Player Matchup

Thor
Thor
IDruGI
Thor
Level 8
God Stats
6W - 9L
1,327 SR
Queue Stats
22W - 27L
1,234 Elo+
Party 3
Neith
Neith
boncho123
Neith
Level 27
God Stats
48W - 55L
1,443 SR
Queue Stats
113W - 139L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
leevuk
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,384 SR
Queue Stats
12W - 27L
1,209 Elo+
Party 1
Sun Wukong
Sun Wukong
orda79
Sun Wukong
Level 15
God Stats
7W - 6L
1,459 SR
Queue Stats
17W - 28L
1,295 Elo+
Party 1
Sylvanus
Sylvanus
zavet57
Sylvanus
Level 9
God Stats
2W - 6L
1,075 SR
Queue Stats
22W - 25L
1,234 Elo+
Party 3
Team Averages
Level 15
1,337 SR
1,260 Elo+

VS

Team Averages
Level 22
1,526 SR
1,318 Elo+
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BOCHIK
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 85L
1,256 Elo+
Party 2
Rama
Rama
JetBrains
Rama
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 84L
1,256 Elo+
Party 2
Odin
Odin
Rogrol
Odin
Level 22
God Stats
0W - 2L
1,279 SR
Queue Stats
43W - 39L
1,396 Elo+
Solo
Ra
Ra
stoycatxoondoo8
Ra
Level 27
God Stats
0W - 1L
1,852 SR
Queue Stats
4W - 8L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IDruGI
Thor
11
3 / 1 / 0
6,286
629
1,878
5,002
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
boncho123
Neith
10
4 / 0 / 4
6,125
613
5,379
3,558
1,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
leevuk
Morgan Le Fay
10
2 / 0 / 0
5,459
546
4,012
3,789
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
orda79
Sun Wukong
9
1 / 0 / 2
5,559
556
5,885
6,088
2,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
zavet57
Sylvanus
8
2 / 3 / 4
5,487
549
3,557
7,253
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 0
4,108
411
79
2,830
432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
BOCHIK
Athena
7
1 / 2 / 2
5,010
501
2,546
8,971
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
8
3 / 5 / 1
5,576
558
3,986
7,017
1,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Rogrol
Odin
8
0 / 3 / 0
4,964
496
2,892
7,657
2,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,936
594
2,126
4,414
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
Athena
BOCHIK
Athena
1
2
2
1
W
Thor
IDruGI
Thor
3
1
0
3
L
Rama
3
5
1
0.7
L
Odin
Rogrol
Odin
0
3
0
0
W
Neith
boncho123
Neith
4
0
4
6
W
Morgan Le Fay
leevuk
Morgan Le Fay
2
0
0
2
W
Sun Wukong
orda79
Sun Wukong
1
0
2
2
L
0
1
0
0
W
Sylvanus
zavet57
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
11,629
25,690
Taken
30,889
10,896
Mitigated
9,975
7,968
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
79
0
0
360
2,830
432
0
40
2,790
0
9,447
L
Athena
BOCHIK
Athena
2,546
1,134
393
2,025
8,971
4,031
315
2,127
6,844
11,903
0
W
Thor
IDruGI
Thor
1,878
472
0
2,142
5,002
1,420
443
50
4,912
0
35,305
L
Rama
3,986
3,746
0
861
7,017
1,613
444
1,688
5,285
0
20,592
L
Odin
Rogrol
Odin
2,892
868
0
2,277
7,657
2,491
0
732
6,925
0
20,640
W
Neith
boncho123
Neith
5,379
2,749
93
1,246
3,558
1,193
399
717
2,841
0
27,913
W
Morgan Le Fay
leevuk
Morgan Le Fay
4,012
157
0
301
3,789
1,244
0
1,910
1,695
21,360
0
W
Sun Wukong
orda79
Sun Wukong
5,885
1,884
0
1,988
6,088
2,651
288
462
5,626
0
26,679
L
2,126
316
0
1,983
4,414
1,408
284
2,867
1,181
38,929
0
W
Sylvanus
zavet57
Sylvanus
3,557
1,919
730
1,468
7,253
4,388
599
1,309
5,944
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
25,594
267
Minions Killed
218
0
Camps Cleared
0
892,013
Distance Traveled
858,528
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,108
411
24
2
0
151,428
1
L
Athena
5,010
501
13
1
0
173,506
2
W
Thor
6,286
629
83
8
0
181,359
0
L
Rama
5,576
558
46
5
0
171,690
0
L
Odin
4,964
496
44
4
0
173,618
0
W
Neith
6,125
613
62
6
0
169,774
1
W
Morgan Le Fay
5,459
546
48
5
0
183,008
0
W
Sun Wukong
5,559
556
51
5
0
196,449
1
L
Ra
5,936
594
91
9
0
188,286
2
W
Sylvanus
5,487
549
23
2
0
161,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role