Player Matchup

Bacchus
Bacchus
II-Halwest-II
Bacchus
Level 124
God Stats
3W - 1L
1,531 SR
Queue Stats
247W - 205L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
LawinGanjo
Baron Samedi
Level 120
God Stats
31W - 26L
1,668 SR
Queue Stats
262W - 230L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
SweetBabyJebbus
Heimdallr
Level 141
God Stats
4W - 2L
1,438 SR
Queue Stats
208W - 181L
1,586 Elo+
Party 1
Ravana
Ravana
Thy_Dredgen
Ravana
Level 155
God Stats
8W - 3L
1,588 SR
Queue Stats
437W - 358L
1,634 Elo+
Party 1
Hun Batz
Hun Batz
talion__i
Hun Batz
Level 147
God Stats
4W - 0L
1,485 SR
Queue Stats
84W - 66L
1,591 Elo+
Party 1
Team Averages
Level 137
1,542 SR
1,617 Elo+

VS

Team Averages
Level 109
1,645 SR
1,510 Elo+
Ymir
Ymir
Ac_1899_Milano
Ymir
Level 88
God Stats
40W - 30L
1,603 SR
Queue Stats
473W - 485L
1,500 Elo+
Party 2
Ullr
Ullr
Kojefly
Ullr
Level 160
God Stats
8W - 11L
1,499 SR
Queue Stats
269W - 297L
1,506 Elo+
Solo
Olorun
Olorun
Rufki17
Olorun
Level 92
God Stats
1W - 2L
1,885 SR
Queue Stats
103W - 86L
1,568 Elo+
Solo
Cliodhna
Cliodhna
Xanax-44
Cliodhna
Level 97
God Stats
68W - 57L
1,555 SR
Queue Stats
500W - 520L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
fitzi9876
Gilgamesh
Level 108
God Stats
6W - 4L
1,681 SR
Queue Stats
159W - 151L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 1 / 6
6,619
509
4,857
7,847
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LawinGanjo
Baron Samedi
13
7 / 3 / 5
7,912
609
7,592
7,825
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SweetBabyJebbus
Heimdallr
14
4 / 0 / 0
8,058
620
6,601
8,071
2,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
15
3 / 0 / 6
8,471
652
10,248
6,672
3,621
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
talion__i
Hun Batz
14
7 / 0 / 6
8,578
660
8,121
8,854
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,691
438
1,805
10,661
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Kojefly
Ullr
11
0 / 3 / 0
5,943
457
3,982
8,817
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Rufki17
Olorun
11
1 / 5 / 2
6,221
479
6,308
9,376
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Xanax-44
Cliodhna
11
3 / 4 / 1
6,682
514
6,312
8,678
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
fitzi9876
Gilgamesh
11
0 / 5 / 1
6,174
475
4,732
11,726
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
4
4
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bacchus
0
1
6
3
L
Ullr
Kojefly
Ullr
0
3
0
0
W
Baron Samedi
LawinGanjo
Baron Samedi
7
3
5
3.17
L
Olorun
Rufki17
Olorun
1
5
2
0.4
W
Heimdallr
SweetBabyJebbus
Heimdallr
4
0
0
4
W
Ravana
3
0
6
6
L
Cliodhna
Xanax-44
Cliodhna
3
4
1
0.88
L
Gilgamesh
fitzi9876
Gilgamesh
0
5
1
0.1
W
Hun Batz
talion__i
Hun Batz
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
23,139
39,269
Taken
49,258
20,036
Mitigated
18,587
16,387
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,805
582
123
1,870
10,661
5,218
0
4,307
6,216
12,924
0
W
Bacchus
4,857
1,013
410
2,687
7,847
7,326
189
2,345
5,437
20,728
0
L
Ullr
Kojefly
Ullr
3,982
1,641
0
1,169
8,817
1,969
0
959
7,858
0
38,968
W
Baron Samedi
LawinGanjo
Baron Samedi
7,592
385
764
2,764
7,825
3,292
0
2,768
5,057
45,083
0
L
Olorun
Rufki17
Olorun
6,308
2,317
290
3,314
9,376
2,929
0
4,162
4,914
38,363
0
W
Heimdallr
SweetBabyJebbus
Heimdallr
6,601
2,571
0
3,004
8,071
2,528
141
585
7,486
0
62,835
W
Ravana
10,248
3,448
0
3,764
6,672
3,621
16
340
5,949
0
59,123
L
Cliodhna
Xanax-44
Cliodhna
6,312
381
0
2,174
8,678
2,551
0
2,075
6,363
0
32,873
L
Gilgamesh
fitzi9876
Gilgamesh
4,732
1,288
0
2,560
11,726
5,920
0
448
10,691
1,451
32,461
W
Hun Batz
talion__i
Hun Batz
8,121
2,465
0
2,994
8,854
3,269
785
2,229
6,591
0
53,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
30,711
476
Minions Killed
304
0
Camps Cleared
0
1,307,738
Distance Traveled
1,202,616
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,691
438
26
2
0
214,666
4
W
Bacchus
6,619
509
30
2
0
253,476
5
L
Ullr
5,943
457
75
6
0
240,463
3
W
Baron Samedi
7,912
609
92
7
0
236,846
3
L
Olorun
6,221
479
62
5
0
223,172
2
W
Heimdallr
8,058
620
123
9
0
257,497
1
W
Ravana
8,471
652
129
10
0
263,858
1
L
Cliodhna
6,682
514
67
5
0
274,475
5
L
Gilgamesh
6,174
475
74
6
0
249,840
1
W
Hun Batz
8,578
660
102
8
0
296,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role