,361
9,057
2,378
1,425
872
8,083
62,812
0
L
0
0
0
130
1,910
359
0
720
1,190
2,498
0
L
King Arthur
liss-eml
King Arthur
8,350
482
42
5,183
13,484
5,809
368
6,251
7,147
2,737
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
33,705
425
Minions Killed
240
0
Camps Cleared
0
1,513,282
Distance Traveled
1,200,545
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,841
520
69
4
0
283,128
0
L
Fenrir
8,466
498
88
5
0
291,619
3
L
Anhur
6,397
376
38
2
0
225,973
1
W
Sylvanus
9,803
577
99
6
0
260,299
1
W
Thanatos
9,454
556
99
6
0
350,349
0
L
Ra
5,576
328
20
1
0
97,659
0
W
Sun Wukong
7,180
422
32
2
0
309,679
0
W
Scylla
9,397
553
126
7
0
309,827
1
L
Ares
5,313
313
4
0
0
281,062
1
L
King Arthur
7,953
468
90
5
0
304,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role