Player Matchup

Fenrir
Fenrir
Platinum III
Rainz319
Fenrir
Platinum III
Level 124
God Stats
10W - 2L
1,764 SR
Queue Stats
68W - 45L
2,155 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
UDontKnowMyBluE
Guan Yu
Platinum III
Level 159
God Stats
2W - 0L
1,909 SR
Queue Stats
68W - 45L
2,145 MMR
Party 2
Freya
Freya
Platinum III
gamer4ever0205
Freya
Platinum III
Level 159
God Stats
16W - 3L
1,826 SR
Queue Stats
69W - 45L
2,145 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,833 SR
2,148 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,663 SR
1,894 MMR
Kuzenbo
Kuzenbo
Platinum II
KooLeXeD
Kuzenbo
Platinum II
Level 159
God Stats
24W - 18L
1,612 SR
Queue Stats
77W - 58L
1,901 MMR
Party 1
Achilles
Achilles
Platinum II
NerfAchilles
Achilles
Platinum II
Level 89
God Stats
19W - 19L
1,639 SR
Queue Stats
112W - 141L
2,023 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
Whazzlysnipz
Baba Yaga
Platinum IV
Level 143
God Stats
1W - 1L
1,739 SR
Queue Stats
66W - 46L
1,758 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rainz319
Fenrir
17
9 / 1 / 7
13,826
728
12,245
20,598
22,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 11
12,061
635
12,425
20,513
20,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 1 / 12
12,138
639
16,939
18,789
10,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArtioSolGilgameshGebAh Muzen Cab

VS

Bans
OdinScyllaBacchusMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KooLeXeD
Kuzenbo
13
1 / 7 / 3
10,540
555
10,092
15,462
21,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
NerfAchilles
Achilles
13
2 / 5 / 2
10,663
561
13,159
24,049
21,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
Whazzlysnipz
Baba Yaga
16
3 / 4 / 2
11,439
602
23,191
10,663
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
6
6
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KooLeXeD
Kuzenbo
1
7
3
0.36
L
Achilles
NerfAchilles
Achilles
2
5
2
0.6
W
Fenrir
Rainz319
Fenrir
9
1
7
12.5
W
4
4
11
2.38
L
Baba Yaga
Whazzlysnipz
Baba Yaga
3
4
2
1
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,609
Damage
46,442
59,900
Taken
50,174
53,462
Mitigated
47,569
26,560
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KooLeXeD
Kuzenbo
10,092
2,939
0
3,497
15,462
21,335
0
7,879
7,583
26,909
0
L
Achilles
NerfAchilles
Achilles
13,159
3,947
0
5,217
24,049
21,899
28
7,989
16,060
0
37,444
W
Fenrir
Rainz319
Fenrir
12,245
1,951
0
7,698
20,598
22,227
1,378
11,707
8,257
2,520
33,021
W
12,425
1,706
2,343
4,474
20,513
20,950
151
11,657
8,160
5,556
28,195
L
Baba Yaga
Whazzlysnipz
Baba Yaga
23,191
965
0
2,150
10,663
4,335
839
3,722
6,941
56,839
0
W
16,939
6,687
0
12,045
18,789
10,285
1,210
8,769
9,714
80,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
32,642
227
Minions Killed
188
6
Camps Cleared
9
1,074,250
Distance Traveled
994,526
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,540
555
31
2
2
334,218
7
L
Achilles
10,663
561
42
2
4
335,817
6
W
Fenrir
13,826
728
31
2
2
374,560
4
W
Guan Yu
12,061
635
57
3
1
367,383
6
L
Baba Yaga
11,439
602
115
6
3
324,491
4
W
Freya
12,138
639
139
7
3
332,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role