Player Matchup

Baron Samedi
Baron Samedi
Doksta
Baron Samedi
Level 17
God Stats
3W - 3L
1,392 SR
Queue Stats
9W - 12L
1,253 Elo+
Solo
Fenrir
Fenrir
Hex04yxa
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
963 Elo+
Solo
Nox
Nox
Tefalda
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,404 Elo+
Solo
Neith
Neith
Thârz
Neith
Level 27
God Stats
27W - 57L
1,254 SR
Queue Stats
34W - 76L
1,181 Elo+
Solo
Nemesis
Nemesis
glutenb0t
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,238 Elo+

VS

Team Averages
Level 42
1,408 SR
1,262 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Freedomex
Bacchus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 58L
1,538 Elo+
Solo
Jing Wei
Jing Wei
Ruulex
Jing Wei
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 72L
987 Elo+
Party 1
Charybdis
Charybdis
Salex909
Charybdis
Level 26
God Stats
2W - 4L
1,271 SR
Queue Stats
26W - 66L
1,168 Elo+
Party 1
Anubis
Anubis
TharaKaLK
Anubis
Level 7
God Stats
2W - 2L
1,271 SR
Queue Stats
3W - 9L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doksta
Baron Samedi
15
3 / 11 / 2
10,018
401
14,007
19,440
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Hex04yxa
Fenrir
14
2 / 9 / 6
9,652
386
5,967
17,665
8,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
13
1 / 8 / 8
9,321
373
12,305
19,104
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Thârz
Neith
15
10 / 4 / 4
10,611
424
13,993
11,346
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
glutenb0t
Nemesis
11
1 / 4 / 4
8,829
353
5,234
13,018
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 2 / 13
13,906
556
22,163
13,712
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Freedomex
Bacchus
18
11 / 3 / 22
14,019
561
17,704
24,055
39,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Ruulex
Jing Wei
17
8 / 7 / 15
12,294
492
10,023
15,926
5,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Salex909
Charybdis
16
0 / 4 / 13
11,083
443
2,462
10,909
4,071
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
TharaKaLK
Anubis
16
3 / 3 / 10
10,901
436
8,168
15,454
8,069
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
17
Kills
36
36
Deaths
19
24
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
2
13
10.25
L
Baron Samedi
Doksta
Baron Samedi
3
11
2
0.36
W
Bacchus
Freedomex
Bacchus
11
3
22
7.33
L
Fenrir
Hex04yxa
Fenrir
2
9
6
0.56
W
Jing Wei
Ruulex
Jing Wei
8
7
15
2.21
W
Charybdis
Salex909
Charybdis
0
4
13
1.63
L
Nox
1
8
8
0.63
W
Anubis
TharaKaLK
Anubis
3
3
10
2.67
L
Neith
Thârz
Neith
10
4
4
3
L
Nemesis
glutenb0t
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,506
Damage
60,520
80,573
Taken
80,056
41,521
Mitigated
63,362
19,057
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,163
2,093
312
4,262
13,712
5,888
1,265
3,258
10,308
93,960
0
L
Baron Samedi
Doksta
Baron Samedi
14,007
1,463
2,295
3,974
19,440
8,548
673
12,329
7,111
53,141
0
W
Bacchus
Freedomex
Bacchus
17,704
2,952
828
4,578
24,055
39,376
773
6,614
17,106
49,448
0
L
Fenrir
Hex04yxa
Fenrir
5,967
2,068
0
2,864
17,665
8,104
438
10,981
6,684
360
25,866
W
Jing Wei
Ruulex
Jing Wei
10,023
7,581
503
2,994
15,926
5,958
3,126
7,207
8,617
0
53,035
W
Charybdis
Salex909
Charybdis
2,462
903
0
3,000
10,909
4,071
5,245
3,169
7,592
0
51,377
L
Nox
12,305
1,725
345
2,835
19,104
16,750
704
13,444
5,660
33,010
0
W
Anubis
TharaKaLK
Anubis
8,168
1,082
0
4,942
15,454
8,069
368
5,444
9,761
50,050
0
L
Neith
Thârz
Neith
13,993
6,908
0
3,144
11,346
4,032
823
7,510
3,836
0
46,647
L
Nemesis
glutenb0t
Nemesis
5,234
2,458
0
3,600
13,018
4,087
0
3,771
9,247
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
62,203
327
Minions Killed
458
0
Camps Cleared
0
1,898,187
Distance Traveled
2,209,879
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,906
556
146
6
0
425,655
3
L
Baron Samedi
10,018
401
93
4
0
309,823
0
W
Bacchus
14,019
561
40
2
0
450,919
10
L
Fenrir
9,652
386
57
2
0
385,229
5
W
Jing Wei
12,294
492
99
4
0
460,577
2
W
Charybdis
11,083
443
90
4
0
454,526
0
L
Nox
9,321
373
15
1
0
447,125
3
W
Anubis
10,901
436
83
3
0
418,202
0
L
Neith
10,611
424
86
3
0
438,620
4
L
Nemesis
8,829
353
76
3
0
317,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role