Player Matchup

Morgan Le Fay
Morgan Le Fay
Armagedon-du25
Morgan Le Fay
Level 22
God Stats
7W - 10L
1,427 SR
Queue Stats
17W - 48L
1,337 Elo+
Solo
Rama
Rama
JAREDGUT
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,357 Elo+
Solo
Discordia
Discordia
Koyaanisqatsy
Discordia
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
124W - 150L
1,423 Elo+
Solo
Fenrir
Fenrir
RB_Black_Killer
Fenrir
Level 6
God Stats
9W - 6L
1,479 SR
Queue Stats
17W - 12L
1,342 Elo+
Solo
Ymir
Ymir
manu_o_grove
Ymir
Level 23
God Stats
13W - 4L
1,815 SR
Queue Stats
133W - 145L
1,431 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,378 Elo+

VS

Team Averages
Level 8
1,461 SR
1,380 Elo+
Chernobog
Chernobog
Cruel_angeI
Chernobog
Level 6
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
Fenrir
Fenrir
Mad_Dog6x
Fenrir
Level 3
God Stats
1W - 1L
1,782 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
Thor
Thor
Marko1582002
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 1
Medusa
Medusa
Maximus27111991
Medusa
Level 8
God Stats
6W - 10L
1,253 SR
Queue Stats
23W - 35L
1,329 Elo+
Solo
Nemesis
Nemesis
attzifreaky
Nemesis
Level 18
God Stats
18W - 17L
1,599 SR
Queue Stats
40W - 35L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Armagedon-du25
Morgan Le Fay
18
4 / 5 / 18
11,930
1,085
9,123
11,253
4,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
20
7 / 4 / 22
12,641
1,149
18,872
15,509
6,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Koyaanisqatsy
Discordia
19
4 / 3 / 19
11,912
1,083
11,542
11,019
5,879
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
21 / 5 / 14
14,950
1,359
22,942
19,998
14,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 5 / 29
14,825
1,348
18,761
21,818
32,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cruel_angeI
Chernobog
18
3 / 5 / 11
11,600
1,055
19,300
14,858
6,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Mad_Dog6x
Fenrir
17
2 / 12 / 11
11,134
1,012
11,221
20,110
14,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 13 / 10
11,791
1,072
11,509
21,479
7,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 9 / 10
10,340
940
5,441
12,628
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
attzifreaky
Nemesis
18
13 / 5 / 6
14,191
1,290
24,501
19,932
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
70
44
Kills
22
22
Deaths
44
102
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Armagedon-du25
Morgan Le Fay
4
5
18
2.6
L
Chernobog
Cruel_angeI
Chernobog
3
5
11
1.7
W
Rama
7
4
22
4.5
W
Discordia
Koyaanisqatsy
Discordia
4
3
19
4.5
L
Fenrir
Mad_Dog6x
Fenrir
2
12
11
0.63
L
3
13
10
0.62
L
1
9
10
0.67
W
21
5
14
5.6
L
Nemesis
attzifreaky
Nemesis
13
5
6
3.2
W
8
5
29
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,240
Damage
71,972
79,597
Taken
89,007
64,504
Mitigated
42,105
7,252
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Armagedon-du25
Morgan Le Fay
9,123
1,520
0
1,221
11,253
4,835
0
0
11,253
27,926
0
L
Chernobog
Cruel_angeI
Chernobog
19,300
14,512
0
884
14,858
6,068
0
6,141
8,717
0
42,560
W
Rama
18,872
11,122
0
568
15,509
6,413
0
0
15,509
0
39,709
W
Discordia
Koyaanisqatsy
Discordia
11,542
2,604
502
2,319
11,019
5,879
0
0
11,019
35,710
0
L
Fenrir
Mad_Dog6x
Fenrir
11,221
3,376
0
444
20,110
14,480
0
8,660
11,450
0
20,314
L
11,509
2,783
0
0
21,479
7,872
0
10,455
11,024
0
38,691
L
5,441
2,696
0
305
12,628
5,131
0
6,058
6,570
0
10,487
W
22,942
9,907
0
1,336
19,998
14,786
0
0
19,487
0
35,129
L
Nemesis
attzifreaky
Nemesis
24,501
14,842
0
4,365
19,932
8,554
0
8,112
11,645
0
42,042
W
18,761
4,098
0
1,306
21,818
32,591
0
0
21,500
36,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,258
Gold Earned
59,056
206
Minions Killed
172
6
Camps Cleared
4
956,424
Distance Traveled
981,219
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,930
1,085
51
5
2
168,185
6
L
Chernobog
11,600
1,055
56
5
0
208,363
0
W
Rama
12,641
1,149
49
4
0
172,314
0
W
Discordia
11,912
1,083
51
5
4
179,052
0
L
Fenrir
11,134
1,012
17
2
0
197,230
1
L
Thor
11,791
1,072
52
5
0
193,986
0
L
Medusa
10,340
940
10
1
0
124,323
1
W
Fenrir
14,950
1,359
24
2
0
264,237
0
L
Nemesis
14,191
1,290
37
3
4
257,317
0
W
Ymir
14,825
1,348
31
3
0
172,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role