Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RafaelCutuca
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,292 Elo+
Solo
Danzaburou
Danzaburou
Sirlazerdicz
Danzaburou
Level 14
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 6L
1,095 Elo+
Solo
Team Averages
Level 16
1,439 SR
1,296 Elo+

VS

Team Averages
Level 19
1,492 SR
1,467 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EvapourisedTTV
Tiamat
Level 29
God Stats
7W - 4L
1,666 SR
Queue Stats
177W - 73L
1,693 Elo+
Solo
Sun Wukong
Sun Wukong
templario978
Sun Wukong
Level 6
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 3L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 1
6,180
562
2,647
4,242
1,229
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 10 / 2
6,628
603
5,316
9,206
2,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sirlazerdicz
Danzaburou
12
3 / 3 / 0
7,324
666
8,078
8,269
2,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 2 / 6
7,751
705
5,017
6,249
2,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 5
9,014
819
11,989
8,260
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
templario978
Sun Wukong
7
1 / 2 / 3
6,265
570
1,282
6,609
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Cernunnos
 
Cernunnos
4
2
6
3.5
W
9
0
5
11.5
L
1
10
2
0.2
L
Danzaburou
Sirlazerdicz
Danzaburou
3
3
0
1
W
Sun Wukong
templario978
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
18,288
21,717
Taken
21,118
6,907
Mitigated
11,191
2,489
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,647
417
211
217
4,242
1,229
0
1,874
2,226
14,063
0
W
Cernunnos
 
Cernunnos
5,017
1,521
221
570
6,249
2,476
192
1,055
5,194
0
22,378
W
11,989
1,001
79
3,115
8,260
4,994
316
1,440
6,820
37,384
0
L
5,316
1,550
88
126
9,206
2,919
0
5,222
3,421
0
10,902
L
Danzaburou
Sirlazerdicz
Danzaburou
8,078
3,449
0
1,847
8,269
2,759
420
4,074
3,862
0
23,630
W
Sun Wukong
templario978
Sun Wukong
1,282
465
170
1,331
6,609
3,721
0
428
6,181
0
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,132
Gold Earned
23,030
88
Minions Killed
132
1
Camps Cleared
6
508,226
Distance Traveled
533,071
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,180
562
26
2
0
169,898
0
W
Cernunnos
7,751
705
51
5
2
181,279
1
W
Tiamat
9,014
819
72
7
4
199,838
5
L
Loki
6,628
603
15
1
1
152,405
1
L
Danzaburou
7,324
666
47
4
0
185,923
0
W
Sun Wukong
6,265
570
9
1
0
151,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role