Player Matchup

Danzaburou
Danzaburou
CJ-RAPHA
Danzaburou
Level 17
God Stats
1W - 2L
1,347 SR
Queue Stats
7W - 6L
1,478 Elo+
Solo
Da Ji
Da Ji
Chezzzitt
Da Ji
Level 26
God Stats
9W - 5L
1,643 SR
Queue Stats
108W - 128L
1,378 Elo+
Solo
Kali
Kali
SantiagoEddy
Kali
Level 25
God Stats
2W - 0L
1,382 SR
Queue Stats
20W - 21L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlyBandicoots
Kumbhakarna
Level 141
God Stats
1W - 0L
1,682 SR
Queue Stats
51W - 46L
1,522 Elo+
Party 1
Thor
Thor
wirabletulip373
Thor
Level 4
God Stats
4W - 2L
1,600 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 1
Team Averages
Level 43
1,531 SR
1,482 Elo+

VS

Team Averages
Level 12
1,536 SR
1,254 Elo+
Gilgamesh
Gilgamesh
BeauF12
Gilgamesh
Level 27
God Stats
3W - 1L
1,885 SR
Queue Stats
35W - 23L
1,615 Elo+
Solo
Yemoja
Yemoja
INBREDblackDOG
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,034 Elo+
Party 2
Osiris
Osiris
King_Slayer10432
Osiris
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 8L
1,436 Elo+
Solo
Olorun
Olorun
NuclearKitty
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StavrosAHaramis
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CJ-RAPHA
Danzaburou
20
5 / 2 / 25
14,443
1,032
24,934
18,251
10,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Chezzzitt
Da Ji
20
19 / 6 / 15
16,042
1,146
40,988
21,301
12,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 16
13,495
964
18,323
16,656
13,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
SlyBandicoots
Kumbhakarna
20
3 / 1 / 33
14,580
1,041
16,958
21,800
37,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 8 / 16
12,960
926
10,975
14,998
8,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeauF12
Gilgamesh
20
13 / 8 / 5
17,819
1,273
38,867
38,732
42,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 5 / 12
13,830
988
7,673
24,819
36,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 1
10,262
733
1,924
3,142
2,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
19
0 / 17 / 8
12,284
877
4,455
27,813
12,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
StavrosAHaramis
Ah Muzen Cab
20
6 / 8 / 8
14,887
1,063
28,242
25,227
11,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
53
40
Kills
19
19
Deaths
41
105
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeauF12
Gilgamesh
13
8
5
1.94
W
Danzaburou
CJ-RAPHA
Danzaburou
5
2
25
8.75
W
Da Ji
Chezzzitt
Da Ji
19
6
15
4.42
L
0
5
12
1.2
L
0
3
1
0.17
L
Olorun
0
17
8
0.24
W
6
2
16
7
W
Kumbhakarna
SlyBandicoots
Kumbhakarna
3
1
33
19.5
L
Ah Muzen Cab
StavrosAHaramis
Ah Muzen Cab
6
8
8
1.25
W
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,178
Damage
81,161
93,006
Taken
119,733
82,327
Mitigated
104,890
14,524
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeauF12
Gilgamesh
38,867
8,503
1,615
2,206
38,732
42,581
0
7,311
31,421
20,375
47,276
W
Danzaburou
CJ-RAPHA
Danzaburou
24,934
13,631
0
5,327
18,251
10,364
0
5,734
12,484
0
59,494
W
Da Ji
Chezzzitt
Da Ji
40,988
16,595
0
1,519
21,301
12,272
0
4,652
16,582
0
54,015
L
7,673
1,068
1,094
835
24,819
36,415
0
2,248
22,571
25,712
0
L
1,924
823
0
99
3,142
2,059
0
544
2,598
0
2,251
L
Olorun
4,455
2,250
147
2,724
27,813
12,036
0
3,307
24,506
21,301
0
W
18,323
8,602
0
3,545
16,656
13,898
0
4,345
12,311
0
28,761
W
Kumbhakarna
SlyBandicoots
Kumbhakarna
16,958
1,377
2,157
1,716
21,800
37,593
0
4,657
17,078
30,890
0
L
Ah Muzen Cab
StavrosAHaramis
Ah Muzen Cab
28,242
11,935
0
3,120
25,227
11,799
0
3,548
21,679
0
63,641
W
10,975
3,131
0
260
14,998
8,200
0
4,018
10,946
0
25,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,520
Gold Earned
69,082
235
Minions Killed
226
3
Camps Cleared
7
1,282,706
Distance Traveled
954,757
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,819
1,273
66
5
3
249,630
0
W
Danzaburou
14,443
1,032
104
7
2
246,897
0
W
Da Ji
16,042
1,146
35
3
1
248,138
0
L
Yemoja
13,830
988
38
3
0
221,937
0
L
Osiris
10,262
733
2
0
0
39,065
0
L
Olorun
12,284
877
37
3
1
198,529
1
W
Kali
13,495
964
26
2
0
294,022
0
W
Kumbhakarna
14,580
1,041
38
3
0
287,982
0
L
Ah Muzen Cab
14,887
1,063
83
6
3
245,596
0
W
Thor
12,960
926
32
2
0
205,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role