Player Matchup

Xing Tian
Xing Tian
Barukhh
Xing Tian
Level 44
God Stats
4W - 8L
1,329 SR
Queue Stats
9W - 23L
1,235 Elo+
Party 1
Zeus
Zeus
LordOfLords0
Zeus
Level 79
God Stats
75W - 69L
1,427 SR
Queue Stats
98W - 98L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
T-rav2771
Cabrakan
Level 97
God Stats
0W - 2L
1,335 SR
Queue Stats
393W - 386L
1,375 Elo+
Solo
Bastet
Bastet
costura16
Bastet
Level 68
God Stats
0W - 2L
1,172 SR
Queue Stats
257W - 314L
1,373 Elo+
Party 2
Izanami
Izanami
yMaxx-_
Izanami
Level 66
God Stats
9W - 20L
1,359 SR
Queue Stats
201W - 281L
1,325 Elo+
Party 2
Team Averages
Level 71
1,325 SR
1,324 Elo+

VS

Team Averages
Level 95
1,534 SR
1,396 Elo+
Sobek
Sobek
Ix Topic xI
Sobek
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 19L
1,615 Elo+
Solo
Neith
Neith
NobleKnight__
Neith
Level 82
God Stats
16W - 9L
1,712 SR
Queue Stats
62W - 78L
1,353 Elo+
Solo
Bakasura
Bakasura
crow_kurisaki
Bakasura
Level 56
God Stats
4W - 5L
1,377 SR
Queue Stats
171W - 173L
1,331 Elo+
Solo
Vamana
Vamana
mm_acosta
Vamana
Level 127
God Stats
7W - 4L
1,535 SR
Queue Stats
349W - 399L
1,358 Elo+
Solo
Poseidon
Poseidon
sicklymetal
Poseidon
Level 118
God Stats
1W - 2L
1,547 SR
Queue Stats
89W - 102L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barukhh
Xing Tian
15
2 / 3 / 1
8,864
403
9,307
18,538
17,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 6 / 0
11,257
512
13,179
17,254
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
T-rav2771
Cabrakan
15
2 / 3 / 11
9,543
434
6,744
19,403
20,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
costura16
Bastet
17
7 / 6 / 7
11,343
516
15,505
20,732
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
yMaxx-_
Izanami
16
5 / 8 / 7
10,657
484
13,558
16,725
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
11,073
503
10,045
23,122
24,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 5 / 5
11,180
508
11,033
12,744
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
crow_kurisaki
Bakasura
19
5 / 8 / 9
11,778
535
14,633
25,162
11,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
mm_acosta
Vamana
19
2 / 1 / 10
11,991
545
15,194
16,821
23,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
sicklymetal
Poseidon
20
10 / 3 / 3
12,382
563
13,143
11,898
4,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
21
Kills
25
26
Deaths
22
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Barukhh
Xing Tian
2
3
1
0.83
W
3
5
11
1.7
L
5
6
0
0.83
W
5
5
5
1.5
L
Cabrakan
T-rav2771
Cabrakan
2
3
11
2.5
L
Bastet
costura16
Bastet
7
6
7
1.75
W
Bakasura
crow_kurisaki
Bakasura
5
8
9
1.19
W
Vamana
mm_acosta
Vamana
2
1
10
7
W
Poseidon
sicklymetal
Poseidon
10
3
3
3.83
L
Izanami
yMaxx-_
Izanami
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,293
Damage
64,048
92,652
Taken
89,747
57,821
Mitigated
67,497
23,781
Healing
35,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Barukhh
Xing Tian
9,307
183
0
2,330
18,538
17,217
560
4,042
13,342
44,708
0
W
10,045
900
935
7,921
23,122
24,163
813
5,804
17,318
39,773
0
L
13,179
1,360
297
5,962
17,254
6,344
3,483
4,309
11,921
77,247
0
W
11,033
4,368
744
4,316
12,744
4,263
7,087
2,542
10,202
0
60,287
L
Cabrakan
T-rav2771
Cabrakan
6,744
814
1,224
6,785
19,403
20,522
177
6,160
12,097
32,241
0
L
Bastet
costura16
Bastet
15,505
4,954
0
5,391
20,732
8,155
1,248
4,531
15,231
0
75,160
W
Bakasura
crow_kurisaki
Bakasura
14,633
11,318
0
11,426
25,162
11,076
0
9,894
15,268
0
66,936
W
Vamana
mm_acosta
Vamana
15,194
4,135
0
9,435
16,821
23,105
798
7,012
9,809
0
78,289
W
Poseidon
sicklymetal
Poseidon
13,143
2,032
0
945
11,898
4,890
0
4,637
7,261
88,628
0
L
Izanami
yMaxx-_
Izanami
13,558
10,414
0
1,792
16,725
5,583
1,428
3,673
12,837
0
85,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
58,404
571
Minions Killed
579
0
Camps Cleared
0
1,871,418
Distance Traveled
1,975,729
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,864
403
73
3
0
363,934
3
W
Sobek
11,073
503
52
2
0
401,810
1
L
Zeus
11,257
512
169
8
0
335,177
3
W
Neith
11,180
508
128
6
0
336,987
4
L
Cabrakan
9,543
434
60
3
0
403,790
8
L
Bastet
11,343
516
115
5
0
434,174
0
W
Bakasura
11,778
535
117
5
0
429,290
3
W
Vamana
11,991
545
147
7
0
377,116
0
W
Poseidon
12,382
563
135
6
0
430,526
0
L
Izanami
10,657
484
154
7
0
334,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role