Player Matchup

Guan Yu
Guan Yu
AfroulD
Guan Yu
Level 14
God Stats
3W - 1L
1,675 SR
Queue Stats
18W - 27L
1,463 Elo+
Solo
Scylla
Scylla
AngyUwwU
Scylla
Level 28
God Stats
11W - 9L
1,462 SR
Queue Stats
31W - 17L
1,494 Elo+
Solo
Sobek
Sobek
Brno0
Sobek
Level 29
God Stats
8W - 7L
1,495 SR
Queue Stats
122W - 106L
1,528 Elo+
Party 1
Izanami
Izanami
Jessyk
Izanami
Level 29
God Stats
18W - 10L
1,759 SR
Queue Stats
81W - 66L
1,558 Elo+
Party 1
Mulan
Mulan
papasconcheddars
Mulan
Level 19
God Stats
6W - 0L
1,946 SR
Queue Stats
53W - 42L
1,544 Elo+
Solo
Team Averages
Level 24
1,668 SR
1,517 Elo+

VS

Team Averages
Level 14
1,499 SR
1,590 Elo+
Yemoja
Yemoja
Chilani
Yemoja
Level 5
God Stats
0W - 3L
1,288 SR
Queue Stats
3W - 4L
1,520 Elo+
Solo
Tyr
Tyr
Funskyi
Tyr
Level 12
God Stats
1W - 4L
1,351 SR
Queue Stats
26W - 11L
1,640 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scriptzzz
Morgan Le Fay
Level 12
God Stats
7W - 1L
1,889 SR
Queue Stats
81W - 55L
1,750 Elo+
Solo
Fenrir
Fenrir
TheZeke101
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,565 Elo+
Solo
Heimdallr
Heimdallr
javi010004
Heimdallr
Level 28
God Stats
3W - 10L
1,465 SR
Queue Stats
126W - 143L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AfroulD
Guan Yu
20
4 / 8 / 15
17,543
474
19,932
44,583
50,794
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
AngyUwwU
Scylla
20
8 / 5 / 8
19,059
515
27,717
25,004
11,767
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Brno0
Sobek
20
2 / 3 / 18
16,700
451
15,801
44,663
90,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Jessyk
Izanami
20
13 / 6 / 5
20,231
547
34,245
37,142
18,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 8 / 8
19,207
519
29,553
47,694
48,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chilani
Yemoja
17
0 / 11 / 10
14,117
382
6,766
40,548
55,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
20
14 / 4 / 10
21,007
568
37,927
43,579
62,798
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Scriptzzz
Morgan Le Fay
20
13 / 4 / 7
21,145
571
63,910
35,184
17,947
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TheZeke101
Fenrir
12
0 / 3 / 1
11,736
317
1,438
12,444
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
javi010004
Heimdallr
20
3 / 12 / 7
16,363
442
25,820
35,110
14,735
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
33
Kills
30
30
Deaths
34
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AfroulD
Guan Yu
4
8
15
1.44
W
Scylla
AngyUwwU
Scylla
8
5
8
2.4
W
Sobek
Brno0
Sobek
2
3
18
3.67
L
Yemoja
Chilani
Yemoja
0
11
10
0.45
L
Tyr
14
4
10
4.75
W
Izanami
Jessyk
Izanami
13
6
5
2.58
L
Morgan Le Fay
Scriptzzz
Morgan Le Fay
13
4
7
4.13
L
Fenrir
TheZeke101
Fenrir
0
3
1
0.17
L
Heimdallr
javi010004
Heimdallr
3
12
7
0.54
W
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,248
Damage
135,861
199,086
Taken
166,865
219,639
Mitigated
154,702
76,852
Healing
48,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AfroulD
Guan Yu
19,932
1,815
5,388
15,930
44,583
50,794
2,546
17,284
26,909
25,495
100,138
W
Scylla
AngyUwwU
Scylla
27,717
2,153
388
5,653
25,004
11,767
2,692
13,378
11,384
119,067
0
W
Sobek
Brno0
Sobek
15,801
1,369
0
11,260
44,663
90,092
424
15,436
28,957
37,891
0
L
Yemoja
Chilani
Yemoja
6,766
993
1,641
2,939
40,548
55,538
150
15,838
24,630
27,200
0
L
Tyr
37,927
4,574
0
17,977
43,579
62,798
2,020
14,408
29,091
0
162,130
W
Izanami
Jessyk
Izanami
34,245
26,607
0
20,583
37,142
18,564
11,469
13,959
23,069
0
266,905
L
Morgan Le Fay
Scriptzzz
Morgan Le Fay
63,910
3,333
1,217
11,881
35,184
17,947
1,743
12,614
22,570
211,978
0
L
Fenrir
TheZeke101
Fenrir
1,438
218
0
3,626
12,444
3,684
0
597
11,847
0
39,800
L
Heimdallr
javi010004
Heimdallr
25,820
17,747
0
8,760
35,110
14,735
0
8,862
26,248
0
147,982
W
29,553
3,473
0
17,650
47,694
48,422
1,348
18,913
28,611
0
151,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,740
Gold Earned
84,368
856
Minions Killed
822
0
Camps Cleared
0
3,395,047
Distance Traveled
3,127,868
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,543
474
156
4
0
689,991
4
W
Scylla
19,059
515
156
4
0
685,221
9
W
Sobek
16,700
451
31
1
0
722,862
8
L
Yemoja
14,117
382
33
1
0
642,552
13
L
Tyr
21,007
568
230
6
0
807,905
8
W
Izanami
20,231
547
264
7
0
653,017
4
L
Morgan Le Fay
21,145
571
276
7
0
721,317
14
L
Fenrir
11,736
317
76
2
0
371,566
3
L
Heimdallr
16,363
442
207
6
0
584,528
3
W
Mulan
19,207
519
249
7
0
643,956
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role