Player Matchup

Medusa
Medusa
MITTID
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 1
Awilix
Awilix
Nilo1
Awilix
Level 40
God Stats
12W - 12L
1,459 SR
Queue Stats
64W - 53L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
Shαyerα
Baba Yaga
Level 27
God Stats
4W - 0L
1,794 SR
Queue Stats
135W - 45L
1,672 Elo+
Solo
Ymir
Ymir
brunerajr
Ymir
Level 13
God Stats
2W - 4L
1,399 SR
Queue Stats
7W - 11L
1,266 Elo+
Party 1
Jing Wei
Jing Wei
juggeran
Jing Wei
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 105L
1,499 Elo+
Party 1
Team Averages
Level 30
1,530 SR
1,484 Elo+

VS

Team Averages
Level 15
1,599 SR
1,475 Elo+
Ares
Ares
Bagheera2021
Ares
Level 28
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Fenrir
Fenrir
Crazy_ANDROXUS
Fenrir
Level 27
God Stats
7W - 6L
1,645 SR
Queue Stats
33W - 29L
1,510 Elo+
Solo
Ra
Ra
DrGuibbs
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HiroTheDarling
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,792 Elo+
Solo
Chernobog
Chernobog
tortu5768
Chernobog
Level 8
God Stats
1W - 1L
1,921 SR
Queue Stats
9W - 13L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MITTID
Medusa
14
3 / 4 / 5
9,666
509
6,218
8,256
3,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Nilo1
Awilix
16
6 / 0 / 6
10,666
561
6,887
11,683
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Shαyerα
Baba Yaga
20
21 / 1 / 4
13,665
719
22,634
11,109
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
1 / 1 / 13
9,866
519
3,063
14,659
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
juggeran
Jing Wei
16
4 / 5 / 5
10,624
559
6,007
11,686
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 0
5,794
305
748
5,430
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
7,452
392
3,425
10,663
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 12 / 2
7,365
388
6,053
15,089
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
HiroTheDarling
Sun Wukong
13
4 / 6 / 2
8,435
444
11,157
17,515
12,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
tortu5768
Chernobog
12
3 / 10 / 1
8,029
423
4,171
14,176
5,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
35
Kills
9
11
Deaths
35
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
3
2
0.33
L
1
12
2
0.17
L
Sun Wukong
HiroTheDarling
Sun Wukong
4
6
2
0.83
W
Medusa
MITTID
Medusa
3
4
5
1.38
W
Awilix
Nilo1
Awilix
6
0
6
9
W
Baba Yaga
Shαyerα
Baba Yaga
21
1
4
23
W
Ymir
1
1
13
7.5
W
Jing Wei
juggeran
Jing Wei
4
5
5
1.3
L
Chernobog
tortu5768
Chernobog
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
25,554
57,393
Taken
62,873
33,729
Mitigated
29,709
14,774
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
748
382
0
420
5,430
2,481
0
2,532
2,898
4,144
0
L
3,425
350
0
4,084
10,663
3,654
670
2,019
8,644
0
37,226
L
6,053
1,195
58
2,352
15,089
5,395
0
8,913
6,176
38,045
0
L
Sun Wukong
HiroTheDarling
Sun Wukong
11,157
2,462
0
2,789
17,515
12,502
357
4,502
13,013
0
44,722
W
Medusa
MITTID
Medusa
6,218
2,554
0
2,343
8,256
3,028
3,488
1,268
6,966
0
49,529
W
Awilix
Nilo1
Awilix
6,887
2,796
0
3,756
11,683
4,393
1,760
411
11,228
0
61,496
W
Baba Yaga
Shαyerα
Baba Yaga
22,634
3,085
0
3,401
11,109
6,165
3,518
1,958
8,879
115,079
0
W
Ymir
3,063
1,167
0
1,357
14,659
16,026
1,043
1,992
12,496
24,553
0
W
Jing Wei
juggeran
Jing Wei
6,007
4,129
0
3,917
11,686
4,117
3,000
581
11,023
0
62,802
L
Chernobog
tortu5768
Chernobog
4,171
2,818
0
0
14,176
5,677
1,074
7,731
6,445
0
34,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
37,075
504
Minions Killed
288
0
Camps Cleared
0
1,911,563
Distance Traveled
1,380,768
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,794
305
6
0
0
131,404
1
L
Fenrir
7,452
392
84
4
0
320,939
1
L
Ra
7,365
388
67
4
0
302,885
1
L
Sun Wukong
8,435
444
84
4
0
336,257
6
W
Medusa
9,666
509
79
4
0
332,025
3
W
Awilix
10,666
561
95
5
0
422,304
2
W
Baba Yaga
13,665
719
208
11
0
382,794
0
W
Ymir
9,866
519
26
1
0
387,263
1
W
Jing Wei
10,624
559
96
5
0
387,177
0
L
Chernobog
8,029
423
47
2
0
289,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role