Player Matchup

Sun Wukong
Sun Wukong
DemonicKHC
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,231 Elo+
Solo
Skadi
Skadi
Gumabunta42
Skadi
Level 10
God Stats
2W - 1L
1,375 SR
Queue Stats
4W - 5L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
Khemti
Baron Samedi
Level 20
God Stats
7W - 3L
1,485 SR
Queue Stats
130W - 145L
1,333 Elo+
Solo
Bellona
Bellona
SnydCat
Bellona
Level 18
God Stats
4W - 1L
1,535 SR
Queue Stats
50W - 12L
1,802 Elo+
Solo
Olorun
Olorun
aurorka_3
Olorun
Level 18
God Stats
10W - 11L
1,254 SR
Queue Stats
32W - 38L
1,293 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,377 Elo+

VS

Team Averages
Level 22
1,496 SR
1,325 Elo+
Nemesis
Nemesis
Danvoy9045
Nemesis
Level 27
God Stats
1W - 3L
1,490 SR
Queue Stats
105W - 150L
1,296 Elo+
Solo
Olorun
Olorun
Gabriel232744
Olorun
Level 10
God Stats
3W - 1L
1,849 SR
Queue Stats
19W - 24L
1,418 Elo+
Solo
Bacchus
Bacchus
M0thaFunnier
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,364 Elo+
Solo
Zeus
Zeus
fawkitright365
Zeus
Level 18
God Stats
0W - 2L
1,356 SR
Queue Stats
6W - 10L
1,335 Elo+
Party 1
Skadi
Skadi
x3000234
Skadi
Level 29
God Stats
6W - 16L
1,284 SR
Queue Stats
17W - 30L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonicKHC
Sun Wukong
15
1 / 1 / 6
9,617
506
5,338
11,117
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 7 / 7
9,563
503
6,407
10,900
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Khemti
Baron Samedi
17
4 / 5 / 3
10,600
558
8,481
14,629
6,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SnydCat
Bellona
20
25 / 1 / 0
14,289
752
26,887
20,431
14,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
aurorka_3
Olorun
13
0 / 8 / 4
8,282
436
1,693
10,499
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danvoy9045
Nemesis
8
3 / 4 / 2
7,073
372
5,250
9,024
2,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 7 / 5
9,118
480
10,680
14,133
11,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
M0thaFunnier
Bacchus
14
2 / 4 / 2
8,694
458
4,506
15,454
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 11 / 2
8,836
465
14,574
14,381
2,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
x3000234
Skadi
11
4 / 8 / 4
8,486
447
7,158
11,161
2,810
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
34
Kills
22
22
Deaths
34
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danvoy9045
Nemesis
3
4
2
1
W
Sun Wukong
DemonicKHC
Sun Wukong
1
1
6
4
L
4
7
5
0.93
W
4
7
7
1.07
W
Baron Samedi
Khemti
Baron Samedi
4
5
3
1.1
L
Bacchus
M0thaFunnier
Bacchus
2
4
2
0.75
W
Bellona
SnydCat
Bellona
25
1
0
25
W
Olorun
aurorka_3
Olorun
0
8
4
0.25
L
9
11
2
0.91
L
Skadi
x3000234
Skadi
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,806
Damage
42,168
67,576
Taken
64,153
33,516
Mitigated
37,181
21,253
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danvoy9045
Nemesis
5,250
2,780
0
507
9,024
2,135
0
574
8,450
0
20,929
W
Sun Wukong
DemonicKHC
Sun Wukong
5,338
551
0
3,314
11,117
5,224
3,327
2,540
8,577
0
43,962
L
10,680
4,550
69
3,371
14,133
11,596
0
3,197
10,771
52,707
6,347
W
6,407
3,583
0
700
10,900
3,697
4,071
5,586
5,314
100
33,297
W
Baron Samedi
Khemti
Baron Samedi
8,481
941
253
6,013
14,629
6,680
1,374
6,403
8,226
78,132
0
L
Bacchus
M0thaFunnier
Bacchus
4,506
414
0
398
15,454
18,252
533
782
14,648
28,247
0
W
Bellona
SnydCat
Bellona
26,887
11,107
0
10,078
20,431
14,464
223
7,242
13,189
0
126,643
W
Olorun
aurorka_3
Olorun
1,693
1,298
181
714
10,499
3,451
478
6,724
3,775
22,781
0
L
14,574
3,184
0
932
14,381
2,388
82
2,864
11,411
30,037
0
L
Skadi
x3000234
Skadi
7,158
3,514
0
416
11,161
2,810
291
2,468
8,619
0
31,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
42,207
532
Minions Killed
253
0
Camps Cleared
0
1,698,274
Distance Traveled
1,421,395
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,073
372
30
2
0
192,627
3
W
Sun Wukong
9,617
506
94
5
0
400,687
0
L
Olorun
9,118
480
100
5
0
299,382
2
W
Skadi
9,563
503
73
4
0
239,507
0
W
Baron Samedi
10,600
558
132
7
0
352,543
0
L
Bacchus
8,694
458
31
2
0
358,438
0
W
Bellona
14,289
752
193
10
0
432,642
0
W
Olorun
8,282
436
40
2
0
272,895
0
L
Zeus
8,836
465
48
3
0
299,041
0
L
Skadi
8,486
447
44
2
0
271,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role