Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Greekisland
Kuzenbo
Level 96
God Stats
5W - 4L
1,527 SR
Queue Stats
56W - 59L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Inglarion
Hou Yi
Level 86
God Stats
2W - 5L
1,612 SR
Queue Stats
386W - 363L
1,465 Elo+
Solo
Arachne
Arachne
ROBHOP
Arachne
Level 102
God Stats
28W - 21L
1,558 SR
Queue Stats
113W - 124L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
the12hunter21
Zhong Kui
Level 86
God Stats
2W - 3L
1,101 SR
Queue Stats
298W - 300L
1,441 Elo+
Solo
Team Averages
Level 105
1,460 SR
1,468 Elo+

VS

Team Averages
Level 85
1,515 SR
1,473 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jorgenmungundar
Kukulkan
Level 89
God Stats
5W - 5L
1,397 SR
Queue Stats
407W - 461L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
Temita14
Cernunnos
Level 80
God Stats
15W - 11L
1,542 SR
Queue Stats
353W - 398L
1,468 Elo+
Solo
Khepri
Khepri
Ttsunami
Khepri
Level 85
God Stats
12W - 5L
1,637 SR
Queue Stats
176W - 172L
1,478 Elo+
Solo
Hun Batz
Hun Batz
gambaon
Hun Batz
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 412L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 3 / 2
7,132
648
4,227
5,120
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Greekisland
Kuzenbo
10
3 / 3 / 4
6,417
583
4,509
7,933
8,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Inglarion
Hou Yi
11
3 / 1 / 3
6,433
585
5,345
5,836
1,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ROBHOP
Arachne
12
9 / 1 / 2
7,780
707
6,344
8,864
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
the12hunter21
Zhong Kui
11
0 / 1 / 3
6,794
618
6,253
8,983
5,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 3 / 1
6,387
581
6,242
9,839
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
0 / 5 / 2
6,109
555
2,675
5,724
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Temita14
Cernunnos
10
4 / 4 / 0
6,258
569
5,716
7,933
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Ttsunami
Khepri
7
0 / 3 / 1
4,704
428
2,232
8,128
3,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
gambaon
Hun Batz
12
5 / 3 / 1
7,295
663
2,791
8,313
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
9
9
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
2
1.33
L
Jormungandr
 
Jormungandr
0
3
1
0.17
W
Kuzenbo
Greekisland
Kuzenbo
3
3
4
1.67
W
Hou Yi
Inglarion
Hou Yi
3
1
3
4.5
L
Kukulkan
0
5
2
0.2
W
Arachne
ROBHOP
Arachne
9
1
2
10
L
Cernunnos
Temita14
Cernunnos
4
4
0
1
L
Khepri
Ttsunami
Khepri
0
3
1
0.17
L
Hun Batz
gambaon
Hun Batz
5
3
1
1.83
W
Zhong Kui
the12hunter21
Zhong Kui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
19,656
36,736
Taken
39,937
20,522
Mitigated
17,575
14,805
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,227
359
0
762
5,120
1,563
0
1,579
3,375
43,202
0
L
Jormungandr
 
Jormungandr
6,242
1,518
0
2,812
9,839
7,284
0
4,920
4,919
40,610
0
W
Kuzenbo
Greekisland
Kuzenbo
4,509
2,228
270
1,655
7,933
8,374
108
1,351
6,582
25,043
0
W
Hou Yi
Inglarion
Hou Yi
5,345
3,563
0
1,969
5,836
1,466
840
794
5,042
0
36,577
L
Kukulkan
2,675
167
0
1,085
5,724
1,656
0
3,719
2,005
28,267
0
W
Arachne
ROBHOP
Arachne
6,344
4,572
0
3,885
8,864
3,379
13
1,736
6,914
0
42,292
L
Cernunnos
Temita14
Cernunnos
5,716
2,450
0
770
7,933
2,261
0
1,790
6,143
0
37,861
L
Khepri
Ttsunami
Khepri
2,232
212
750
1,575
8,128
3,610
0
2,039
6,089
8,839
0
L
Hun Batz
gambaon
Hun Batz
2,791
737
0
2,304
8,313
2,764
0
2,521
5,792
0
35,815
W
Zhong Kui
the12hunter21
Zhong Kui
6,253
2,096
0
6,264
8,983
5,740
0
4,659
3,674
41,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
30,753
346
Minions Killed
351
0
Camps Cleared
0
1,042,609
Distance Traveled
1,046,211
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,132
648
89
8
0
202,800
5
L
Jormungandr
6,387
581
95
9
0
198,430
0
W
Kuzenbo
6,417
583
34
3
0
199,070
1
W
Hou Yi
6,433
585
61
6
0
192,956
4
L
Kukulkan
6,109
555
73
7
0
171,827
0
W
Arachne
7,780
707
65
6
0
252,342
1
L
Cernunnos
6,258
569
84
8
0
211,466
0
L
Khepri
4,704
428
14
1
0
217,117
7
L
Hun Batz
7,295
663
85
8
0
247,371
3
W
Zhong Kui
6,794
618
97
9
0
195,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role