Player Matchup

Aphrodite
Aphrodite
DimblTau
Aphrodite
Level 17
God Stats
6W - 3L
1,613 SR
Queue Stats
26W - 15L
1,593 Elo+
Party 1
Loki
Loki
Tau18IQ
Loki
Level 28
God Stats
5W - 3L
1,656 SR
Queue Stats
78W - 56L
1,583 Elo+
Party 1
Odin
Odin
Turnip0110
Odin
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,679 Elo+
Solo
Agni
Agni
VerdezeLo
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Ullr
Ullr
malimataaa
Ullr
Level 25
God Stats
6W - 4L
1,525 SR
Queue Stats
43W - 33L
1,543 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,590 Elo+

VS

Team Averages
Level 18
1,497 SR
1,507 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ivotani
Izanami
Level 4
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 2L
1,597 Elo+
Solo
Chaac
Chaac
SgtDoubleU
Chaac
Level 26
God Stats
2W - 2L
1,892 SR
Queue Stats
24W - 17L
1,615 Elo+
Party 3
Nox
Nox
Tuklion2
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,587 Elo+
Party 3
Ymir
Ymir
moonatasha
Ymir
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 25L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DimblTau
Aphrodite
10
5 / 0 / 13
6,883
688
3,440
3,903
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Tau18IQ
Loki
9
0 / 1 / 2
5,504
550
1,755
5,540
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 0 / 2
6,239
624
5,836
5,081
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
11
5 / 0 / 3
6,868
687
4,410
3,415
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
11 / 0 / 7
6,901
690
8,424
3,987
1,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 4 / 0
4,363
436
1,244
4,834
1,007
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Izanami
Ivotani
Izanami
6
0 / 8 / 0
4,171
417
1,669
6,890
1,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
6
0 / 4 / 1
4,233
423
3,870
8,380
4,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 0
4,204
420
2,178
6,428
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 6 / 0
3,872
387
374
6,109
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
28
Kills
1
1
Deaths
28
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
W
Aphrodite
DimblTau
Aphrodite
5
0
13
11.5
L
Izanami
Ivotani
Izanami
0
8
0
0
L
Chaac
0
4
1
0.13
W
Loki
Tau18IQ
Loki
0
1
2
1
L
0
6
0
0
W
7
0
2
8
W
Agni
5
0
3
6.5
W
11
0
7
14.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,865
Damage
9,335
21,926
Taken
32,641
9,260
Mitigated
11,440
10,135
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,244
135
0
23
4,834
1,007
0
657
4,098
0
13,172
W
Aphrodite
DimblTau
Aphrodite
3,440
960
1,646
2,380
3,903
3,243
874
175
3,688
14,421
0
L
Izanami
Ivotani
Izanami
1,669
1,162
0
142
6,890
1,311
138
1,324
5,566
0
14,743
L
Chaac
3,870
1,392
0
2,212
8,380
4,231
0
989
7,020
0
14,231
W
Loki
Tau18IQ
Loki
1,755
704
0
2,631
5,540
1,396
0
439
5,051
0
25,840
L
2,178
125
0
25
6,428
1,986
0
3,094
2,901
16,363
0
W
5,836
1,464
0
1,760
5,081
2,150
466
508
4,535
0
26,217
W
Agni
4,410
497
0
970
3,415
1,038
565
654
2,711
32,035
0
W
8,424
3,701
0
748
3,987
1,433
2,030
552
3,389
0
37,978
L
374
59
0
144
6,109
2,905
0
1,386
4,712
4,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
20,843
278
Minions Killed
117
0
Camps Cleared
0
990,549
Distance Traveled
784,106
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,363
436
34
3
0
144,144
3
W
Aphrodite
6,883
688
28
3
0
182,631
1
L
Izanami
4,171
417
23
2
0
139,900
0
L
Chaac
4,233
423
20
2
0
170,767
2
W
Loki
5,504
550
68
7
0
231,637
3
L
Nox
4,204
420
31
3
0
179,654
3
W
Odin
6,239
624
42
4
0
209,495
2
W
Agni
6,868
687
70
7
0
192,664
2
W
Ullr
6,901
690
70
7
0
174,122
1
L
Ymir
3,872
387
9
1
0
149,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role