Player Matchup

Fenrir
Fenrir
Ball yumyum
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Solo
Olorun
Olorun
Gabriel232744
Olorun
Level 9
God Stats
3W - 1L
1,795 SR
Queue Stats
19W - 24L
1,403 Elo+
Solo
Loki
Loki
PairyHenisJr
Loki
Level 22
God Stats
9W - 6L
1,664 SR
Queue Stats
17W - 14L
1,524 Elo+
Solo
Thor
Thor
Simba-Chippy69
Thor
Level 16
God Stats
1W - 1L
1,191 SR
Queue Stats
25W - 31L
1,349 Elo+
Solo
Poseidon
Poseidon
SnydCat
Poseidon
Level 18
God Stats
1W - 2L
1,782 SR
Queue Stats
50W - 12L
1,795 Elo+
Solo
Team Averages
Level 14
1,586 SR
1,496 Elo+

VS

Team Averages
Level 20
1,518 SR
1,456 Elo+
Skadi
Skadi
Emraldnight
Skadi
Level 26
God Stats
13W - 17L
1,459 SR
Queue Stats
80W - 93L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Obelisk-9
Kumbhakarna
Level 26
God Stats
1W - 3L
1,448 SR
Queue Stats
41W - 56L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Shi Outlaw
Nu Wa
Level 21
God Stats
9W - 4L
1,685 SR
Queue Stats
42W - 38L
1,396 Elo+
Solo
Fenrir
Fenrir
moudi_200
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 119L
1,359 Elo+
Solo
Bellona
Bellona
xXKurosakiProXx1
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 0 / 0
1,470
184
0
0
0
10
4 / 0 / 1
5,588
699
2,614
2,240
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
4 / 0 / 1
5,202
650
2,824
2,751
763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 3
4,716
590
1,541
4,201
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
SnydCat
Poseidon
9
1 / 0 / 2
5,180
648
4,775
3,785
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,954
494
1,074
3,798
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Obelisk-9
Kumbhakarna
5
0 / 1 / 0
3,727
466
502
4,582
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
3
0 / 2 / 0
3,292
412
359
1,692
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
moudi_200
Fenrir
6
0 / 1 / 0
3,882
485
262
2,596
580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 4 / 0
3,519
440
624
4,404
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
0
0
L
0
2
0
0
W
4
0
1
4.5
L
Kumbhakarna
Obelisk-9
Kumbhakarna
0
1
0
0
W
4
0
1
4.5
L
Nu Wa
0
2
0
0
W
1
0
3
2.5
W
Poseidon
SnydCat
Poseidon
1
0
2
2
L
Fenrir
moudi_200
Fenrir
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,754
Damage
2,821
12,977
Taken
17,072
4,305
Mitigated
7,258
6,751
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
1,074
367
0
1,064
3,798
993
168
2,718
1,080
0
19,309
W
2,614
1,358
0
1,121
2,240
1,630
0
490
1,724
25,438
5,949
L
Kumbhakarna
Obelisk-9
Kumbhakarna
502
70
0
1,244
4,582
2,475
0
3,243
1,339
4,705
0
W
2,824
782
0
750
2,751
763
0
0
2,751
0
21,562
L
Nu Wa
359
200
0
0
1,692
412
4
1,040
652
4,576
0
W
1,541
447
117
2,592
4,201
1,077
0
0
4,201
0
17,115
W
Poseidon
SnydCat
Poseidon
4,775
1,378
0
2,171
3,785
835
0
345
3,440
35,303
0
L
Fenrir
moudi_200
Fenrir
262
50
0
651
2,596
580
0
0
2,596
0
8,432
L
624
293
0
0
4,404
2,798
0
0
4,404
0
8,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,156
Gold Earned
18,374
221
Minions Killed
97
0
Camps Cleared
0
584,069
Distance Traveled
642,938
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
1,470
184
0
0
0
0
0
L
Skadi
3,954
494
37
5
0
134,544
0
W
Olorun
5,588
699
62
8
0
138,062
0
L
Kumbhakarna
3,727
466
10
1
0
145,334
0
W
Loki
5,202
650
43
5
0
150,557
1
L
Nu Wa
3,292
412
9
1
0
57,091
0
W
Thor
4,716
590
42
5
0
151,259
2
W
Poseidon
5,180
648
74
9
0
144,191
0
L
Fenrir
3,882
485
26
3
0
156,048
0
L
Bellona
3,519
440
15
2
0
149,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role