Player Matchup

Sun Wukong
Sun Wukong
Jhaster
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,119 Elo+
Solo
Scylla
Scylla
Nuagefrileux
Scylla
Level 28
God Stats
2W - 2L
1,653 SR
Queue Stats
45W - 34L
1,471 Elo+
Solo
Fenrir
Fenrir
falcon_1402
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
980 Elo+
Solo
Set
Set
fodangos455
Set
Level 16
God Stats
6W - 6L
1,836 SR
Queue Stats
37W - 34L
1,463 Elo+
Solo
Jing Wei
Jing Wei
sir-noir
Jing Wei
Level 29
God Stats
14W - 13L
1,547 SR
Queue Stats
24W - 29L
1,386 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,284 Elo+

VS

Team Averages
Level 24
1,585 SR
1,387 Elo+
Sylvanus
Sylvanus
GSquared210
Sylvanus
Level 24
God Stats
3W - 2L
1,618 SR
Queue Stats
16W - 10L
1,547 Elo+
Solo
Danzaburou
Danzaburou
M0thaFunnier
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,304 Elo+
Solo
Izanami
Izanami
fabian04131
Izanami
Level 23
God Stats
14W - 8L
1,538 SR
Queue Stats
47W - 49L
1,409 Elo+
Solo
Chang'e
Chang'e
oscky01
Chang'e
Level 29
God Stats
7W - 0L
1,894 SR
Queue Stats
27W - 13L
1,488 Elo+
Solo
Neith
Neith
runedas
Neith
Level 18
God Stats
11W - 14L
1,378 SR
Queue Stats
21W - 23L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jhaster
Sun Wukong
10
2 / 7 / 1
6,396
376
4,408
15,057
5,935
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
0 / 8 / 3
7,657
450
11,900
12,559
2,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
6
1 / 3 / 0
5,834
343
566
4,623
1,895
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 6 / 0
7,627
449
6,683
20,459
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
sir-noir
Jing Wei
13
3 / 6 / 2
8,000
471
9,337
16,391
4,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GSquared210
Sylvanus
14
3 / 0 / 9
9,402
553
5,508
11,883
11,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
M0thaFunnier
Danzaburou
13
2 / 3 / 4
9,162
539
8,540
11,093
4,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
fabian04131
Izanami
15
5 / 3 / 4
10,098
594
10,951
10,230
3,152
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
oscky01
Chang'e
18
5 / 0 / 3
11,100
653
6,918
12,390
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
runedas
Neith
16
14 / 3 / 3
11,253
662
17,825
12,313
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
29
30
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GSquared210
Sylvanus
3
0
9
7.5
L
Sun Wukong
Jhaster
Sun Wukong
2
7
1
0.36
W
Danzaburou
M0thaFunnier
Danzaburou
2
3
4
1.33
L
Scylla
0
8
3
0.19
W
Izanami
fabian04131
Izanami
5
3
4
2.33
L
Fenrir
1
3
0
0.33
L
2
6
0
0.33
W
Chang'e
oscky01
Chang'e
5
0
3
6.5
W
Neith
runedas
Neith
14
3
3
5.17
L
Jing Wei
sir-noir
Jing Wei
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,894
Damage
49,742
69,089
Taken
57,909
21,771
Mitigated
28,454
8,561
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GSquared210
Sylvanus
5,508
1,011
2,201
4,934
11,883
11,850
546
3,499
8,384
13,915
0
L
Sun Wukong
Jhaster
Sun Wukong
4,408
925
0
325
15,057
5,935
167
3,153
11,904
0
13,362
W
Danzaburou
M0thaFunnier
Danzaburou
8,540
2,924
0
2,680
11,093
4,240
5,149
2,449
8,644
0
53,925
L
Scylla
11,900
1,097
0
474
12,559
2,901
0
1,506
11,053
54,204
0
W
Izanami
fabian04131
Izanami
10,951
7,226
0
918
10,230
3,152
5,680
1,802
8,428
0
67,062
L
Fenrir
566
291
0
210
4,623
1,895
494
0
4,623
0
8,541
L
6,683
3,403
0
3,270
20,459
6,423
0
5,112
15,347
0
38,343
W
Chang'e
oscky01
Chang'e
6,918
850
223
6,829
12,390
4,399
0
758
11,632
77,645
0
W
Neith
runedas
Neith
17,825
9,041
0
4,336
12,313
4,813
4,772
3,537
8,776
0
68,178
L
Jing Wei
sir-noir
Jing Wei
9,337
7,707
0
4,282
16,391
4,617
1,131
2,655
13,736
0
46,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,514
Gold Earned
51,015
282
Minions Killed
472
0
Camps Cleared
0
1,291,979
Distance Traveled
1,613,609
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,402
553
18
1
0
314,920
0
L
Sun Wukong
6,396
376
24
1
0
275,801
2
W
Danzaburou
9,162
539
88
5
0
321,404
0
L
Scylla
7,657
450
97
6
0
290,326
0
W
Izanami
10,098
594
127
7
0
309,549
0
L
Fenrir
5,834
343
15
1
0
121,108
1
L
Set
7,627
449
73
4
0
307,877
0
W
Chang'e
11,100
653
124
7
0
345,539
0
W
Neith
11,253
662
115
7
0
322,197
1
L
Jing Wei
8,000
471
73
4
0
296,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role