Player Matchup

Athena
Athena
ISLAIM3-gameplay
Athena
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 249L
1,414 Elo+
Solo
Discordia
Discordia
The_Vladster69
Discordia
Level 66
God Stats
17W - 22L
1,262 SR
Queue Stats
286W - 342L
1,283 Elo+
Party 1
Ymir
Ymir
Tomas_BM23
Ymir
Level 28
God Stats
11W - 8L
1,463 SR
Queue Stats
82W - 119L
1,264 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cianciototo
Ah Muzen Cab
Level 119
God Stats
1W - 7L
1,238 SR
Queue Stats
350W - 387L
1,365 Elo+
Party 1
Fenrir
Fenrir
plikomz
Fenrir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 225L
1,288 Elo+
Party 1
Team Averages
Level 67
1,392 SR
1,323 Elo+

VS

Team Averages
Level 90
1,360 SR
1,379 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ChilloutLotus
Skadi
Level 84
God Stats
31W - 27L
1,419 SR
Queue Stats
308W - 360L
1,360 Elo+
Party 2
Thoth
Thoth
MrMikeyKombat07
Thoth
Level 53
God Stats
1W - 2L
1,226 SR
Queue Stats
19W - 28L
1,319 Elo+
Party 3
Cthulhu
Cthulhu
ZantoUchiha
Cthulhu
Level 49
God Stats
12W - 13L
1,437 SR
Queue Stats
64W - 74L
1,348 Elo+
Solo
Set
Set
deadlybash33
Set
Level 159
God Stats
11W - 16L
1,217 SR
Queue Stats
237W - 271L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 0
11,310
492
11,908
21,515
28,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
The_Vladster69
Discordia
16
1 / 4 / 3
10,664
464
6,328
11,353
3,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 6
9,627
419
5,540
24,669
17,709
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
cianciototo
Ah Muzen Cab
16
6 / 8 / 1
10,657
463
17,600
16,931
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
plikomz
Fenrir
15
6 / 2 / 0
10,612
461
6,400
10,212
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 2 / 4
10,760
468
8,786
16,206
11,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 6 / 7
11,015
479
20,325
17,320
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 0
10,356
450
2,359
12,901
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZantoUchiha
Cthulhu
16
4 / 5 / 12
10,693
465
12,809
18,235
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 3 / 4
13,278
577
10,475
16,788
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
18
Kills
23
23
Deaths
18
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
4
2.5
W
6
6
7
1.58
L
3
4
0
0.75
W
1
2
0
0.5
L
Discordia
The_Vladster69
Discordia
1
4
3
0.63
L
2
5
6
1
W
Cthulhu
ZantoUchiha
Cthulhu
4
5
12
2
L
Ah Muzen Cab
cianciototo
Ah Muzen Cab
6
8
1
0.81
W
9
3
4
3.67
L
Fenrir
plikomz
Fenrir
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,776
Damage
54,754
84,680
Taken
81,450
59,331
Mitigated
45,572
16,443
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,786
2,045
0
1,915
16,206
11,695
554
6,279
8,568
0
61,359
W
20,325
10,282
198
2,706
17,320
5,976
434
3,320
13,847
0
78,018
L
11,908
945
0
5,569
21,515
28,234
222
1,620
19,623
68,985
0
W
2,359
88
0
5,815
12,901
4,420
446
3,033
9,868
59,225
0
L
Discordia
The_Vladster69
Discordia
6,328
191
284
494
11,353
3,701
196
1,953
9,214
64,983
0
L
5,540
582
0
3,182
24,669
17,709
0
5,068
18,771
29,571
0
W
Cthulhu
ZantoUchiha
Cthulhu
12,809
494
147
2,693
18,235
16,262
36
4,816
13,239
45,932
0
L
Ah Muzen Cab
cianciototo
Ah Muzen Cab
17,600
9,495
0
3,580
16,931
5,879
1,144
4,440
12,010
0
92,862
W
10,475
4,285
0
6,954
16,788
7,219
0
4,281
12,152
0
108,410
L
Fenrir
plikomz
Fenrir
6,400
831
0
3,334
10,212
3,808
432
399
9,751
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
56,102
472
Minions Killed
581
0
Camps Cleared
0
1,914,654
Distance Traveled
2,210,989
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,760
468
111
5
0
463,691
7
W
Skadi
11,015
479
104
5
0
417,002
0
L
Athena
11,310
492
127
6
0
419,872
3
W
Thoth
10,356
450
118
5
0
412,971
3
L
Discordia
10,664
464
109
5
0
389,530
9
L
Ymir
9,627
419
38
2
0
370,103
0
W
Cthulhu
10,693
465
75
3
0
453,482
0
L
Ah Muzen Cab
10,657
463
131
6
0
380,174
4
W
Set
13,278
577
173
8
0
463,843
1
L
Fenrir
10,612
461
67
3
0
354,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role