Player Matchup

Hades
Hades
BeerBear255
Hades
Level 157
God Stats
11W - 9L
1,721 SR
Queue Stats
142W - 138L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
M4Nulation
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Secaoner
Tsukuyomi
Level 21
God Stats
29W - 22L
1,604 SR
Queue Stats
40W - 34L
1,583 Elo+
Solo
Geb
Geb
Vikatan
Geb
Level 12
God Stats
0W - 2L
1,344 SR
Queue Stats
8W - 7L
1,570 Elo+
Party 3
Danzaburou
Danzaburou
zvv02
Danzaburou
Level 11
God Stats
3W - 3L
1,764 SR
Queue Stats
8W - 7L
1,570 Elo+
Party 3
Team Averages
Level 41
1,587 SR
1,515 Elo+

VS

Team Averages
Level 21
1,594 SR
1,615 Elo+
Kukulkan
Kukulkan
Barsx7
Kukulkan
Level 17
God Stats
2W - 2L
1,530 SR
Queue Stats
18W - 19L
1,533 Elo+
Solo
Hercules
Hercules
Taserface69
Hercules
Level 27
God Stats
54W - 53L
1,548 SR
Queue Stats
98W - 101L
1,557 Elo+
Solo
Sol
Sol
TuMadreMeLaChupa
Sol
Level 7
God Stats
10W - 8L
1,397 SR
Queue Stats
14W - 12L
1,580 Elo+
Solo
Aphrodite
Aphrodite
XxChristxD
Aphrodite
Level 28
God Stats
10W - 5L
1,859 SR
Queue Stats
83W - 61L
1,705 Elo+
Party 1
Heimdallr
Heimdallr
XxJesusxD
Heimdallr
Level 28
God Stats
3W - 1L
1,635 SR
Queue Stats
96W - 74L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 1
12,135
552
15,372
18,150
11,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
M4Nulation
Sun Wukong
13
0 / 6 / 4
8,643
393
2,799
12,309
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Secaoner
Tsukuyomi
15
1 / 8 / 8
9,799
445
9,357
19,462
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
14
1 / 3 / 11
9,370
426
8,021
17,654
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
zvv02
Danzaburou
18
3 / 7 / 7
11,491
522
10,070
16,543
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barsx7
Kukulkan
18
1 / 4 / 5
12,638
574
4,248
7,474
5,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Taserface69
Hercules
17
5 / 3 / 11
12,916
587
11,444
19,560
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 3 / 11
15,022
683
26,079
23,079
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
XxChristxD
Aphrodite
18
8 / 4 / 13
13,345
607
8,911
19,043
10,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
XxJesusxD
Heimdallr
19
5 / 4 / 8
14,173
644
9,629
16,207
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
18
Kills
29
29
Deaths
18
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Barsx7
Kukulkan
1
4
5
0.88
L
13
5
1
2.7
L
Sun Wukong
M4Nulation
Sun Wukong
0
6
4
0.33
L
Tsukuyomi
Secaoner
Tsukuyomi
1
8
8
0.63
W
Hercules
Taserface69
Hercules
5
3
11
3.5
W
10
3
11
5.17
L
Geb
1
3
11
2.17
W
Aphrodite
XxChristxD
Aphrodite
8
4
13
3.63
W
Heimdallr
XxJesusxD
Heimdallr
5
4
8
2.25
L
Danzaburou
zvv02
Danzaburou
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,619
Damage
60,311
84,118
Taken
85,363
53,542
Mitigated
44,199
18,426
Healing
40,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Barsx7
Kukulkan
4,248
419
0
2,120
7,474
5,696
957
4,552
2,708
64,489
0
L
15,372
704
504
6,222
18,150
11,361
0
9,031
8,999
84,725
0
L
Sun Wukong
M4Nulation
Sun Wukong
2,799
162
0
1,328
12,309
10,510
0
4,979
7,090
7,968
29,404
L
Tsukuyomi
Secaoner
Tsukuyomi
9,357
1,782
0
4,990
19,462
6,969
599
8,398
10,898
0
57,640
W
Hercules
Taserface69
Hercules
11,444
1,661
0
6,534
19,560
10,060
616
6,499
12,665
0
57,029
W
26,079
10,276
0
12,720
23,079
9,491
5,344
5,074
17,770
130,219
11,690
L
Geb
8,021
1,151
0
1,246
17,654
18,566
246
9,312
8,274
17,326
0
W
Aphrodite
XxChristxD
Aphrodite
8,911
1,589
4,008
10,683
19,043
10,986
1,169
6,696
12,029
67,476
0
W
Heimdallr
XxJesusxD
Heimdallr
9,629
4,844
0
4,802
16,207
7,966
7,413
3,427
12,740
0
94,820
L
Danzaburou
zvv02
Danzaburou
10,070
4,478
0
4,136
16,543
6,136
1,053
5,586
10,764
0
82,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
68,094
498
Minions Killed
621
0
Camps Cleared
0
1,924,200
Distance Traveled
2,028,393
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,638
574
124
6
0
397,306
2
L
Hades
12,135
552
168
8
0
354,170
2
L
Sun Wukong
8,643
393
79
4
0
331,031
0
L
Tsukuyomi
9,799
445
88
4
0
393,652
1
W
Hercules
12,916
587
85
4
0
475,300
0
W
Sol
15,022
683
166
8
0
381,075
0
L
Geb
9,370
426
14
1
0
452,261
0
W
Aphrodite
13,345
607
96
4
0
405,026
5
W
Heimdallr
14,173
644
150
7
0
369,686
4
L
Danzaburou
11,491
522
149
7
0
393,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role