Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Piorunisty
Izanami
Level 41
God Stats
28W - 41L
1,405 SR
Queue Stats
68W - 102L
1,287 Elo+
Party 2
Scylla
Scylla
Shoobaka
Scylla
Level 65
God Stats
23W - 19L
1,441 SR
Queue Stats
160W - 173L
1,407 Elo+
Party 2
Team Averages
Level 44
1,449 SR
1,398 Elo+

VS

Team Averages
Level 34
1,394 SR
1,374 Elo+
Nemesis
Nemesis
RiotEvilGames
Nemesis
Level 5
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
zzSUNzz
Jing Wei
Level 9
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Khepri
Khepri
ЯиЧЕТЫРЕпридурка
Khepri
Level 87
God Stats
1W - 3L
1,648 SR
Queue Stats
161W - 217L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 15
8,096
810
4,047
8,399
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Piorunisty
Izanami
12
7 / 2 / 8
8,221
822
12,119
4,462
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Shoobaka
Scylla
13
9 / 1 / 8
8,568
857
15,101
3,524
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 6 / 2
5,823
582
2,817
12,025
4,202
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
zzSUNzz
Jing Wei
9
0 / 8 / 3
5,992
599
3,706
11,019
3,484
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 4 / 0
6,930
693
3,703
12,723
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
15
9.5
W
Izanami
Piorunisty
Izanami
7
2
8
5.5
L
Nemesis
0
6
2
0.17
W
Scylla
Shoobaka
Scylla
9
1
8
13
L
Jing Wei
zzSUNzz
Jing Wei
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
10,226
16,385
Taken
35,767
9,566
Mitigated
17,384
4,586
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,047
1,120
0
2,593
8,399
6,908
260
1,468
6,931
11,391
0
W
Izanami
Piorunisty
Izanami
12,119
9,912
25
970
4,462
1,527
1,067
1,850
2,612
0
28,166
L
Nemesis
2,817
743
686
1,101
12,025
4,202
0
6,074
5,749
0
8,541
W
Scylla
Shoobaka
Scylla
15,101
1,346
0
998
3,524
1,131
102
743
2,781
36,458
0
L
Jing Wei
zzSUNzz
Jing Wei
3,706
2,560
343
1,762
11,019
3,484
0
6,749
3,930
0
13,227
L
3,703
83
415
2,328
12,723
9,698
0
5,665
6,788
15,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
18,745
112
Minions Killed
65
5
Camps Cleared
1
530,691
Distance Traveled
516,913
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,096
810
19
2
1
185,009
4
W
Izanami
8,221
822
35
4
1
161,072
0
L
Nemesis
5,823
582
23
2
0
179,044
4
W
Scylla
8,568
857
58
6
3
184,610
4
L
Jing Wei
5,992
599
24
2
1
169,193
0
L
Khepri
6,930
693
18
2
0
168,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role